Spinal Parasite MTG Card


Spinal Parasite’s counter manipulation can significantly impact gameplay, providing strategic advantages. Its restricted mana cost and high price point may limit its versatility and overall utility. In counter-heavy metas, Spinal Parasite’s unique skill set could offer unforeseen value to your game plan.
Spinal Parasite - Fifth Dawn
Mana cost
Converted mana cost5
RarityUncommon
TypeArtifact Creature — Insect
Abilities Sunburst
Released2004-06-04
Set symbol
Set nameFifth Dawn
Set code5DN
Power -1
Toughness -1
Number155
Frame2003
LayoutNormal
BorderBlack
Illustred byCyril Van Der Haegen

Text of card

Sunburst (This comes into play with a +1/+1 counter on it for each color of mana used to pay its cost.) Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.


Cards like Spinal Parasite

Spinal Parasite presents a unique case as a creature card within Magic: The Gathering. It notably requires five mana to play, similar in expense to other impactful creatures like Skinrender. Though both cards come with a negative counter mechanic, Spinal Parasite uniquely allows the removal of such counters from itself to weaken opposing permanents—quite a handy tool in particular board states. Skinrender, meanwhile, focuses on placing negative counters directly onto creatures upon entering the battlefield.

Analogous to Spinal Parasite in its flexibility is Grim Poppet. This card also manipulates negative counters but boasts a larger body. It comes with a higher mana cost but is capable of targeting multiple creatures, making it a power player in control strategies. This highlight in flexibility provides a clear edge during complex board interactions. Comparatively, Spinal Parasite’s lower cost could be preferred for quicker strategies or more mana-conservative decks.

In essence, when analyzing cards with negative counter capabilities, Spinal Parasite earns its place for the distinctive option to shift its own counters, offering a dynamic approach to creature and board management in MTG.

Skinrender - MTG Card versions
Grim Poppet - MTG Card versions
Skinrender - MTG Card versions
Grim Poppet - MTG Card versions

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Clockwork Hydra - MTG Card versions
Ring of Renewal - MTG Card versions
Clockwork Avian - MTG Card versions
Gauntlets of Chaos - MTG Card versions
Soldevi Steam Beast - MTG Card versions
Sand Golem - MTG Card versions
Pandora's Box - MTG Card versions
Belbe's Portal - MTG Card versions
Crumbling Sanctuary - MTG Card versions
Mind's Eye - MTG Card versions
Horizon Stone - MTG Card versions
The Deck of Many Things - MTG Card versions
Clockwork Vorrac - MTG Card versions
Timesifter - MTG Card versions
Leveler - MTG Card versions
Myr Matrix - MTG Card versions
Dross Golem - MTG Card versions
Razormane Masticore - MTG Card versions
Thran Golem - MTG Card versions
Coat of Arms - MTG Card versions
Clockwork Hydra - MTG Card versions

Card Pros

Card Advantage: While Spinal Parasite may not directly allow you to draw cards, it provides a distinct form of advantage. Its ability to remove counters from permanents can disrupt opponents’ strategies and dilute their on-board resources, potentially giving you an upper hand in the game flow.

Resource Acceleration: Although Spinal Parasite doesn’t create mana or tokens, it can be a key piece in reducing the cost of spells with Sunburst or other counter-based mechanics. By strategically removing counters from your permanents, you give yourself the option to reallocate resources for more beneficial uses, indirectly accelerating your game plan.

Instant Speed: Spinal Parasite must be cast at sorcery speed, so while it doesn’t provide the flexibility of an instant, understanding its timing during your turn is critical. Properly played, it can be a tactical surprise that disrupts your adversary’s calculations, particularly if they rely heavily on counters to power their gameplay.


Card Cons

Discard Requirement: Spinal Parasite requires you to remove two +1/+1 counters from creatures you control when it enters the battlefield. This could be a significant drawback as it weakens your own creatures and could disrupt your board presence.

Specific Mana Cost: Despite having a Phyrexian mana cost, which can be paid with either two life or one mana of a specific color, Spinal Parasite’s cost is quite restrictive. It requires black mana, which means it might not fit in colorless or non-black EDH decks, reducing its versatility.

Comparatively High Mana Cost: With a five mana cost, Spinal Parasite can be expensive to cast, particularly given that its impact on the game might not match its casting cost. This could make the card a less ideal choice, especially when there are other creature options that offer more value or impact for the same or lower mana investment.


Reasons to Include Spinal Parasite in Your Collection

Versatility: Spinal Parasite’s ability to remove counters from permanents gives it a unique place in decks that need to manage or manipulate various types of counters, making it adaptable to several playstyles. Its sunburst ability opens the door for multicolor decks to utilize it efficiently.

Combo Potential: This card can be integrated into combos that revolve around counter manipulation. In combination with proliferate mechanics or cards that benefit from the removal of counters, Spinal Parasite contributes to potential combo chains.

Meta-Relevance: In metas where counters are prevalent on creatures, artifacts, and other permanents, Spinal Parasite becomes an unexpectedly useful tool. It can unsettle an opponent’s strategy, whether they rely on +1/+1 counters, charge counters, or others, providing a tactical advantage in such environments.


How to beat

Spinal Parasite is not your average creature card in Magic: The Gathering. With an intricate interplay of power reduction and time counters, the card presents a unique challenge. Players often face Spinal Parasite in circumstances where artifacts and counters frequently come into play. Beating this card involves a specific strategy that centers on avoidance of counter accumulation and the judicious removal of artifacts.

To successfully navigate against Spinal Parasite, emphasizing agile decks that can either outrace the Parasite’s impact or operate well outside its influence is key. Removal spells that bypass the Parasite’s defenses are optimal, as they neutralize the threat without the necessity for a head-on clash. This approach allows players to maintain their board presence while diminishing the Parasite’s impact.

Moreover, capitalizing on decks rich in versatile removals such as Krosan Grip or Shattering Spree can dismantle the environments in which Spinal Parasite thrives. In essence, comprehending the dynamics of Spinal Parasite and strategizing around its unique features are fundamental in eclipsing its capabilities and emerging victorious in your MTG plays.


Where to buy

If you're looking to purchase Spinal Parasite MTG card by a specific set like Fifth Dawn, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Spinal Parasite and other MTG cards:

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Legalities

Magic the Gathering formats where Spinal Parasite has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderRestricted
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Spinal Parasite card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2004-12-01 Any permanent is a legal target for Spinal Parasite’s ability, not just one with a counter on it. The player who controls Spinal Parasite chooses which counter to remove from the targeted permanent.
2004-12-01 If Spinal Parasite is a 1/1 because it has two +1/+1 counters on it, you can remove both counters to pay for its activated ability.
2004-12-01 Yes, this card’s base power/toughness is -1/-1. If it has five +1/+1 counters on it, it’s a 4/4 creature.