Tazri, Beacon of Unity MTG Card
Card sets | Released in 5 setsSee all |
Mana cost | |
Converted mana cost | 5 |
Rarity | Mythic |
Type | Legendary Creature — Human Warrior |
Power | 4 |
Toughness | 6 |
Text of card
This spell costs less to cast for each creature in your party. {2/U}{2/B}{2/R}{2/G}: Look at the top six cards of your library. You may reveal up to two Cleric, Rogue, Warrior, Wizard, and/or Ally cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
Cards like Tazri, Beacon of Unity
Tazri, Beacon of Unity shines as a unique commander in the world of Magic: The Gathering. A cornerstone for party mechanics, Tazri offers a novel approach to deck building, reminiscent of the famed General Tazri. Both Tazri iterations rally various creature types, but Tazri, Beacon of Unity excels in its ability to sift through the top six cards for key party members at a reduced cost depending on the diversity of your party.
Comparing Tazri, Beacon of Unity to Conflux, the latter offers a one-time search for any five cards, ensuring pinpoint precision for your game plan. However, this comes at a significant mana premium. Tazri grants repeated searches, potentially leading to persistent advantage as the game progresses. Sisay, Weatherlight Captain shares a kinship with Tazri, beaconing creatures of different legacies to your hand. While Sisay’s adaptability grows with your board’s legendary scope, Tazri’s focus is on the harmony of her party mechanics.
Ultimately, Tazri, Beacon of Unity stands out for her unique interaction with the party system, providing a continuous engine for creature-based strategies and carving a special niche in Magic: The Gathering’s diverse cadre of commanders.
Cards similar to Tazri, Beacon of Unity by color, type and mana cost
Card Pros
Card Advantage: Tazri, Beacon of Unity shines when it comes to gaining an upper hand with card advantage. Its ability to search your library for a creature card of a specific type and put it into your hand ensures that you are replenishing your resources and maintaining a robust hand size throughout the game.
Resource Acceleration: Tazri can be a catalyst for resource acceleration, especially in a party-based deck. By lowering the casting cost for each creature in your party, Tazri makes it easier to deploy more threats onto the battlefield or utilize high-cost spells sooner than you normally could.
Instant Speed: Although Tazri itself is not an instant, it can be played at the end of your opponent’s turn using flash, provided you have the right card or effect in play. This allows you to pass the turn with mana open, keeping up the appearance of having a response, and then playing Tazri when your opponent’s guard is down, ready to take advantage of the setup on your next turn.
Card Cons
Specific Mana Cost: Tazri, Beacon of Unity’s mana cost includes a mix of generic and colored mana, which might constrain its integration into multicolored decks. This could pose a deck-building challenge, especially in formats with more restrictive mana bases.
Comparatively High Mana Cost: With an initial mana cost of five, including one mana from each color, Tazri stands at a higher casting rate compared to other legendary creatures. This high cost can delay your game plan, as you might spend crucial early turns gathering the necessary mana.
Discard Requirement: While Tazri does not require discarding as a cast cost, her ability does demand a steep party mechanic synergy, which could be seen as a form of resource commitment akin to discarding, as it requires specific types of creatures in play to gain maximum value.
Reasons to Include in Your Collection
Versatility: Tazri, Beacon of Unity thrives in a diverse array of decks, excelling in environments that cherish a mixture of creature types. Its ability to unite different tribes such as Humans, Wizards, Warriors, Allies, and even Clerics, under one banner, allows for a cohesive strategy, no matter the assortment.
Combo Potential: Tazri’s party mechanic taps into the combo-heavy nature of the game, weaving together an alliance of different creatures. This can result in drawing multiple cards and managing the battlefield by playing creatures from your deck at a lower cost, thus potentially turning the tide of any game.
Meta-Relevance: Within the ever-changing landscape of the game, Tazri can be the lynchpin in parties and tribal strategies. In a meta rich with creature-based synergies, Tazri’s inclusive call provides an edge by bolstering your forces and offering a dynamic approach to the deck-building process.
How to beat
Tazri, Beacon of Unity offers a unique challenge as a commander in Magic: The Gathering, adept at rallying a diverse party to the battlefield. Key to overcoming this card is to inhibit Tazri’s ability to unify various creature types. Utilizing removal spells that can target any type of creature, such as Path to Exile or Doom Blade, can be effective at disrupting your opponent’s plans before they can build a formidable party.
Strategy-wise, cards that manipulate your opponent’s deck and graveyard provide an edge, potentially denying crucial allies to Tazri’s call. Moreover, counterspells such as Cancel or Dovin’s Veto can thwart the casting of Tazri itself or any consequential ally spells. Limiting access to mana can also cripple Tazri’s party assembling prowess; thus, land destruction or denial cards may ensure Tazri’s beacon does not shine too brightly on the battlefield.
Ultimately, maintaining control over the board and your opponent’s resources will guide you toward victory against Tazri, Beacon of Unity. Staying one step ahead in the arms race of creatures, spells, and abilities will prove that unity is not always strength in the ever-evolving game of Magic: The Gathering.
Where to buy
If you're looking to purchase Tazri, Beacon of Unity MTG card by a specific set like Magic Online Promos and Zendikar Rising Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
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Printings
The Tazri, Beacon of Unity Magic the Gathering card was released in 3 different sets between 2020-09-25 and 2020-09-25. Illustrated by Chris Rahn.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 83788 | 2015 | Normal | Black | Chris Rahn | ||
2 | 2020-09-25 | Zendikar Rising Promos | PZNR | 44s | 2015 | Normal | Black | Chris Rahn | |
3 | 2020-09-25 | Zendikar Rising | ZNR | 324 | 2015 | Normal | Black | Chris Rahn | |
4 | 2020-09-25 | Zendikar Rising | ZNR | 44 | 2015 | Normal | Black | Chris Rahn | |
5 | 2020-09-25 | Zendikar Rising Promos | PZNR | 44p | 2015 | Normal | Black | Chris Rahn |
Legalities
Magic the Gathering formats where Tazri, Beacon of Unity has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Penny | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Tazri, Beacon of Unity card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2020-09-25 | Ally is a creature type that doesn’t appear in the Zendikar Rising set, but it has appeared in previous sets featuring the plane of Zendikar. |
2020-09-25 | An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can’t choose to exclude creatures from this count to lower the number. |
2020-09-25 | If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can’t choose to have it be just one by counting the Cleric Wizard first as a Cleric. |
2020-09-25 | If a spell has a cost reduction based on the number of creatures in your party, no player may attempt to change that number after you begin to cast the spell but before you pay the cost. |
2020-09-25 | Several cards have a cost reduction based on the number of creatures in your party. To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions. The converted mana cost of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was. |
2020-09-25 | Tazri’s activated ability lets you put up to two cards total into your hand, not two cards of each of the listed creature types. |
2020-09-25 | To determine the cost of Tazri’s activated ability, you choose which cost you’ll pay for each of the four mana symbols (either or one mana of the appropriate color), add up the total cost, apply any additional costs, then apply any cost reductions. |
2020-09-25 | To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks. |