Sunhome, Fortress of the Legion MTG Card
Card sets | Released in 7 setsSee all |
Rarity | Uncommon |
Type | Land |
Text of card
: Add to your mana pool. , : Target creature gains double strike until end of turn.
Sunhome—the stalwart shield, the towering sentinel, the seat of justice.
Cards like Sunhome, Fortress of the Legion
Sunhome, Fortress of the Legion stands out as a unique land in Magic the Gathering, granting double strike to creatures, which can be a decisive advantage in combat. Similar cards that also enhance creatures include Slayers’ Stronghold, which provides a lesser-known option for boosting a creature’s abilities. While Slayers’ Stronghold gifts a creature with +2/+0, vigilance, and haste, it lacks the impactful double strike mechanic that Sunhome, Fortress of the Legion offers.
Ajin’s emblem, another parallel, allows creatures to gain double strike until end of turn, yet acquiring this boon necessitates substantial loyalty point investment, which can be harder to achieve than simply tapping Sunhome. Then we have Battle Rampart, a creature that can give another creature haste. Although this can hasten the offensive, it doesn’t amplify the damage potential as double strike would.
Comparatively, Sunhome, Fortress of the Legion provides a reusable and straightforward way to enhance a creature’s combat abilities, particularly adding the valuable double strike tactic to your arsenal, hence solidifying Sunhome’s standing among creature-enhancing cards.
Cards similar to Sunhome, Fortress of the Legion by color, type and mana cost
Decks using this card
MTG decks using Sunhome, Fortress of the Legion. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.
# | Name | Format | Archetype | Event |
---|---|---|---|---|
Amulet Titan | Modern | Amulet Titan | Modern League 2024-04-19 |
Card Pros
Card Advantage: By granting double strike, Sunhome, Fortress of the Legion can effectively turn one creature into two attackers, potentially leading to advantageous trades or unexpected damage, leveraging your battlefield presence to substantial effect.
Resource Acceleration: Although not directly a resource acceleration card, Sunhome’s ability to enhance a creature turn after turn can pressure opponents and shorten the game’s duration, meaning your initial investment in mana can lead to quicker victories.
Instant Speed: The power to activate Sunhome, Fortress of the Legion lies in its ability to be used at instant speed, offering flexibility during combat. This enables surprise tactics and combat trickery that can disrupt an opponent’s strategy and force them into difficult blocking decisions.
Card Cons
Discard Requirement: Sunhome, Fortress of the Legion doesn’t directly force discarding. However, optimizing its double strike ability often requires holding back cards that could be used more flexibly elsewhere.
Specific Mana Cost: Accessing the double strike ability demands both red and white mana, potentially restricting it to Boros decks and affecting its utility in multi-color decks that may struggle to meet the color-specific mana requirements.
Comparatively High Mana Cost: Activating Sunhome’s ability requires a substantial investment of four mana—two generic, one red, and one white. This cost can be a significant setback, especially when the game’s pace demands efficient use of mana resources to develop the board or respond to threats.
Reasons to Include Sunhome, Fortress of the Legion in Your Collection
Versatility: Sunhome, Fortress of the Legion is a land card that offers more than just mana. It has the potential to turn any attacking creature into a major threat by granting double strike. This makes it a valuable addition to decks focusing on combat or voltron strategies where individual creature power is paramount.
Combo Potential: This card can become a key part of combos in decks that maximize creature damage. It pairs well with effects that increase power or provide additional combat phases, allowing for potentially game-ending attacks. Its inclusion can tip the scales in a match where tempo and large bursts of damage are crucial.
Meta-Relevance: In a game state where creature-based decks are prevalent, Sunhome offers a significant advantage. By amplifying your offensive capabilities, it holds its own against other high-powered strategies, ensuring your creatures can go toe-to-toe with the format’s toughest opponents and secure a stronger board position.
How to beat
Sunhome, Fortress of the Legion is a potent land card in Magic the Gathering known for its ability to turn a solid creature into a fearsome double-striking threat. To push back against this strategic stronghold, players need to consider flexibility in land destruction or strategies that can counteract the double strike ability.
Land destruction cards like Ghost Quarter or Field of Ruin can directly target Sunhome, disrupting an opponent’s mana base and their plans for an overwhelming attack. Enchantment removal can also be effective if Sunhome has been granted additional abilities or protections. Additionally, instant-speed removal like Path to Exile or Fatal Push can eliminate a key creature targeted by Sunhome’s ability before it can capitalize on the double strike – cutting the problem off at the root.
Flexibility in response and disruption are your sharpest tools when facing down the fortress. By preparing for what Sunhome brings to the battlefield and having answers ready, you can neutralize the card’s impact and keep the Legion’s fortress from becoming an impenetrable force in the game.
Where to buy
If you're looking to purchase Sunhome, Fortress of the Legion MTG card by a specific set like Ravnica: City of Guilds and Planechase, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Sunhome, Fortress of the Legion and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Sunhome, Fortress of the Legion Magic the Gathering card was released in 7 different sets between 2005-10-07 and 2024-04-19. Illustrated by Martina Pilcerova.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2005-10-07 | Ravnica: City of Guilds | RAV | 282 | 2003 | Normal | Black | Martina Pilcerova | |
2 | 2009-09-04 | Planechase | HOP | 138 | 2003 | Normal | Black | Martina Pilcerova | |
3 | 2018-11-02 | GRN Guild Kit | GK1 | 99 | 2015 | Normal | Black | Martina Pilcerova | |
4 | 2020-11-20 | Commander Legends | CMR | 496 | 2015 | Normal | Black | Martina Pilcerova | |
5 | 2021-04-23 | Commander 2021 | C21 | 319 | 2015 | Normal | Black | Martina Pilcerova | |
6 | 2024-02-09 | Murders at Karlov Manor Commander | MKC | 298 | 2015 | Normal | Black | Martina Pilcerova | |
7 | 2024-04-19 | Outlaws of Thunder Junction Commander | OTC | 324 | 2015 | Normal | Black | Martina Pilcerova |
Legalities
Magic the Gathering formats where Sunhome, Fortress of the Legion has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Rules and information
The reference guide for Magic: The Gathering Sunhome, Fortress of the Legion card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2005-10-01 | If you give double strike to a creature after either first-strike or normal combat damage has been dealt, it won't help that creature deal any additional combat damage. |
2005-10-01 | If you give double strike to a creature with first strike after first-strike combat damage has been dealt, that creature will also deal damage during the normal combat damage step. |