Yawgmoth's Will MTG Card
Card sets | Released in 6 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Rare |
Type | Sorcery |
Text of card
Until end of turn, you may play cards in your graveyard as though they were in your hand. Cards put into your graveyard this turn are removed from the game instead.
Cards like Yawgmoth's Will
Yawgmoth’s Will is a legendary spell in Magic: The Gathering that stands out in the category of graveyard utility cards. It allows players to cast spells from their graveyard for a turn, a powerful ability that holds much strategic value. Its uniqueness is embodied in the unrestrained access it gives to an array of options previously played — something not many cards allow.
Next in line is Past in Flames, which shares the concept of granting a second chance to instants and sorceries from the graveyard. However, Yawgmoth’s Will’s strength lies in enabling all card types to be replayed, while Past in Flames is limited to instants and sorceries only. Moreover, Magus of the Will emulates Yawgmoth’s effect on a creature, adding board presence but at the cost of being more vulnerable to removal.
While these similar cards each have their own merits and playstyles, Yawgmoth’s Will secures its eminent position due to the breadth and flexibility of its effect. Players valuing the ability to assemble multiple card types for a potential game-winning flurry find Yawgmoth’s Will to be an unrivaled addition to their decks in Magic: The Gathering.
Cards similar to Yawgmoth's Will by color, type and mana cost
Decks using this card
MTG decks using Yawgmoth's Will. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.
# | Name | Format | Archetype | Event |
---|---|---|---|---|
Esper Tinker | Vintage | Blue Tinker | Vintage League 2024-04-21 | |
Paradoxical Outcome | Vintage | Paradoxical Outcome | Vintage Challenge 32 2024-04-25 | |
UBR | Vintage | Vintage Qualifier 2024-05-05 | ||
Oath of Druids | Vintage | Oath of Druids | Vintage League 2024-04-29 | |
Doomsday | Vintage | Doomsday | Vintage Challenge 32 2024-04-25 | |
Grixis Tinker | Vintage | Blue Tinker | Vintage Challenge 32 2024-04-25 | |
Lurrus Saga | Vintage | Lurrus Saga | Vintage League 2024-05-03 | |
4c Underworld Breach | Vintage | Underworld Breach | Vintage League 2024-04-23 | |
4c Tempo | Vintage | Blue Tempo | Vintage League 2024-04-23 | |
Esper Tempo | Vintage | Blue Tempo | Vintage Challenge 32 2024-04-21 |
Card Pros
Card Advantage: Yawgmoth’s Will is known for its unparalleled ability to provide strategic depth and a potential for overwhelming card advantage. It allows players to replay cards from their graveyard for a turn, effectively turning their graveyard into a temporary hand and offering a second chance to utilize powerful spells and resources.
Resource Acceleration: This powerful sorcery can lead to dramatic shifts in the game by providing resource acceleration. By playing spells from the graveyard, players can significantly increase the number of spells they cast in a single turn, effectively outpacing opponents in terms of both mana usage and board presence.
Instant Speed: While Yawgmoth’s Will is not an instant itself, it allows you to recast instant-speed spells from the graveyard on the very turn it’s played. This creates sudden and unexpected interactions, catching opponents off-guard and making it a fearsome card in any MTG player’s arsenal.
Card Cons
Discard Requirement: Playing Yawgmoth’s Will often means that you are choosing to utilize the past instead of developing your current hand. This can place you at a disadvantage, especially if your strategy relies on maintaining a robust set of options in your grip.
Specific Mana Cost: Yawgmoth’s Will demands a precise combination of three black mana. This can be restrictive, especially for multicolored decks that might struggle with producing enough of one color consistently.
Comparatively High Mana Cost: At a cost of three mana, Yawgmoth’s Will is a significant investment, particularly when evaluated against other cards that can offer immediate board presence or disruption. Given its powerful effect, it is expectedly priced, but players need to weigh its potential against the tempo loss it may incur.
Reasons to Include Yawgmoth’s Will in Your Collection
Versatility: Yawgmoth’s Will is a powerful and flexible magic card, often seen in formats like Vintage or Commander. The ability to play cards from your graveyard for a turn can open up numerous lines of play, turning the tide of the game in your favor.
Combo Potential: This card boasts immense synergies with strategies focused on utilizing the graveyard. It can seamlessly integrate into Storm decks, enhancing their ability to chain spells together for a game-winning flourish.
Meta-Relevance: In environments where control and long-term strategies predominate, Yawgmoth’s Will provides a significant advantage. By maximizing the use of your entire card pool, including the graveyard, it ensures that every card has the potential to contribute to victory.
How to beat
Yawgmoth’s Will is a powerful spell in the realm of Magic: The Gathering, allowing players to cast cards from their graveyard for a turn. This creates a significant advantage, as it essentially grants a second life to all spells and resources in the graveyard. Notwithstanding its strength, there are methods to counter Yawgmoth’s Will effectively.
One of the key strategies is graveyard disruption. Utilize cards like Rest in Peace or Leyline of the Void to keep the opponent’s graveyard empty, hindering the effectiveness of Yawgmoth’s Will. Similarly, instant-speed removal spells or counterspells like Krosan Grip and Counterspell can directly counteract Yawgmoth’s Will when cast, nullifying its impact. Control decks that maintain a steady stream of counterspells can suppress Yawgmoth’s Will from ever resolving.
Payers can also focus on speed, outpacing Yawgmoth’s Will by applying pressure with an aggressive playstyle. In essence, defeating the card entails either depriving it of its resources or by outmaneuvering it through faster win conditions. By adopting these tactics into your game plan, the daunting task of overcoming Yawgmoth’s Will becomes a manageable challenge.
BurnMana Recommendations
Maximizing your MTG experience means understanding the intricacies of iconic cards like Yawgmoth’s Will. Its ability to turn the tide of play can’t be overstated. If your deck harnesses the power of the graveyard or loves to flex with combo plays, this card might be your gateway to impressive victories. Whether you’re aiming to strengthen your control in long-form matches or looking for that keystone card for your collection, Yawgmoth’s Will offers unparalleled versatility. Embrace the potential of reusing your entire repertoire of spells and join us as we dive deeper into strategies that can bring your game to new heights.
Where to buy
If you're looking to purchase Yawgmoth's Will MTG card by a specific set like Urza's Saga and World Championship Decks 1999, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Yawgmoth's Will and other MTG cards:
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- eBay
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- Card Market
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- MTG Mint Card
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- Card Hoarder Magic Online
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Printings
The Yawgmoth's Will Magic the Gathering card was released in 6 different sets between 1998-10-12 and 2014-06-16. Illustrated by Ron Spencer.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 1998-10-12 | Urza's Saga | USG | 171 | 1997 | Normal | Black | Ron Spencer | |
2 | 1999-08-04 | World Championship Decks 1999 | WC99 | js171 | 1997 | Normal | Gold | Ron Spencer | |
3 | 2000-08-02 | World Championship Decks 2000 | WC00 | nl171 | 1997 | Normal | Gold | Ron Spencer | |
4 | Magic Online Promos | PRM | 35080 | 2003 | Normal | Black | Ron Spencer | ||
5 | 2007-01-01 | Judge Gift Cards 2007 | G07 | 3 | 2003 | Normal | Black | Ron Spencer | |
6 | 2014-06-16 | Vintage Masters | VMA | 148 | 2015 | Normal | Black | Ron Spencer |
Legalities
Magic the Gathering formats where Yawgmoth's Will has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Banned |
Oathbreaker | Legal |
Premodern | Banned |
Vintage | Restricted |
Duel | Legal |
Predh | Legal |
Rules and information
The reference guide for Magic: The Gathering Yawgmoth's Will card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2004-10-04 | If an effect asks you to discard a card, you can’t “discard” something that is in your graveyard. Those cards are not in your hand. Thus, Cycling abilities of cards in the graveyard can’t be activated. |
2004-10-04 | If you cast a Buyback spell, then there will be two effects trying to replace where the card goes. You get to choose if the Buyback returns the card to your hand or the card gets exiled. |
2004-10-04 | If you play a card using Yawgmoth’s Will and something triggers only when “cast from your hand”, that something will not trigger. Such things trigger based on where the card came from. |
2004-10-04 | It will exile itself since it goes to the graveyard after its effect starts. |
2004-10-04 | The second ability creates a replacement effect. It applies to both costs and effects. |
2004-10-04 | To “play a card” is to either cast a spell or to put a land onto the battlefield using the main phase special action. |
2006-10-15 | You cannot Suspend a card from your graveyard, only your hand. |