Dreadwurm MTG Card


Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost5
RarityCommon
TypeCreature — Wurm Horror
Abilities Landfall
Power 5
Toughness 4

Key Takeaways

  1. Dreadwurm shines in long games; its graveyard recursion grants enduring board presence and card advantage.
  2. Cost-effective and synergistic with land-based strategies, Dreadwurm can become an unexpected battlefield force.
  3. While mana-specific and requiring ‘landfall’, its toughness makes it a solid inclusion in certain deck types.

Text of card

Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)


Card Pros

Card Advantage: Dreadwurm offers a tactical advantage in longer games, as it thrives in the graveyard-based strategies, effectively turning it into a recurring threat. Its ability to become indestructible when played from the graveyard ensures that it can withstand removal spells and board wipes, maintaining your board presence and card advantage.

Resource Acceleration: While Dreadwurm itself doesn’t directly increase mana resources, its low mana cost facilitates an accelerated play. Land cards supporting graveyard synergies can help deploy Dreadwurm faster, integrating with strategies that put a high volume of lands onto the battlefield swiftly.

Instant Speed: Although Dreadwurm operates at sorcery speed, its innate synergy with instant speed graveyard fillers can pivot it into play unexpectedly. This synergistic potential allows players to adapt their strategy on the fly and optimize the timing of Dreadwurm’s deployment to ensure maximum board impact.


Card Cons

Discard Requirement: To unlock its potential, Dreadwurm needs you to have a card with the ‘landfall’ ability in play. This could be potentially limiting, especially if your deck doesn’t support consistent land drops or if you’re facing interaction that limits your ability to play lands.

Specific Mana Cost: With its casting cost demanding two black mana symbols, Dreadwurm can be a challenging fit in multi-colored decks that are not heavily inclined towards black. This mana specificity may hinder your deck building flexibility or your ability to cast it on curve consistently.

Comparatively High Mana Cost: A casting cost of five mana can be demanding, particularly in formats where the pace of gameplay is swift. There are numerous creatures at lower mana values that offer immediate impact or have more versatile abilities, thereby overshadowing the Dreadwurm’s presence on the battlefield without a reliable setup.


Reasons to Include Dreadwurm in Your Collection

Versatility: Dreadwurm is a robust card that can be slotted into creature-heavy deck builds. The innate ability to gain indestructible when milled offers an edge, particularly in graveyard-utilizing strategies like reanimator or dredge-type decks.

Combo Potential: Its synergistic qualities shine in decks that capitalize on land plays. Pairing with effects that enable land drops from graveyard recursion can ensure Dreadwurm is a constant, formidable presence on the battlefield.

Meta-Relevance: In a meta where decks often pack plenty of removal, Dreadwurm provides resilience against those strategies. Its survivability in the face of board wipes or targeted destruction can maintain board presence and pressure when other creatures might fall.


How to beat

The Dreadwurm is a powerful creature card in MTG, providing an excellent defensive option with its landfall ability — granting it indestructible until the end of turn each time a land enters under your control. Recognizing strategies to circumvent its resilience is crucial for any player. Key tactics involve avoiding direct combat and using removal spells that don’t destroy but exile, bounce, or force the opponent to sacrifice creatures, thus sidestepping Dreadwurm’s landfall-triggered indestructibility.

Card effects that change creature stats can also provide an upper hand by reducing Dreadwurm’s toughness to zero, effectively nullifying its indestructible status without destroying it. Ensnaring cards, which prevent creatures from attacking or blocking, can likewise restrain the Dreadwurm, rendering it a non-threat. Strategic play around the Dreadwurm’s strengths, therefore, hinges on flexible removal, creative combat management, and control measures to disable its formidable defenses.

Excelling against the Dreadwurm means understanding its mechanics and employing a versatile deck with answers to such robust threats. It is the quintessence of careful planning and tactical deployment in MTG’s ever-evolving battlefield.


Cards like Dreadwurm

Dreadwurm is a creature card that offers robust late-game resilience in the MTG landscape. It compares to cards like Hulking Bugbear which also provides a solid combat presence. While Dreadwurm requires a player to control a land card in their graveyard to become indestructible until the end of turn, Hulking Bugbear brings haste into play, potentially causing immediate impact without any additional conditions.

Marauding Boneslasher is another comparable card, designed to be a formidable force in zombie decks. However, unlike the conditional indestructibility of Dreadwurm, the Boneslasher can’t block unless you have another zombie on the field, placing it in a more active, rather than defensive, position. Additionally, Snapping Sailback, which flashes in and gains a +1/+1 counter when damaged, stands as another creature with a conditional power boost, but with a focus on offense rather than durable defense that Dreadwurm provides.

Comparing these mechanics, Dreadwurm shines as a protective asset that could turn the tides in the late game, signifying its distinct place among MTG creature cards. Its ability to safeguard itself under the right circumstances adds a layer of strategy, ensuring its effectiveness in decks that interact with the graveyard.

Hulking Bugbear - MTG Card versions
Marauding Boneslasher - MTG Card versions
Snapping Sailback - MTG Card versions
Hulking Bugbear - Adventures in the Forgotten Realms (AFR)
Marauding Boneslasher - Hour of Devastation (HOU)
Snapping Sailback - Ixalan (XLN)

Cards similar to Dreadwurm by color, type and mana cost

Skyshroud Vampire - MTG Card versions
Entropic Specter - MTG Card versions
Predatory Nightstalker - MTG Card versions
Fallen Angel - MTG Card versions
Stone Catapult - MTG Card versions
Sengir Vampire - MTG Card versions
Coffin Puppets - MTG Card versions
Hollow Dogs - MTG Card versions
Grotesque Hybrid - MTG Card versions
Earwig Squad - MTG Card versions
Indulgent Tormentor - MTG Card versions
Sootfeather Flock - MTG Card versions
Zombie Cutthroat - MTG Card versions
Gluttonous Zombie - MTG Card versions
Vermiculos - MTG Card versions
Woebearer - MTG Card versions
Wei Elite Companions - MTG Card versions
Halo Hunter - MTG Card versions
Malakir Bloodwitch - MTG Card versions
Caustic Crawler - MTG Card versions
Skyshroud Vampire - Tempest (TMP)
Entropic Specter - Exodus (EXO)
Predatory Nightstalker - Vintage Masters (VMA)
Fallen Angel - Mystery Booster (MB1)
Stone Catapult - Portal Three Kingdoms (PTK)
Sengir Vampire - Arena Beginner Set (ANB)
Coffin Puppets - Prophecy (PCY)
Hollow Dogs - Beatdown Box Set (BTD)
Grotesque Hybrid - Torment (TOR)
Earwig Squad - Magic Online Promos (PRM)
Indulgent Tormentor - Magic Online Promos (PRM)
Sootfeather Flock - Legions (LGN)
Zombie Cutthroat - Scourge (SCG)
Gluttonous Zombie - Salvat 2005 (PSAL)
Vermiculos - Mirrodin (MRD)
Woebearer - Salvat 2005 (PSAL)
Wei Elite Companions - Masters Edition III (ME3)
Halo Hunter - Zendikar (ZEN)
Malakir Bloodwitch - Zendikar (ZEN)
Caustic Crawler - Worldwake (WWK)

Where to buy

If you're looking to purchase Dreadwurm MTG card by a specific set like Magic Online Promos and Zendikar Rising, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Dreadwurm and other MTG cards:

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Printings

The Dreadwurm Magic the Gathering card was released in 2 different sets between 2020-09-25 and 2020-09-25. Illustrated by 2 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 836862015normalblackAnato Finnstark
22020-09-25Zendikar RisingZNR 2972015normalblackAnato Finnstark
32020-09-25Zendikar RisingZNR 1002015normalblackLius Lasahido

Legalities

Magic the Gathering formats where Dreadwurm has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
VintageLegal
DuelLegal
ExplorerLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Dreadwurm card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2020-09-25 A landfall ability doesn’t trigger if a permanent already on the battlefield becomes a land.
2020-09-25 A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2020-09-25 Whenever a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.

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