Compañía reunida Carta MTG
Colecciones da carta | Lanzado en 3 coleccionesVer todos |
El coste de maná | |
Costo de maná convertido | 4 |
Rareza | Extraña |
Tipo | Instantáneo |
Conclusiones clave
- Collected Company offers instant board presence, enabling a swift tempo gain and enhanced card quality.
- It excels in creature-centric strategies, but a lack of green mana source could hinder its play.
- While versatile and potent, its four mana cost demands strategic mana allocation in fast-paced games.
Texto de la carta
Mira las seis primeras cartas de tu biblioteca. Pon en el campo de batalla hasta dos cartas de criatura que se encuentren entre ellas con coste de maná convertido de 3 o menos. Pon el resto en el fondo de tu biblioteca en cualquier orden.
Muchos pueden resistir donde uno solo caería.
Card Pros
Card Advantage: Collected Company offers a unique spin on acquiring card advantage. Upon casting, it enables you to look at the top six cards of your library, and then you have the potential to put up to two creature cards with converted mana cost 3 or less onto the battlefield. This not only increases the number of threats your opponent has to deal with but also effectively sifts through your deck, improving the quality of your subsequent draws.
Resource Acceleration: Though not a direct form of mana acceleration, Collected Company can be seen as a resource accelerator. By potentially putting two creatures into play, you’re bypassing their mana costs. This can lead to a significant tempo advantage, allowing you to use your mana elsewhere while still developing a formidable board presence. Imagine the impact of deploying two threats for just four mana at a critical juncture in the game.
Instant Speed: The true power of Collected Company lies in its ability to be cast at instant speed. This versatility allows for strategic plays during an opponent’s end phase or after they’ve committed to an action, catching them off-guard. Additionally, it offers the tactical advantage of holding back mana for other interactions while still presenting a threat that needs to be answered at a moment’s notice.
Card Cons
Discard Requirement: While Collected Company does not have a direct discard requirement, it is worth considering that it’s a non-interactive spell. If the top six cards don’t yield creatures to put into play, those potential resources are effectively discarded, leading to a high opportunity cost especially when seeking specific answers on the battlefield.
Specific Mana Cost: Collected Company demands a strict mana cost of one green and three other mana to cast. This can be restrictive for multicolored decks that may not have the requisite green sources readily available, potentially causing delays or making it unplayable at critical moments.
Comparatively High Mana Cost: With a mana value of four, Collected Company is a significant investment, especially in fast-paced games where lower-cost spells could enable quicker board development. In formats where efficiency is key, spending four mana at instant speed comes at the opportunity cost of casting potentially larger threats or holding up mana for other crucial spells.
Reasons to Include in Your Collection
Versatility: Collected Company allows you to instantly put two creatures into play at instant speed, making it a dynamic tool in creature-based decks. Its flexibility to be cast during an opponent’s turn adds surprise and strategic depth to your gameplay.
Combo Potential: This card has immense synergy with decks that capitalize on enter-the-battlefield effects or creature combinations. It can instantly assemble key pieces of a combo, potentially turning the tide of the game in your favor.
Meta-Relevance: In a meta dominated by creature strategies, Collected Company can offer a decisive advantage. It thrives in environments where efficiency and tempo are crucial, allowing players to maintain board presence while still holding mana for other instant-speed interactions.
How to beat
Collected Company stands out as a potent instant in Magic: The Gathering, famed for its ability to cheat creatures into play at an unexpected pace. To counter this, players need to strategize effectively. The key lies in timing disruption and pinpoint graveyard management. One approach is to utilize instant-speed removal or counter spells when Collected Company is cast, thereby eliminating the chance for creatures to hit the battlefield. Implementing cards like Scavenging Ooze can help to manage graveyards, reducing the pool of creatures available for Collected Company’s effect.
Torpor Orb can be a silver bullet against Collected Company, as it nullifies creature-based enter the battlefield triggers, often the linchpin of Collected Company decks. Another tactic is to apply pressure with aggressive strategies that challenge the Collected Company player before they can establish control with their creature combo. Permission-based control decks can also keep the board in check, and efficiently answer the spell before it resolves or diminish its impact. Ultimately, staying ahead in card advantage and board presence can turn the tables against Collected Company’s surprise element.
Cartas como Compañía reunida
Collected Company is a standout card in Magic: The Gathering, reminiscent of powerful instant-speed spells like Aether Vial. Both cards offer unique methods for putting creatures on the battlefield. Aether Vial does so without mana cost but requires setup over several turns. Collected Company, in contrast, gives you instant impact, pulling creatures directly from your top six cards with the potential for massive board presence.
Chord of Calling is another comparable card with its convoke mechanic, allowing you to tap creatures as part of the mana cost. While it can fetch a single creature of choice, it doesn’t have the same surprise factor or the potential for quantity that Collected Company provides. Then there’s Green Sun’s Zenith, a solid comparison for its ability to search a creature out of your deck. However, Green Sun’s Zenith is a sorcery and limits your option to green creatures, unlike the broader choices presented with Collected Company.
Overall, Collected Company holds its own as a powerful inclusion in any deck looking to optimize creature play, thanks to its instant speed and the double-whammy effect of potentially dropping two creatures onto the field in one go.
Cartas similares a Compañía reunida por color, tipo y coste de maná
Donde comprar
Si estás buscando comprar una carta MTG Compañía reunida de un coleccione específico como Dragons of Tarkir and Secret Lair Drop, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.
Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.
Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.
A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Compañía reunida y otras cartas MTG:
- eBay
- TCG Player
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
Ver productos MTG
Impresiones
La carta Compañía reunida Magic the Gathering se lanzó en 3 colecciones diferentes entre 2015-03-27 y 2020-08-13. Ilustrado por 3 diferentes artistas.
# | Liberado | Nombre | Código | Símbolo | Número | Marco | Disposición | Borde | Artista |
---|---|---|---|---|---|---|---|---|---|
1 | 2015-03-27 | Dragons of Tarkir | DTK | 177 | 2015 | Normal | Negra | Franz Vohwinkel | |
2 | Secret Lair Drop | SLD | 166 | 2015 | Normal | Negra | Rudy Siswanto | ||
3 | 2020-08-13 | Amonkhet Remastered | AKR | 186 | 2015 | Normal | Negra | Lake Hurwitz |
Legalidades
Formatos de Magic the Gathering donde Compañía reunida tiene restricciones
Formato | Legalidad |
---|---|
Commander | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Gladiator | Legal |
Brawl | Legal |
Pioneer | Legal |
Timeless | Legal |
Reglas e información
La guía de referencia para las reglas de las cartas Compañía reunida de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.
Fecha | Texto |
---|---|
2015-02-25 | Each of the creature cards can have mana value 3 or less. It’s not the total mana value of the two cards. |