The Aether Flues MTG Card


The Aether Flues grants card advantage and allows for deeper deck exploration to outmaneuver opponents. Its instant-speed play and resource acceleration can significantly boost one’s board presence early on. Despite a specific mana requirement and discard cost, it offers versatility and strong combo potential.
Card setsReleased in 3 setsSee all
RarityCommon
TypePlane — Iquatana

Text of card

When you planeswalk to The Æther Flues or at the beginning of your upkeep, you may sacrifice a creature. If you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then shuffle all other cards revealed this way into your library. Whenever you roll chaos, you may put a creature card from your hand onto the battlefield.


Cards like The Aether Flues

The Aether Flues is an intriguing component of the diverse array of utility lands Magic: The Gathering offers. It shares similarities with lands like Flamekin Village, which also grants haste to a creature when it comes into play. The Aether Flues, however, introduces a unique touch by allowing you to reveal cards from the top of your library until you reveal a creature card. This subtly boosts your deck’s utility by potentially digging for a vital creature.

Another card worthy of mention in this comparison is Mosswort Bridge. While it requires a creature with power 10 or greater to activate its hideaway ability, The Aether Flues stipulates no such power threshold, making it more broadly applicable in decks without large creatures. Yet, it doesn’t guarantee an immediate play of the revealed creature like Mosswort Bridge does. Both lands open strategic play options, but with differing deckbuilding considerations.

Understanding the nuances between these options is essential for players crafting their decks. The Aether Flues stands unique among these cards for its potential in creature-heavy decks where accessing various creature spells quickly can be paramount to victory.

Flamekin Village - MTG Card versions
Mosswort Bridge - MTG Card versions
Flamekin Village - MTG Card versions
Mosswort Bridge - MTG Card versions

Cards similar to The Aether Flues by color, type and mana cost

Celestine Reef - MTG Card versions
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The Great Forest - MTG Card versions
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Velis Vel - MTG Card versions
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The Fourth Sphere - MTG Card versions
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Prahv - MTG Card versions
The Zephyr Maze - MTG Card versions
Kharasha Foothills - MTG Card versions
Trail of the Mage-Rings - MTG Card versions
Celestine Reef - MTG Card versions
Stairs to Infinity - MTG Card versions
The Great Forest - MTG Card versions
Sea of Sand - MTG Card versions
Izzet Steam Maze - MTG Card versions
Cliffside Market - MTG Card versions
Agyrem - MTG Card versions
Sokenzan - MTG Card versions
Raven's Run - MTG Card versions
Velis Vel - MTG Card versions
Academy at Tolaria West - MTG Card versions
Naar Isle - MTG Card versions
Minamo - MTG Card versions
The Fourth Sphere - MTG Card versions
Pools of Becoming - MTG Card versions
The Eon Fog - MTG Card versions
Prahv - MTG Card versions
The Zephyr Maze - MTG Card versions
Kharasha Foothills - MTG Card versions
Trail of the Mage-Rings - MTG Card versions

Card Pros

Card Advantage: The Aether Flues offers the chance to delve deeper into your deck and brings additional cards into your hand, which can tilt the scales of the game in your favor. Gaining access to more options is a pivotal strategy for outmaneuvering opponents.

Resource Acceleration: By potentially placing a creature card onto the battlefield, The Aether Flues can significantly ramp up your board presence without tapping resources normally required for casting those creatures. This jump in resources can lead to a formidable lead, especially if utilized early in the game.

Instant Speed: Its ability to be played at instant speed opens up strategic plays that can disrupt opponents’ calculations. Holding back mana and using The Aether Flues at the end of an opponent’s turn, or in response to an action, keeps them guessing and offers you the flexibility to react on the fly, adapting to the constantly shifting battlefield.


Card Cons

Discard Requirement: The Aether Flues demands that a player discard a card to capitalize on its ability. This requirement can put players at a disadvantage, especially when their hand is already running thin on options.

Specific Mana Cost: Necessitating a precise mix of mana to cast, The Aether Flues requires both blue and red mana. This specificity means that it slots only into decks that run these colors, potentially excluding it from a variety of other deck types.

Comparatively High Mana Cost: With a cost that’s on the higher side for its effects, The Aether Flues competes with other cards in the mana range that may offer more immediate or impactful results, thus making it a less favorable choice for players prioritizing mana efficiency in their deck construction.


Reasons to Include The Aether Flues in Your Collection

Versatility: The Aether Flues offers a unique twist with its ability to influence the board by digging for creatures with powerful enter-the-battlefield effects or niche abilities that could turn the tide of the game.

Combo Potential: As part of a combo-centric deck, this card can quickly sift through your deck to find the missing piece to complete your combo, making it a valuable asset for players looking to execute game-winning strategies.

Meta-Relevance: In a rapidly changing meta where adaptability is key, The Aether Flues can bring the element of surprise and flexibility, allowing players to react to various threats or cement their board position with just the right creature.


How to beat

The Aether Flues is a unique card in the MTG universe, offering players the ability to potentially disrupt or enhance their game strategy based on creature types. To effectively counter this card, it is crucial to understand both its mechanic and the context within which it is played. Smart deck building is pertinent, ensuring your deck contains a suite of adaptable creatures, possibly with hexproof or shroud to evade the Flues’ influence.

Moreover, removal spells are your allies against the unpredictability of The Aether Flues. Instant-speed removal allows you to respond effectively to the creatures your opponent may sneak into play. Additionally, playing cards that grant you or your creatures protection based on type or color can nullify the impact of your opponent’s Aether Flues activations. Graveyard manipulation also becomes a tactic to consider; by controlling what creatures are available in graveyards, you can mitigate the advantage The Aether Flues might grant your opponent.

Ultimately, the key to overcoming The Aether Flues MTG card lies in flexibility and preparedness. Adjusting your play style to be more reactive and having a game plan for when The Aether Flues is activated can turn this potentially game-altering card into a mere bump on your road to victory.


Where to buy

If you're looking to purchase The Aether Flues MTG card by a specific set like Planechase Planes and Planechase Anthology Planes, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the The Aether Flues and other MTG cards:

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Printings

The The Aether Flues Magic the Gathering card was released in 3 different sets between 2009-09-04 and 2023-04-21. Illustrated by Jason A. Engle.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12009-09-04Planechase PlanesOHOP 22003PlanarBlackJason A. Engle
22018-12-25Planechase Anthology PlanesOPCA 102015PlanarBlackJason A. Engle
32023-04-21March of the Machine CommanderMOC 1392015PlanarBlackJason A. Engle

Rules and information

The reference guide for Magic: The Gathering The Aether Flues card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2009-10-01 A face-up plane card that's turned face down becomes a new object with no relation to its previous existence. In particular, it loses all counters it may have had.
2009-10-01 A plane card is treated as if its text box included “When you roll {PW}, put this card on the bottom of its owner's planar deck face down, then move the top card of your planar deck off that planar deck and turn it face up.” This is called the “planeswalking ability.”
2009-10-01 If an ability of a plane refers to “you,” it's referring to whoever the plane's controller is at the time, not to the player that started the game with that plane card in their deck. Many abilities of plane cards affect all players, while many others affect only the planar controller, so read each ability carefully.
2009-10-01 If you use the first ability of The Aether Flues but there are no creatures in your library, you'll reveal your entire library then shuffle it.
2009-10-01 The controller of a face-up plane card is the player designated as the “planar controller.” Normally, the planar controller is whoever the active player is. However, if the current planar controller would leave the game, instead the next player in turn order that wouldn't leave the game becomes the planar controller, then the old planar controller leaves the game. The new planar controller retains that designation until they leave the game or a different player becomes the active player, whichever comes first.
2009-10-01 The first ability of The Aether Flues doesn't target a creature. You don't choose a creature to sacrifice until the ability resolves. Once you choose a creature to sacrifice, it's too late for players to respond.