The First Tyrannic War MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost5
RarityRare
TypeEnchantment — Saga

Key Takeaways

  1. The First Tyrannic War helps players access more cards and outstrategize opponents through card advantage.
  2. Its ability for resource acceleration and instant speed actions can pivot a player’s strategy effectively.
  3. Demands for specific mana and potential card disadvantage in hand pose strategic use considerations.

Where to buy

If you're looking to purchase The First Tyrannic War MTG card by a specific set like Warhammer 40,000 Commander and Warhammer 40,000 Commander, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the The First Tyrannic War and other MTG cards:

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Text of card

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may put a creature card from your hand onto the battlefield. If its mana cost contains , it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control. II, III — Double the number of each kind of counter on target creature you control.


Card Pros

Card Advantage: The First Tyrannic War provides a notable edge by potentially allowing you to dig deeper into your deck. Accessing more options can be crucial for outmaneuvering opponents and keeping the pressure on across multiple turns.

Resource Acceleration: This card affords players the opportunity to ramp up their resources significantly, potentially giving you the means to cast high-impact spells ahead of schedule. This can lead to a dominating position on the board where you’re calling the shots.

Instant Speed: The agility to act at instant speed is what sets The First Tyrannic War apart. Reactivity can be the difference between victory and defeat in MTG, and having this card in your arsenal means you’re ready to pivot your strategy at a moment’s notice, keeping your adversaries on their toes.


Card Cons

Discard Requirement: Stepping into the realm of The First Tyrannic War demands a sacrifice of cards from your hand. This discard requisite can be a significant hindrance, especially when your arsenal of options is waning and you need to maintain card advantage to outmaneuver your opponent.

Specific Mana Cost: Tailored to the colors of the factions embroiled in this ancient conflict, the mana needed to unleash The First Tyrannic War is highly specific. Ensuring that your mana sources are perfectly aligned can be challenging, potentially restricting the card’s integration into a diverse array of decks.

Comparatively High Mana Cost: In the heat of battle, every mana point counts, and The First Tyrannic War demands a substantial investment. This costliness can impact your game tempo, as other cards could deliver similar effects or board presence for less, thus enabling a quicker deployment of your strategy.


Reasons to Include The First Tyrannic War in Your Collection

Versatility: The First Tyrannic War offers a dynamic edge to your deck construction, capable of fitting into a variety of strategies that require control over creatures on the battlefield. Its ability to impact the board makes it a handy tool in many game scenarios.

Combo Potential: This card provides intriguing synergies with other cards that benefit from manipulating combat or creature abilities. It opens up pathways for crafting powerful combos that can turn the tides during crucial moments in a match.

Meta-Relevance: In a game environment that favors creature-heavy decks or those that rely on specific synergies between creatures, The First Tyrannic War becomes a considerable asset. Its presence in your collection ensures you have a response to a wide array of threats, giving you an edge in the current meta.


How to beat

The First Tyrannic War is a notable MTG card that can pose a serious challenge on the battlefield. To gain the upper hand against this card, it’s crucial to disrupt its synergy. This could be achieved by employing removal spells or abilities that target key creatures pivotal in supporting the war effort depicted on the card. Strategies that involve exiling, bouncing, or otherwise neutralizing the threats that this card represents can turn the tides quickly.

Another effective approach is to use counter spells to prevent it from hitting the field in the first place. Timing is essential; having the right response when your opponent casts The First Tyrannic War can save you from its devastating impact. Additionally, strategies that include hand disruption can be invaluable. By eroding your opponent’s resources and applying pressure, you can minimize the effect that The First Tyrannic War has on the game’s trajectory.

Lastly, maintaining a flexible and resilient board state yourself ensures that you can recover swiftly even if the card resolves. Adaptability and anticipation are key elements that can secure victory against the powerful narrative of The First Tyrannic War.


BurnMana Recommendations

The First Tyrannic War is a card that beckons commanders to harness its multifaceted strengths and curtail its innate drawbacks with strategic finesse. Offering card advantage, the chance for resource acceleration, and instant speed play, this card is a game changer in the right build. To fully command the battlefield, it’s essential to tailor your deck to mitigate the higher mana costs and specific mana requirements. Dive into our in-depth articles where we break down strategies, offer expert tips, and guide you to make The First Tyrannic War a linchpin of victory in your MTG deck. Learn more with us and summon the might to dominate the game.


Cards like The First Tyrannic War

The First Tyrannic War brings unique dynamics to the battlefield in MTG. It stands tall among cards that manipulate both creature and planeswalker permanents. When compared with the likes of Planar Outburst, one notices the latter clears the field of all nonland creatures while providing an awaken option. However, it lacks the reach that The First Tyrannic War has over planeswalkers.

Examining cards like Fumigate, we see a similarity in the broad creature sweep, plus the life gain benefit for each creature destroyed, yet The First Tyrannic War’s influence remains broader with its impact on planeswalkers. Rout is another classic option offering board wipe flexibility at instant speed if more mana is paid. Although Rout doesn’t target planeswalkers, it can be a game changer due to its speed. The First Tyrannic War’s ability to affect multiple permanent types makes it a compelling option, especially in a meta where planeswalkers hold sway.

Adjudicating The First Tyrannic War’s place in MTG, we find it to be a strategic pick in decks geared towards controlling the board and constraining your opponent’s options, thereby sculpting the pace and play of the game.

Planar Outburst - MTG Card versions
Fumigate - MTG Card versions
Rout - MTG Card versions
Planar Outburst - MTG Card versions
Fumigate - MTG Card versions
Rout - MTG Card versions

Printings

The The First Tyrannic War Magic the Gathering card was released in 1 different sets between 2022-10-07 and 2022-10-07. Illustrated by Antonio José Manzanedo.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12022-10-07Warhammer 40,000 Commander40K 121★2015SagaBlackAntonio José Manzanedo
22022-10-07Warhammer 40,000 Commander40K 1212015SagaBlackAntonio José Manzanedo

Legalities

Magic the Gathering formats where The First Tyrannic War has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering The First Tyrannic War card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2022-10-07 If the card you are putting onto the battlefield with the first chapter ability would enter the battlefield as a copy of another permanent, it will get +1/+1 counters this way only if the permanent that it is copying has a mana cost that contains , regardless of the original card’s mana cost.