Young Blue Dragon // Sand Augury MTG Card
Card sets | Released in 2 setsSee all |
Mana cost | |
Converted mana cost | 5 |
Rarity | Common |
Type | Sorcery — Adventure |
Abilities | Scry |
Text of card
Scry 1, then draw a card. (Then exile this card. You may cast the creature later from exile.)
"I see the far side of tomorrow and the lost memories of queens. What do you wish to learn?"
Cards like Young Blue Dragon // Sand Augury
The allure of manipulating the future draws many to the Young Blue Dragon // Sand Augury card. It bears similarities with other foresight cards in Magic: The Gathering, like Ponder or Preordain. These cards allow for shuffling of the deck and preparation for upcoming turns. Young Blue Dragon edges out with its duality, a creature on one side and a strategic spell on the other. Unlike Ponder and Preordain, which are solely focused on deck manipulation, this dragon offers a physical presence on the battlefield and has an impact when certain conditions are met.
Looking at Crystal Ball, it shares the concept of scrying to organize the top cards of your library, but it lacks the transformability and the creature benefits that come with Young Blue Dragon. Crystal Ball is an artifact that fits into any deck, but using it repeatedly for scrying can consume valuable mana resources that could be allocated elsewhere. This is where Sand Augury side offers a one-shot yet significant reordering of the top cards, a potent strategic move in many gameplay scenarios.
Through this lens, Young Blue Dragon // Sand Augury showcases its versatility and strategic depth. It stands out for providing players with both instant foresight and an enduring creature to bolster their gameplay tactics.
Cards similar to Young Blue Dragon // Sand Augury by color, type and mana cost
Card Pros
Card Advantage: Navigating the winds of magic and strategy is crucial, and Young Blue Dragon // Sand Augury excels by granting you insight into the top cards of your library. With the ability to look at the top four cards and then choose among those, you’re poised to handpick the spells most beneficial for your upcoming turns, ensuring that you stay ahead in the grips of the game.
Resource Acceleration: Tapping into the vast mana reserves with efficiency can be the difference between victory and defeat. This card adeptly nudges you towards resource acceleration by allowing you to excavate potentially costly spells earlier. Such a tactic can swing the momentum in your favor, compelling your adversaries to contend with threats they aren’t prepared for.
Instant Speed: Agility can turn the tides in battle, and Young Blue Dragon // Sand Augury operates at instant speed, giving you the edge by adapting to the evolving battlefield at a moment’s notice. This empowers you to act on your terms, whether it’s responding to an opponent’s move or maximizing your mana usage at the end of their turn, all while keeping your options wide open.
Card Cons
Discard Requirement: The Young Blue Dragon // Sand Augury card compels players to discard in order to leverage its abilities. This condition can be counterproductive when your hand needs preservation for strategic plays.
Specific Mana Cost: This card demands a blue mana investment, which could pose limitations for decks that are not primarily blue or lacking in mana-fixing capabilities.
Comparatively High Mana Cost: For its specific set of abilities, Sand Augury falls on the pricier side. This constrains your mana resources and could slow down your game tempo, especially when faster options might be available in your arsenal.
Reasons to Include Young Blue Dragon // Sand Augury in Your Collection
Versatility: Young Blue Dragon offers a unique level of flexibility since it can adapt to a variety of gameplay situations. As a creature, it can be a formidable flying threat, while its adventure, Sand Augury, provides a strategic scry that anticipates your next moves.
Combo Potential: With the Sand Augury side of the card, you set the stage for powerful combos by organizing the top cards of your library, ensuring you draw into the synergies your deck is built around. This level of preparation can be game-changing in decks with set pieces.
Meta-Relevance: Given the shifting landscape of the game, having a card that serves dual purposes keeps your deck competitive. Both as an aerial threat and a prelude to your next draw, Young Blue Dragon // Sand Augury holds its ground in various meta scenarios, from casual play to more competitive environments.
How to beat
The Young Blue Dragon // Sand Augury card offers a dual-faceted strategy to Magic: The Gathering players with its creature capabilities and enchantment benefits. Navigating against this card requires a deliberate approach. Removal spells are highly effective, as taking out the creature denies its flying threat and card filtering ability. Instant-speed removals like Murder or Path to Exile can handle the dragon before it gains any value.
Alternatively, focusing on its Sand Augury side, you’ll want to undermine the advantage it provides in card selection. Disruption tactics can be pivotal here. Cards such as Thoughtseize enable you to extract powerful spells from your opponent’s hand, reducing the positive impact of Sand Augury’s ability. Moreover, enchantment removals like Disenchant or Naturalize come in handy to remove Sand Augury directly from the battlefield, hindering your opponent’s tactical foresight.
Ultimately, to successfully counter the Young Blue Dragon // Sand Augury, it comes down to timing and choosing the right moment to use your removals and disruption cards effectively.
Where to buy
If you're looking to purchase Young Blue Dragon // Sand Augury MTG card by a specific set like Commander Legends: Battle for Baldur's Gate and Alchemy Horizons: Baldur's Gate, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Young Blue Dragon // Sand Augury and other MTG cards:
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- eBay
- Card Kingdom
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Printings
The Young Blue Dragon // Sand Augury Magic the Gathering card was released in 2 different sets between 2022-06-10 and 2022-07-07. Illustrated by Tuan Duong Chu.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2022-06-10 | Commander Legends: Battle for Baldur's Gate | CLB | 106 | 2015 | Adventure | Black | Tuan Duong Chu | |
2 | 2022-07-07 | Alchemy Horizons: Baldur's Gate | HBG | 138 | 2015 | Adventure | Black | Tuan Duong Chu |
Legalities
Magic the Gathering formats where Young Blue Dragon // Sand Augury has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Paupercommander | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Vintage | Legal |
Duel | Legal |
Gladiator | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Young Blue Dragon // Sand Augury card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2022-06-10 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Altar of Bhaal is an artifact card whose mana value is 2. |
2022-06-10 | An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure. |
2022-06-10 | Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
2022-06-10 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later. |
2022-06-10 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell. |
2022-06-10 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy from exile. |
2022-06-10 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
2022-06-10 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure. |
2022-06-10 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. |
2022-06-10 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
2022-06-10 | You must still follow any relevant timing rules for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty. |