The Eleventh Doctor MTG Card
Card sets | Released in 7 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Rare |
Type | Legendary Creature — Time Lord Doctor |
Abilities | I. AM. TALKING! |
Power | 3 |
Toughness | 2 |
Text of card
I. AM. TALKING! — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend. : Target creature with power 3 or less can't be blocked this turn.
Cards like The Eleventh Doctor
The Eleventh Doctor MTG card is a charismatic addition to the roster of legendary creatures. In its essence, this card shares similarities with other character-driven cards that bring unique abilities to the table. For instance, Snapcaster Mage, which also allows players to benefit from previous spell use thanks to its unique casting ability. However, The Eleventh Doctor distinguishes itself with its own novel twist, offering a new strategy for players.
Looking further into the pool of comparable cards, Tarmogoyf rises as an analogy in terms of its power scaling with game progress. Yet, The Eleventh Doctor’s ability to enable certain combos creates separation in playstyle effectiveness and impact. Silverblade Paladin is yet another comparable card, granting double strike to another creature upon entering the battlefield. Though it fosters strong aggressive tactics, it doesn’t provide the same level of utility and versatility found in The Eleventh Doctor’s varied skill set.
Thus, when discussing the abilities and potential impact of The Eleventh Doctor in relation to its peers, it becomes clear that this MTG card holds a unique position. It’s a testament to its adaptability and capability to bolster a player’s strategy on multiple fronts, not just through combat prowess but through innovative synergy and game plan enhancement.
Cards similar to The Eleventh Doctor by color, type and mana cost
Card Pros
Card Advantage: The Eleventh Doctor card excels by offering a consistent way to replenish your hand. This ensures that as you play, you’re rarely left without options, setting you ahead of opponents in long games.
Resource Acceleration: If resource acceleration is your strategy, The Eleventh Doctor plays right into your hands. It speeds up your gameplay by allowing access to additional mana resources, which can be crucial when you’re racing against the clock or need that extra push for a game-winning play.
Instant Speed: The beauty of instant speed interactions with The Eleventh Doctor card cannot be understated. It keeps opponents guessing, holding them at bay as you retain the flexibility to act in response to their moves, making it a powerful tool in any strategic MTG player’s arsenal.
Card Cons
Discard Requirement: The Eleventh Doctor requires a card to be discarded when played, posing a challenge when your hand is already depleted or if key cards are crucial for your strategy.
Specific Mana Cost: This card demands a particular blend of mana types to cast, potentially complicating its inclusion in multicolored decks that don’t align with its color needs.
Comparatively High Mana Cost: While its abilities may be alluring, The Eleventh Doctor comes at a steep mana value, which could be problematic especially in faster formats where low-cost spells tend to dominate the play.
Reasons to Include in Your Collection
Versatility: The Eleventh Doctor card offers a unique ability to adapt to various play styles and strategies. Its flexibility makes it a viable choice for decks that require a dynamic approach to the game’s ever-changing scenarios.
Combo Potential: This card’s distinctive abilities can enable new combos, working in tandem with other cards to unlock powerful synergies and potentially game-winning interactions that are both fun and effective to play.
Meta-Relevance: With a meta that’s constantly evolving, including The Eleventh Doctor in your collection ensures you have a card that can tackle diverse threats and maintain its strategic importance regardless of shifting deck archetypes.
How to Beat
The Eleventh Doctor MTG card presents a unique challenge on the battlefield with its ability to influence the flow of the game. When facing this card, consider using removal spells that can bypass its potential protection mechanisms. Cards like Doom Blade for creatures or Oblivion Ring for permanents can be effective as they don’t target The Eleventh Doctor directly, circumventing abilities that might shield it from being targeted.
Another tactic is to limit the card’s impact by curtailing card draw and search capabilities, which The Eleventh Doctor might facilitate. Cards that restrict an opponent’s ability to draw additional cards or search their library, such as Narset, Parter of Veils or Ashiok, Dream Render, could prove invaluable. This minimizes the advantage The Eleventh Doctor could otherwise grant to your opponent by its card manipulation abilities.
In essence, preemptive control is key when combating The Eleventh Doctor MTG card. Implementing strategies that suppress your opponent’s card advantage and removing The Eleventh Doctor efficiently from play will swing the momentum in your favor, providing a path to victory over this formidable card.
BurnMana Recommendations
As you dive deeper into the multifaceted world of MTG, The Eleventh Doctor card stands out as a significant asset for players seeking card advantage and strategic flexibility. Mastering its use can set the stage for incredible comebacks and unforeseen victories. The right card can make all the difference in your matches. We encourage you to further explore the potential of The Eleventh Doctor and other similar cards to refine your deck. Discovering new card synergies and playstyles not only enhances your collection but sharpens your competitive edge. Dive into our comprehensive guides to maximize your gameplay and arm yourself with the knowledge to outplay the competition.
Where to buy
If you're looking to purchase The Eleventh Doctor MTG card by a specific set like Doctor Who and Doctor Who, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the The Eleventh Doctor and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The The Eleventh Doctor Magic the Gathering card was released in 1 different sets between 2023-10-13 and 2023-10-13. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2023-10-13 | Doctor Who | WHO | 1153 | 2015 | Normal | Borderless | Tyler Walpole | |
2 | 2023-10-13 | Doctor Who | WHO | 562z | 2015 | Normal | Borderless | Tyler Walpole | |
3 | 2023-10-13 | Doctor Who | WHO | 1002 | 2015 | Normal | Black | Justyna Dura | |
4 | 2023-10-13 | Doctor Who | WHO | 411 | 2015 | Normal | Black | Justyna Dura | |
5 | 2023-10-13 | Doctor Who | WHO | 562 | 2015 | Normal | Borderless | Tyler Walpole | |
6 | 2023-10-13 | Doctor Who | WHO | 730 | 2015 | Normal | Black | Justyna Dura | |
7 | 2023-10-13 | Doctor Who | WHO | 125 | 2015 | Normal | Black | Justyna Dura |
Legalities
Magic the Gathering formats where The Eleventh Doctor has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Rules and information
The reference guide for Magic: The Gathering The Eleventh Doctor card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2023-10-13 | After The Eleventh Doctor's last ability resolves, that creature can't be blocked this turn even if its power later increases to greater than 3. |
2023-10-13 | As the second triggered ability resolves, you must cast the card if able. You must do so even if it requires targets and the only legal targets are ones that you really don't want to target. Timing permissions based on the card's type are ignored. |
2023-10-13 | Cards exiled with suspend are exiled face up. |
2023-10-13 | Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to. |
2023-10-13 | If an effect instructs you to choose a creature type, you may choose Time Lord. |
2023-10-13 | If an effect refers to a "suspended card," that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it. |
2023-10-13 | If the card has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost. |
2023-10-13 | If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep. |
2023-10-13 | If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended. |
2023-10-13 | If the spell requires any targets, those targets are chosen when the spell is finally cast, not when the card is exiled. |
2023-10-13 | If you can't cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it's no longer suspended. |
2023-10-13 | If you cast a card "without paying its mana cost," such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card. |
2023-10-13 | Neither "Time" nor "Lord" are creature types. Some older cards were printed with the subtype "Lord," but all of those cards have updated Oracle card text that removed that type. |
2023-10-13 | Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that causes you to cast the card when the last time counter is removed. If you cast a creature spell this way, it gains haste until you lose control of that creature (or, in rare cases, you lose control of the creature spell while it's on the stack). |
2023-10-13 | The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid. |
2023-10-13 | Unlike other creature types in Magic that are each only one word, the two words "Time Lord" represent a single creature subtype. Time Lord is the only two-word creature type. |
2023-10-13 | When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it. |
2023-10-13 | You are never forced to activate mana abilities to pay costs, so if there is a mandatory additional mana cost (such as from Thalia, Guardian of Thraben), you can decline to activate mana abilities to pay for it and hence fail to cast the suspended card, leaving it in exile. |
2023-10-13 | You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time. |