Mark of Fury MTG Card
Mana cost | |
Converted mana cost | 1 |
Rarity | Common |
Type | Enchantment — Aura |
Abilities | Enchant |
Released | 1999-06-07 |
Set symbol | |
Set name | Urza's Destiny |
Set code | UDS |
Number | 93 |
Frame | 1997 |
Layout | Normal |
Border | Black |
Illustred by | Thomas M. Baxa |
Text of card
Enchanted creature gains haste. (It may attack and oc T the turn it comes under your control.) At end of turn, return Mark of Fury to its owner's hand.
Many Keldon warriors bear the mark of intentional insanity.
Cards like Mark of Fury
Mark of Fury is a unique enchantment within the realm of red auras in Magic: The Gathering. It shares its card type with cards like Rancor, which is also an aura that increases a creature’s combat capabilities. Mark of Fury sets itself apart by granting haste rather than an attack boost, allowing freshly summoned creatures to bypass summoning sickness and attack immediately.
Analogs like Rush of Adrenaline also offer a potent boost for a single turn, providing both haste and an additional power increase. Although it doesn’t remain on the battlefield like Mark of Fury, Rush of Adrenaline has a lower casting cost, making it attractive for decks looking for an immediate impact. Conversely, Dragon Mantle brings a similar aura strategy to the table, giving creatures the ability to tap for extra damage, and it also replaces itself by drawing a card. This card reinforces the player’s hand while also empowering creatures, force augmenting a different dimension of gameplay than Mark of Fury.
In assessing the suite of red auras available, Mark of Fury is a strong contender for decks focused on aggression and surprise attacks. Its ability to keep the pressure high round after round resonates well with a strategy designed around swift and unexpected strikes.
Cards similar to Mark of Fury by color, type and mana cost
Card Pros
Card Advantage: Unlike some enchantments that you may only use once, Mark of Fury gives players the potential to reuse the same enchantment every turn, provided the enchanted creature survives combat. This repeatable process can consistently give you a form of virtual card advantage without expending additional cards from your hand.
Resource Acceleration: In a game where speed can be as crucial as strategy, Mark of Fury helps you catapult ahead by untapping the enchanted creature. This effectively accelerates your resources by allowing you to use the creature for both attack and defense in a single turn cycle, giving you more options and flexibility.
Instant Speed: Though Mark of Fury is not an instant itself, it grants the enchanted creature haste. This means you can play a creature and immediately enchant it with Mark of Fury to attack without giving your opponent a full turn to prepare. The instant impact on gameplay this card creates can be a game changer, especially during the crucial early and mid-game stages.
Card Cons
Discard Requirement: While Mark of Fury excels in providing quick-tempo advantages by granting haste to a creature, it doesn’t come without a cost. At the end of the turn, you’re required to return Mark of Fury to your hand. This recurring need to use a card from your hand each turn for the same effect could lead to a diminished hand size, restricting your strategic options.
Specific Mana Cost: Mark of Fury’s casting cost is one red mana. This mandates the inclusion of red mana in your deck, potentially limiting the card’s utility in multi-colored or colorless decks. Building around specific mana requirements may necessitate a commitment to a color that might not align with a player’s overall deck strategy.
Comparatively High Mana Cost: While one red mana might seem low, this cost recurs every time you want to reactivate the effect of Mark of Fury. Over several turns, the investment to repeatedly cast the enchantment could outweigh its tempo benefit, especially when compared to other cards that grant haste until end of turn without the need for repetition.
Reasons to Include Mark of Fury in Your Collection
Versatility: Mark of Fury offers exceptional flexibility for any red deck. Capable of being used in aggressive strategies as well as combo setups, it can give you that essential extra turn of haste, allowing for surprise attacks or additional damage.
Combo Potential: This card shines when paired with creatures that have powerful tap or enter-the-battlefield abilities. When the turn ends, it returns to your hand, ready to be played again, enabling repeated combo plays that can turn the tide of the game.
Meta-Relevance: In game states that favor quick and repeated attacks, Mark of Fury can provide that crucial tempo advantage. Particularly effective in metas with fewer removals, it can consistently enhance your offensive capabilities turn after turn.
How to beat
Mark of Fury is a unique aura card in Magic: The Gathering, known for its ability to grant haste to a creature and then return to its owner’s hand at the beginning of the next end step. To counter this card, it’s crucial to focus on removal spells or abilities that target either the aura or the creature it enchants. One efficient strategy is to use instant-speed removal like Disenchant on Mark of Fury as it’s cast, ensuring that it never attaches and the creature gains no advantage. Tackling the creature itself with spells such as Path to Exile or Murder can dismantle the synergy before it takes off.
For a more proactive approach, consider employing creature abilities that prevent the aura from being a threat. Cards with Shroud or Hexproof are invaluable, as Mark of Fury cannot target them. Alternatively, keeping counter spells at hand can nullify its casting, negating its effects right from the start. Protection from red creatures also stand as formidable obstacles for this red enchantment, completely blocking its hasty ambitions. Denying your opponent the recurring tempo advantage that Mark of Fury aims to provide is key to taking control of the match.
Where to buy
If you're looking to purchase Mark of Fury MTG card by a specific set like Urza's Destiny, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Mark of Fury and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Legalities
Magic the Gathering formats where Mark of Fury has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Paupercommander | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Mark of Fury card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2004-10-04 | It only returns if it is still on the battlefield at end of turn. |