Teleportal MTG Card
Card sets | Released in 2 setsSee all |
Mana cost | |
Converted mana cost | 2 |
Rarity | Uncommon |
Type | Sorcery |
Abilities | Overload |
Text of card
Target creature you control gets +1/+0 until end of turn and is unblockable this turn. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Cards like Teleportal
Teleportal is an intriguing option within the suite of multicolored spells in Magic: The Gathering, aligning closely with cards that offer creatures an unblockable edge during combat phases. A direct comparison can be drawn with Artful Dodge, which also grants a creature the ability to slip past blockers. While Artful Dodge focuses on a single target with flashback potential, Teleportal shines by affecting your entire army for that critical turn when you want to swing for the win.
Distortion Strike is another spell worth mentioning. It delivers a similar effect, bestowing unblockability and a modest power boost. However, it impacts only one creature and rebounds to be used again the next turn. Teleportal, on the other hand, is a one-shot burst that can turn the tables in multiplayer matches by allowing all your creatures to bypass enemy lines at once, and it can be boosted with its overload cost for a potentially game-ending play.
Ultimately, the versatility of Teleportal positions it as a valuable tool for players looking to clinch victory with a full-frontal assault, standing out as a group-focused alternative to the more individualistic spells like Artful Dodge and Distortion Strike in Magic: The Gathering.
Cards similar to Teleportal by color, type and mana cost
Card Pros
Card Advantage: Teleportal not only paves the way for your creatures to be unblockable this turn, but it can also be invaluable in breaking stalemates, essentially allowing you to bypass the opponent’s defensive line. With the overload mechanic, you can enhance multiple creatures at once, turning a tight match into a winning tide of unblockable attacks.
Resource Acceleration: While Teleportal itself doesn’t directly offer mana acceleration, the ability to ensure your creatures hit the opponent can rapidly accelerate your win condition. The strategic use of this card could mean a faster victory, capitalizing on the optimal board state and turning your temporary advantage into a permanent win.
Instant Speed: The versatility of casting Teleportal at instant speed should not be underestimated. It gives you the opportunity to wait until the most opportune moment during the combat phase, potentially outmaneuvering your opponent’s tactics. By maintaining maximum flexibility in your play, you hold the element of surprise, forcing your opponent to guess whether you have a game-changing play like Teleportal up your sleeve.
Card Cons
Discard Requirement: While Teleportal can open a clear path for creatures to attack, it doesn’t come without its disadvantages. One notable drawback is its lack of immediate card advantage. Unlike some spells that can replace themselves in your hand, Teleportal’s one-off effect means you’re down a card after use.
Specific Mana Cost: Teleportal requires a mix of blue and red mana to cast. This can restrict its inclusion to decks that can reliably produce both types of mana, potentially excluding it from mono-color or other two-color combinations that don’t feature blue or red.
Comparatively High Mana Cost: With a casting cost that includes both specific colors and generic mana, Teleportal’s overall mana cost is on the higher end for its effect. Ensuring your creatures can’t be blocked this turn is powerful, but savvy players may find other cards with similar or more versatile effects for a lower or more flexible mana investment.
Reasons to Include in Your Collection
Versatility: Teleportal shines in a diverse range of decks, especially those that thrive on surprise attacks and swift victories. Its ability to make creatures unblockable this turn enhances aggressive strategies and can bypass stalled board states with ease.
Combo Potential: Within the right deck, Teleportal’s mass unblockability can work in tandem with cards that benefit from dealing combat damage to a player. Imagine enabling a large-scale attack where each creature not only connects but also triggers additional effects.
Meta-Relevance: Teleportal has its place in a meta where creature-based decks are prominent. Being able to swing in for the win regardless of an opponent’s defenses can shift the tide in your favor and catch opponents unprepared. It’s a card that asks for careful timing, but when played right, it can secure the win.
How to Beat Teleportal
Teleportal offers an intriguing dynamic in Magic: The Gathering, allowing creatures to become unblockable and potentially swinging a game in your favor. This card can amplify the threat of an already formidable board presence, propelling a player towards victory with its multicolored mana flexibility. However, this card’s true potency can be mitigated if approached correctly.
Effective strategies to counteract Teleportal involve early game control, denying your opponent the accumulation of a creature-heavy board state that would benefit from Teleportal’s mass unblockability. Keep in mind that controlling player resources and countering the spell itself through disruption like Negate or Essence Scatter can stop Teleportal before it becomes a problem. Alternately, instant-speed creature removal such as Fatal Push becomes a necessity to diminish the impact of a resolved Teleportal, effectively lessening the damage potential.
It’s crucial to anticipate the pivotal turn where an opponent might try to use Teleportal decisively and plan defensive measures beforehand. By understanding the mechanics behind the card and maintaining answers in your deck, you can effectively neutralize its advantage and maintain control of the game’s outcome.
BurnMana Recommendations
Teleportal can be a game-changer in MTG, delivering the surprise advantage you need for a win. Whether you relish in crafting a deck geared for surprise attacks or you’re on the hunt for that unique card that can sway a stalemated board, Teleportal may be the piece your collection lacks. Enhance your strategic play with its instant-speed capability and combo potential to make your creatures the unblockable force at the right moment. Interested in leveling up your MTG gameplay with smart additions like Teleportal? Dive deeper and discover strategies that could lead you to your next victory with us.
Where to buy
If you're looking to purchase Teleportal MTG card by a specific set like Return to Ravnica and Modern Masters 2017, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Teleportal and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Teleportal Magic the Gathering card was released in 2 different sets between 2012-10-05 and 2017-03-17. Illustrated by Scott M. Fischer.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2012-10-05 | Return to Ravnica | RTR | 202 | 2003 | Normal | Black | Scott M. Fischer | |
2 | 2017-03-17 | Modern Masters 2017 | MM3 | 193 | 2015 | Normal | Black | Scott M. Fischer |
Legalities
Magic the Gathering formats where Teleportal has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Pioneer | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Teleportal card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2013-04-15 | Because a spell with overload doesn’t target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color. |
2013-04-15 | Casting a spell with overload doesn’t change that spell’s mana cost. You just pay the overload cost instead. |
2013-04-15 | Effects that cause you to pay more or less for a spell will cause you to pay that much more or less while casting it for its overload cost, too. |
2013-04-15 | If you are instructed to cast a spell with overload “without paying its mana cost,” you can’t choose to pay its overload cost instead. |
2013-04-15 | If you don’t pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won’t have any targets. |
2013-04-15 | Note that if the spell with overload is dealing damage, protection from that spell’s color will still prevent that damage. |
2013-04-15 | Overload doesn’t change when you can cast the spell. |
2017-03-14 | The set of creatures that gets +1/+0 from an overloaded Teleportal is determined as the spell resolves. Creatures you begin to control later in the turn won’t get +1/+0. However, because the second part of Teleportal’s effect doesn’t change the characteristics of any permanents, the set of creatures that can’t be blocked is constantly updated. Any creature you control at the moment blockers are chosen can’t be blocked. |