Telepathy MTG Card
Card sets | Released in 9 setsSee all |
Mana cost | |
Converted mana cost | 1 |
Rarity | Uncommon |
Type | Enchantment |
Text of card
Each of your opponents plays with his or her hand revealed.
"The most disappointing thing about learning telepathy is finding out how boring people really are." —Teferi, fourth-level student
Cards like Telepathy
Telepathy is a unique card in MTG that opens up a new layer of strategy by allowing you to see your opponents’ hands at all times. It shares its informational advantage with similar spells like Gitaxian Probe, which not only lets you peek at an opponent’s hand but also draws you a card. Telepathy stands out with its ability to maintain constant surveillance without costing you any resources after the initial one blue mana to cast it.
Another card in the ballpark of revealing strategies is Peek. Like Gitaxian Probe, Peek also allows you to look at an opponent’s hand, with the benefit of being an instant, providing flexibility to use on the opponent’s turn. It doesn’t have the persistence of Telepathy but offers an immediate card draw. Lastly, there’s Vendilion Clique, which provides a body on the battlefield in addition to letting you see an opponent’s hand and even disrupt it by replacing a card.
While these cards offer comparable insights into the opposing game plan, Telepathy provides continuous open information, positioning it as an integral asset for players who prioritize knowledge over the element of surprise.
Cards similar to Telepathy by color, type and mana cost
Card Pros
Card Advantage: Telepathy offers a unique form of card advantage by providing full knowledge of your opponents’ hands. This allows for better strategic planning and informed decision-making, which can effectively disrupt their game plan.
Resource Acceleration: While it doesn’t directly accelerate resources, Telepathy can be considered a form of virtual resource acceleration. Knowledge of the opponent’s hand allows you to play around their resources more efficiently and save your answers or threats for the most opportune moments.
Instant Speed: Telepathy plays at sorcery speed which means it comes into effect at the very start of the game if played on turn one. This sets the tempo and provides immediate and continuous information, keeping you one step ahead from the outset.
Card Cons
Discard Requirement: While Telepathy itself does not necessitate discarding as a direct cost for its activation or resolution, having a card that doesn’t directly affect the board may feel like a virtual discard, as it possibly takes the place of a more immediately impactful spell in a player’s hand.
Specific Mana Cost: Telepathy’s demand for a single blue mana can restrict its inclusion to decks that run blue and have a reliable source of blue mana early in the game. This requirement can be a hurdle for multi-colored decks that may struggle with color fixing.
Comparatively High Mana Cost: Despite its low cost of one blue mana, Telepathy might compete for a deck slot against other one-mana blue spells offering more tangible benefits. Players may consider card options that actively disrupt opponent’s plays or advance their board presence more beneficial than gaining information on their hand.
Reasons to Include in Your Collection
Versatility: Telepathy offers a unique effect that is not typically available in most blue decks, allowing you to see each opponent’s hand. This gives you a strategic advantage in almost any game format, making it a useful card for both casual and competitive play.
Combo Potential: With the information gained from Telepathy, you are better equipped to time your spells and disruptions to intercept opponents’ plans. It pairs well with counterspells and discard effects, setting up potent control combos that can dominate the game.
Meta-Relevance: In an environment filled with complex strategies and surprise combos, Telepathy serves as an early game play that maintains its usefulness throughout the match. Knowing an opponents’ hand can be crucial in navigating and outmaneuvering other powerful decks in the meta.
How to Beat
Telepathy is a unique enchantment in Magic: The Gathering that creates an environment of open information by revealing each opponent’s hand. Playing against Telepathy can be tricky as your strategies and potential plays are laid bare for opponents to see. However, this can be mitigated by employing cards that benefit from having no secrets, such as those that trigger upon knowing the contents of an opponent’s hand. Additionally, employing instant-speed spells allows for reactive game play, keeping opponents guessing while they can’t see your new draws.
Utilizing cards that force discarding, such as Thoughtseize, enables you to proactively remove key pieces from your opponent’s plans, turning Telepathy’s information advantage into a disadvantage for them. Furthermore, incorporating spells that shuffle your hand back into your library, like Echo of Eons, can reset the information available to your opponent, negating Telepathy’s effect. It’s also effective to increase the density of threat cards in your deck, creating situations where the opponent’s knowledge doesn’t prevent them from having to deal with multiple problems.
Ultimately, while Telepathy provides opponents with significant insight, tactically adapting your play style and deck construction can effectively counteract its informational advantage.
BurnMana Recommendations
The strategic depths of MTG are beautifully epitomized by cards like Telepathy. With its ability to unveil your opponent’s hand, it serves as a lynchpin for control decks and a beacon for strategists at all levels. We encourage players to integrate such insightful cards into their collection, as they offer a competitive edge in any format. The knowledge gained can turn the tides of a game, making every match a challenging yet thrilling mind game. To deepen your understanding of Telepathy, optimize your deck, and refine your tactics, join us and dive into a world where foresight meets mastery in MTG. Discover more and raise the bar on your gameplay.
Where to buy
If you're looking to purchase Telepathy MTG card by a specific set like Urza's Saga and Seventh Edition, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Telepathy and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Printings
The Telepathy Magic the Gathering card was released in 6 different sets between 1998-10-12 and 2009-07-17. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 1998-10-12 | Urza's Saga | USG | 102 | 1997 | Normal | Black | Matthew D. Wilson | |
2 | 2001-04-11 | Seventh Edition | 7ED | 102 | 1997 | Normal | White | Mark Tedin | |
3 | 2001-04-11 | Seventh Edition | 7ED | 102★ | 1997 | Normal | Black | Mark Tedin | |
4 | 2003-07-28 | Eighth Edition | 8ED | 105★ | 2003 | Normal | Black | Matthew D. Wilson | |
5 | 2003-07-28 | Eighth Edition | 8ED | 105 | 2003 | Normal | White | Matthew D. Wilson | |
6 | 2005-07-29 | Ninth Edition | 9ED | 101 | 2003 | Normal | White | Matthew D. Wilson | |
7 | 2005-07-29 | Ninth Edition | 9ED | 101★ | 2003 | Normal | Black | Matthew D. Wilson | |
8 | 2007-07-13 | Tenth Edition | 10E | 113 | 2003 | Normal | Black | Matthew D. Wilson | |
9 | 2009-07-17 | Magic 2010 | M10 | 74 | 2003 | Normal | Black | Matthew D. Wilson |
Legalities
Magic the Gathering formats where Telepathy has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |