Flight MTG Card
Card sets | Released in 21 setsSee all |
Mana cost | |
Converted mana cost | 1 |
Rarity | Common |
Type | Enchantment — Aura |
Abilities | Enchant |
Text of card
Target creature is now a flying creature.
Cards like Flight
Flight is a classic aura spell in Magic the Gathering that gives a targeted creature the ability to fly, opening up strategic aerial assaults or defensive maneuvers. Comparatively, there’s Jump, a simple spell that temporarily grants flying until end of turn, offering a brief window for evasion or an attack. While both enchantments facilitate flying, Flight endures across multiple turns, providing sustained tactical advantage.
Levitation is another enchantment that shares the essence of Flight, but rather than targeting a single creature, it elevates all your creatures into the sky. This widens your battlefield presence but also demands a higher mana cost for the collective lift. Spectral Flight is a similar enchantment that bolsters the flying ability with a boost in power and toughness, enhancing the creature’s offensive and defensive capabilities beyond mere altitude adjustment.
Ultimately, whether selecting Flight for its cost-efficient focus, or preferring broader or buff-enhancing alternatives, players have a variety of options to navigate aerial strategies in Magic the Gathering. These nuanced choices between different yet similar cards demonstrate the depth of deck-building and adaptability within the game.
Cards similar to Flight by color, type and mana cost
Card Pros
Card Advantage: Flight grants one of your creatures flying until the end of turn, potentially turning any ground-pounder into an aerial threat. This transformation can enable you to bypass ground blockers and apply pressure on opponents who lack fliers, often allowing for strategic attacks that can tip the scale of card economy in your favor.
Resource Acceleration: This magic card can act as a form of resource acceleration by enabling an enhanced attack phase. With the ability to suddenly attack from the air, creatures that might otherwise remain idle can effectively contribute to reducing an opponent’s life total, optimizing the utility of your board presence without the need for additional mana investments.
Instant Speed: Flight’s instant speed playability ensures you can adapt to the evolving battlefield at a moment’s notice. Whether it’s swinging in for unexpected damage or transforming a humble defender into an impromptu interceptor, the ability to cast Flight during combat or at the end of your opponent’s turn adds a layer of flexibility and surprise to your strategic playbook.
Card Cons
Discard Requirement: The Flight spell might occasionally require you to pitch another card from your hand, restricting your ability to maintain card advantage. This can be particularly problematic in the late game when each card in hand is invaluable.
Specific Mana Cost: Flight’s mana cost necessitates blue mana, making it less flexible for decks that are not predominantly blue or that struggle to generate the needed mana type, potentially leading to a dead card in hand against mana variability.
Comparatively High Mana Cost: For an enchantment that provides flying to a single creature, the mana investment might be seen as steep. While giving a creature the ability to fly can be advantageous, especially in limited formats, the cost-benefit ratio can be outclassed by other cards that may offer a more impactful presence on the battlefield for a similar mana commitment.
Reasons to Include in Your Collection
Versatility: The card Flight offers the ability to grant any creature flying, which can be a game-changer in many decks. Having aerial threats is a common strategy to bypass ground stalls and push through the final points of damage.
Combo Potential: Applying Flight to creatures with on-hit effects or those that benefit from dealing combat damage can exponentially increase a deck’s threat level, turning even the most innocuous creatures into formidable opponents.
Meta-Relevance: With a shifting MTG landscape that often sees a rise in creature-based strategies, having flying can be an invaluable asset. Flight helps to counter these strategies by allowing your creatures to evade being blocked by those without flying or reach.
How to beat
Flight is a classic aura in Magic: The Gathering that grants a creature the ability to fly above blockers and defenses. To surpass the strategic advantage this card presents, players should consider incorporating more reach or flying creatures into their deck. These types of creatures can block those enchanted with Flight, leveling the playing field. Additionally, using removal spells that can target creatures regardless of their abilities, such as Murder or Disenchant, will effectively counter this flight-inducing enchantment. Another useful strategy is to implement cards that can neutralize enchantments or bypass creature defenses, such as board wipes or direct damage spells, which can render the buff from Flight irrelevant. By adapting your deck construction to have answers for creatures with new-found flight, you create more opportunities to deal with this kind of tactical shift during gameplay.
Where to buy
If you're looking to purchase Flight MTG card by a specific set like Limited Edition Alpha and Limited Edition Beta, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Flight and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Printings
The Flight Magic the Gathering card was released in 17 different sets between 1993-08-05 and 2022-11-28. Illustrated by 5 different artists.
Show/hide all sets# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 1993-08-05 | Limited Edition Alpha | LEA | 58 | 1993 | Normal | Black | Anson Maddocks | |
2 | 1993-10-04 | Limited Edition Beta | LEB | 59 | 1993 | Normal | Black | Anson Maddocks | |
3 | 1993-12-01 | Unlimited Edition | 2ED | 59 | 1993 | Normal | White | Anson Maddocks | |
4 | 1993-12-10 | Intl. Collectors' Edition | CEI | 59 | 1993 | Normal | Black | Anson Maddocks | |
5 | 1993-12-10 | Collectors' Edition | CED | 59 | 1993 | Normal | Black | Anson Maddocks | |
6 | 1994-04-01 | Revised Edition | 3ED | 59 | 1993 | Normal | White | Anson Maddocks | |
7 | 1994-04-01 | Foreign Black Border | FBB | 59 | 1993 | Normal | Black | Anson Maddocks | |
8 | 1994-06-21 | Summer Magic / Edgar | SUM | 59 | 1993 | Normal | White | Anson Maddocks | |
9 | 1995-04-01 | Fourth Edition | 4ED | 72 | 1993 | Normal | White | Anson Maddocks | |
10 | 1995-04-01 | Fourth Edition Foreign Black Border | 4BB | 72 | 1993 | Normal | Black | Anson Maddocks | |
11 | 1997-03-24 | Fifth Edition | 5ED | 86 | 1997 | Normal | White | Jerry Tiritilli | |
12 | 1999-04-21 | Classic Sixth Edition | 6ED | 68 | 1997 | Normal | White | Jerry Tiritilli | |
13 | 2001-04-11 | Seventh Edition | 7ED | 75 | 1997 | Normal | White | Bradley Williams | |
14 | 2001-04-11 | Seventh Edition | 7ED | 75★ | 1997 | Normal | Black | Bradley Williams | |
15 | 2003-07-28 | Eighth Edition | 8ED | 80 | 2003 | Normal | White | Arnie Swekel | |
16 | 2003-07-28 | Eighth Edition | 8ED | 80★ | 2003 | Normal | Black | Arnie Swekel | |
17 | 2005-07-29 | Ninth Edition | 9ED | 79 | 2003 | Normal | White | Arnie Swekel | |
18 | 2005-07-29 | Ninth Edition | 9ED | 79★ | 2003 | Normal | Black | Arnie Swekel | |
19 | 2011-07-15 | Magic 2012 | M12 | 53 | 2003 | Normal | Black | Mark Zug | |
20 | 2022-11-28 | 30th Anniversary Edition | 30A | 355 | 1997 | Normal | Black | Anson Maddocks | |
21 | 2022-11-28 | 30th Anniversary Edition | 30A | 58 | 2015 | Normal | Black | Anson Maddocks |
Legalities
Magic the Gathering formats where Flight has restrictions
Format | Legality |
---|---|
Oldschool | Legal |
Commander | Legal |
Legacy | Legal |
Paupercommander | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |