Taste for Mayhem MTG Card


Taste for Mayhem offers card advantage by empowering creatures to dominate combat exchanges efficiently. Its potential for aggressive play is balanced with a specific mana requirement and discard trade-offs. Incorporating this card can strategically amplify aggressive decks and combo potential in MTG.
Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost1
RarityCommon
TypeEnchantment — Aura
Abilities Enchant,Hellbent

Text of card

Enchant creature Enchanted creature gets +2/+0. Hellbent Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.

The taste of blood breaks down what little self-control the Rakdos possess.


Cards like Taste for Mayhem

Taste for Mayhem occupies a unique role in the realm of Magic: The Gathering’s red enchantments. When examining a card like Taste for Mayhem, it’s insightful to consider the parallel with Madcap Skills. Both enchantments give a creature an extra punch in terms of power. Yet, Unlike Madcap Skills, which also imparts two additional power points, Taste for Mayhem has the potential to scale with its hellbent mechanic, benefiting most when your hand is empty.

Comparatively, Rush of Adrenaline is another card that buffs creatures but for a single turn. It lacks the sticking power Taste for Mayhem offers but compensates with trample, which can be pivotal in combat situations. Frenzied Rage is a more apt comparison, providing a consistent power and toughness boost without the conditionality of hellbent, making it a reliable choice for those who prefer consistent buffs over potential upsides.

Therefore, Taste for Mayhem presents an interesting choice for players seeking to capitalize on an aggressive strategy. It synergizes well with strategies that quickly exhaust hand resources, rewarding players with a persistent and potentially growing threat on the battlefield.

Madcap Skills - MTG Card versions
Rush of Adrenaline - MTG Card versions
Frenzied Rage - MTG Card versions
Madcap Skills - MTG Card versions
Rush of Adrenaline - MTG Card versions
Frenzied Rage - MTG Card versions

Cards similar to Taste for Mayhem by color, type and mana cost

Earthbind - MTG Card versions
Firebreathing - MTG Card versions
Burrowing - MTG Card versions
Storm World - MTG Card versions
Eternal Warrior - MTG Card versions
Immolation - MTG Card versions
Imposing Visage - MTG Card versions
Ironclaw Curse - MTG Card versions
Veteran's Voice - MTG Card versions
Mob Mentality - MTG Card versions
Crown of Flames - MTG Card versions
Tahngarth's Rage - MTG Card versions
Flowstone Blade - MTG Card versions
Reflexes - MTG Card versions
Mark of Fury - MTG Card versions
Seal of Fire - MTG Card versions
Laccolith Rig - MTG Card versions
Brutal Suppression - MTG Card versions
Need for Speed - MTG Card versions
Crackling Club - MTG Card versions
Earthbind - MTG Card versions
Firebreathing - MTG Card versions
Burrowing - MTG Card versions
Storm World - MTG Card versions
Eternal Warrior - MTG Card versions
Immolation - MTG Card versions
Imposing Visage - MTG Card versions
Ironclaw Curse - MTG Card versions
Veteran's Voice - MTG Card versions
Mob Mentality - MTG Card versions
Crown of Flames - MTG Card versions
Tahngarth's Rage - MTG Card versions
Flowstone Blade - MTG Card versions
Reflexes - MTG Card versions
Mark of Fury - MTG Card versions
Seal of Fire - MTG Card versions
Laccolith Rig - MTG Card versions
Brutal Suppression - MTG Card versions
Need for Speed - MTG Card versions
Crackling Club - MTG Card versions

Card Pros

Card Advantage: When you cast Taste for Mayhem, its effect in boosting a creature’s power can help you eliminate opposing creatures during combat, effectively enabling a form of card advantage as you’re able to deal with your opponent’s cards while keeping yours on the board.

Resource Acceleration: Taste for Mayhem may not directly provide mana or tokens, yet the power surge it grants to a creature for a low mana cost can lead to a faster and more aggressive game, enabling you to outpace your opponent’s resource development. This tempo advantage can be just as crucial as traditional mana acceleration in the right deck.

Instant Speed: While Taste for Mayhem is a sorcery, its low cost allows you to smoothly weave it into your strategy along with instant-speed interactions within the same turn. This flexibility in sequencing can catch opponents off guard, especially when paired with surprise blockers or damage spells in combat.


Card Cons

Discard Requirement: One of the notable drawbacks of Taste for Mayhem is that to harness its full potential, a player may need to discard other valuable cards, which can put them at a disadvantage, especially when their hand is already limited.

Specific Mana Cost: Taste for Mayhem requires red mana, which means it is not universally applicable to all decks. Players running multicolored decks may find it challenging to accommodate this requirement, potentially disrupting their mana base consistency.

Comparatively High Mana Cost: Considering its effects, Taste for Mayhem comes with a relatively steep mana cost. For players aiming for an aggressive early game, there are alternatives that could be more cost-effective, allowing for a swifter deployment of threats on the board without the higher investment.


Reasons to Include in Your Collection

Versatility: Taste for Mayhem enhances creature-based decks and those aiming to leverage increased power, opening up aggressive playstyles and synergy with power-dependent effects.

Combo Potential: When combined with cards that unlock benefits based on power values, Taste for Mayhem can act as a catalyst, enabling explosive turns and potent interactions.

Meta-Relevance: In environments where aggressive strategies dominate, this card can give you an edge by empowering your creatures to outmatch opponents and dictate the pace of the game.


How to beat

Understanding your opponent’s deck strategy is pivotal in Magic: The Gathering, especially when facing down an aggressive card like Taste for Mayhem. This card offers creatures an immediate power boost, presenting a potential threat on the board. Thwarting this surge in power often requires a proactive approach.

Prompt removal spells can be an effective solution, cards such as Path to Exile or Fatal Push can help you navigate against creatures supercharged by Taste for Mayhem. Playing your own creatures with higher toughness can also be a reliable defense, cushioning the impact of enhanced attackers. Additionally, it’s important to manage the pacing of your plays, as overextending could leave you vulnerable to a swift retaliation from a Taste for Mayhem buffed onslaught.

In summary, when encountering Taste for Mayhem, a blend of creature control and strategic defenses is key. Counteracting its influence through timely removals, setting up a solid line of defense, and pacing your gameplay can ensure victory against this formidable enchantment.


Where to buy

If you're looking to purchase Taste for Mayhem MTG card by a specific set like Dissension and Ravnica Remastered, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Taste for Mayhem and other MTG cards:

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Printings

The Taste for Mayhem Magic the Gathering card was released in 2 different sets between 2006-05-05 and 2024-01-12. Illustrated by Greg Hildebrandt.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12006-05-05DissensionDIS 752003NormalBlackGreg Hildebrandt
22024-01-12Ravnica RemasteredRVR 1272015NormalBlackGreg Hildebrandt

Legalities

Magic the Gathering formats where Taste for Mayhem has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal