Reap MTG Card


Reap - Tempest
Mana cost
Converted mana cost2
RarityUncommon
TypeInstant
Released1997-10-14
Set symbol
Set nameTempest
Set codeTMP
Number247
Frame1997
LayoutNormal
BorderBlack
Illustred byRon Chironna

Key Takeaways

  1. Massive hand replenishment is achievable with Reap’s unique retrieval ability, offering significant card advantage.
  2. Reap enhances gameplay by allowing instant access to key cards, speeding up player strategies.
  3. Strategic depth increases as Reap’s instant execution can react to opponents’ moves unexpectedly.

Text of card

Return any number of target cards from your graveyard to your hand. You cannot choose more cards than the number of black permanents target opponent controls.

"Let Volrath choke on his crop of hatred." —Eladamri, Lord of Leaves


Card Pros

Card Advantage: Reap’s ability to return any number of cards from your graveyard to your hand based on the number of black permanents your opponents control can be a massive swing in card advantage. This can replenish your hand and provide access to resources you’ve previously used during the game.

Resource Acceleration: By recovering crucial cards, Reap serves as a form of indirect resource acceleration. It effectively reduces the need to draw into new resources and helps you reuse impactful spells or creatures, thus speeding up your gameplay and enhancing your control over the match.

Instant Speed: The instant speed nature of Reap allows for surprise factor and strategic depth. It can be used reactively in response to opponents’ threats or actions, potentially salvaging key pieces from your graveyard at the most opportune moment without disrupting your other plans for the turn.


Card Cons

Discard Requirement: Reap forces you to discard another card in order to play it. This requirement could deplete your hand, leaving you vulnerable to your opponent’s strategy especially when you’re running low on hand resources and need to maintain card advantage.

Specific Mana Cost: Although Reap’s mana cost might seem modest, it necessitates the availability of black mana. This condition restricts this card to decks that run black or those that can reliably generate all colors of mana, potentially complicating deck-building strategies for those not centered around black mana.

Comparatively High Mana Cost: Costing two black mana, Reap may be considered costly for its effect. In the world of MTG where efficiency is key, there are alternative cards that could reclaim more cards from your graveyard, or do so at a lower cost, offering a quicker or more versatile response during a game.


Reasons to Include Reap in Your Collection

Versatility: Reap is adaptable considering its ability to recover multiple cards from your graveyard, proving its worth in decks that manipulate the graveyard for value.

Combo Potential: Integrated into the right engine, Reap can repeatedly recycle key spells in combination-heavy decks, particularly when facing opponents with green permanents.

Meta-Relevance: In environments where enchantment removal is prevalent, Reap allows you to swiftly recuperate valuable pieces and maintain your board presence.


How to beat

Reap is a unique spell in the world of Magic: The Gathering, known mostly among veteran players for its ability to recover enchantments from the graveyard when a green permanent is in play. The key to overcoming Reap lies in preemptive graveyard disruption or enchantment negation strategies. Removing green permanents from play, for instance, with board wipes or targeted removal, limits Reap’s potential to no avail.

Additionally, employing counterspell strategies to prevent Reap from ever resolving ensures that your opponent’s enchantments stay out of reach. Cards like Rest in Peace or Leyline of the Void can completely nullify graveyard strategies, including those aiming to utilize Reap. It’s crucial to anticipate and disrupt the synergy before it can be leveraged against you.

Understanding Reap’s niche place in MTG and having counters ready in your deck can guarantee you maintain control over the game state. Disruption tactics and careful monitoring of the types of permanents your opponent has in play become central to neutralizing the advantage that Reap could otherwise offer within specific deck archetypes.


BurnMana Recommendations

Embracing the complexity of MTG requires a tactical edge, and Reap is a nuanced card that can offer just that – with potential for impactful swings in card advantage. Keeping an eye on the state of black permanents your opponents control, it can turn the tides in your favor when executed with precision. To further sharpen your skills and enrich your knowledge about strategic card choices like Reap, delve into our resources. With our insights, you can craft a deck that not only capitalizes on Reap’s strengths but also counters its weaknesses. Enhance your gameplay now by joining us for a deep dive into the art of MTG strategy.


Cards like Reap

In the realm of regeneration spells within Magic: The Gathering, Reap stands out for its ability to return any number of cards from a graveyard to their owner’s hand, as long as they share a color with the cemeteries of the permanents on the battlefield. Its closest contenders are spells like Seasons Past and Creeping Renaissance.

Seasons Past, for instance, retrieves a selection of cards representing different converted mana costs from the graveyard to the player’s hand. In contrast, Reap could potentially bring back numerous cards of the same color if the conditions are right, making it advantageous in games with a high number of colored permanents across all graveyards. Then there’s Creeping Renaissance, offering the chance to choose a card type and return all cards of that type from the graveyard to the hand. While Creeping Renaissance’s broad selection is powerful, it doesn’t match Reap’s potential for sheer volume in a multicolor environment.

Ultimately, Reap’s viability can soar in games involving multiple players or those that frequently employ multicolor cards, setting it apart from other graveyard retrieval spells in Magic: The Gathering for its unique color-based mechanic.

Seasons Past - MTG Card versions
Creeping Renaissance - MTG Card versions
Seasons Past - MTG Card versions
Creeping Renaissance - MTG Card versions

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Krosan Reclamation - MTG Card versions
Seedtime - MTG Card versions
Nourish - MTG Card versions
Wear Away - MTG Card versions
Might of the Nephilim - MTG Card versions
Resize - MTG Card versions
Squall Line - MTG Card versions
Regenerate - MTG Card versions
Tel-Jilad Defiance - MTG Card versions
Tribute to the Wild - MTG Card versions
Plummet - MTG Card versions
Titanic Growth - MTG Card versions
Sheltering Word - MTG Card versions
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Where to buy

If you're looking to purchase Reap MTG card by a specific set like Tempest, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Reap and other MTG cards:

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Legalities

Magic the Gathering formats where Reap has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Reap card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2008-04-01 The count of the number of black permanents the targeted opponent controls is done during announcement since it only affects target selection. It does not get recounted later.
2008-04-01 This card has received errata so that it now targets a specific opponent.

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