Simic Guildgate MTG Card
Card sets | Released in 15 setsSee all |
Rarity | Common |
Type | Land — Gate |
Text of card
Simic Guildgate enters the battlefield tapped. : Add or to your mana pool.
Enter and comprehend the perfection of orchestrated life.
Cards like Simic Guildgate
Simic Guildgate is a common inclusion in many MTG decks that seek to utilize the color combination of green and blue. Its closest relatives in the vast array of MTG lands are other Guildgates, such as Izzet Guildgate and Azorius Guildgate. These cards share the fundamental trait of entering the battlefield tapped and being capable of tapping for one of two possible mana colors.
Another card worth mentioning is Thornwood Falls, which apart from providing a green or blue mana, also offers a small lifegain bonus upon entering the battlefield. Comparatively, Simic Guildgate lacks this minor yet sometimes pivotal life increase, making Thornwood Falls a consideration for decks needing that slight durability boost.
Harkening back to Simic Guildgate, its virtue lies in its dual color accessibility, making it a staple for budget decks or those starting off their MTG journey. It stands as one of the simplest ways to ensure mana diversity without the hefty price tag of more prestigious lands like Breeding Pool. While not flaunting the same immediacy due to entering the battlefield tapped, Simic Guildgate finds its role within the realm of cost-effective land options in MTG deck building.
Cards similar to Simic Guildgate by color, type and mana cost
Decks using this card
MTG decks using Simic Guildgate. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.
# | Name | Format | Archetype | Event |
---|---|---|---|---|
Abzan Aggro | Pioneer | Maze's End | ReCQ - Pioneer - SCG CON Atlanta - Saturday - 1:00 pm (Bronze) | |
Five-color Control | Pioneer | Maze's End | Super Pioneer - 3 Torneio da Liga de Volta Redonda | |
Five-color Combo | Legacy | Painter | Charlotte Legacy League Season 2 Week 1 | |
Bant Control | Gladiator | Gladiator Proving Grounds: Week 11 2024 | ||
Lands | Legacy | 4c Depths | 102 / The 102nd Legacy at Home | |
Five-color Lands | Legacy | 94 / The 94th Legacy at Home | ||
Five-color Ramp | Pioneer | Maze's End | DreamHack Atlanta 2023 - Sun. 11AM Pioneer 5k Open 8-Slot RCQ | |
Five-color Yorion | Pioneer | Maze's End | #23 Last Chance Qualifier: Pioneer | |
Decklist | Free form | Weekday Night Magic | ||
Temur Midrange | Pioneer | Maze's End | Peasant Pioneer Showdown - A Josh and Pat's MTG Bazaar Sponsored Event |
Card Pros
Card Advantage: The Simic Guildgate may not directly offer card draw, but it paves the way for weightier plays in later turns. By ensuring access to both green and blue mana, it lets players maximize the effectiveness of every card in their hand, adhering to the Simic’s philosophy of growth and adaptability.
Resource Acceleration: Providing a dual mana source, Simic Guildgate facilitates resource acceleration seamlessly. This land is key in a Simic player’s strategy, allowing them to ramp up their mana base without spending additional resources on pricier dual lands, thereby accelerating the deployment of powerful creatures and spells.
Instant Speed: While the Guildgate enters the battlefield tapped and doesn’t function at instant speed, it supports a deck that’s brimming with instant-speed interactions. By smoothing out mana issues, it ensures that you’re always ready to react to your opponent’s moves or end their turn with a surprise play, leveraging the full potential of the Simic arsenal.
Card Cons
Discard Requirement: While the Simic Guildgate card doesn’t directly force you to discard cards, it does not provide immediate mana upon entering the battlefield, possibly leading players to discard valuable cards later due to slowed gameplay and mana development.
Specific Mana Cost: Simic Guildgate requires both green and blue mana to be utilized effectively, which can be restrictive for decks that are not built around the Simic color combination or that require a more flexible mana base.
Comparatively High Mana Cost: Considering it enters the battlefield tapped, the Simic Guildgate might be seen to have a high opportunity cost when compared to basic lands or other dual lands that either come into play untapped or offer additional benefits.
Reasons to Include in Your Collection
Versatility: Simic Guildgate serves as a fundamental piece in multi-color Simic or ‘guild’ decks, ensuring that mana fixing is never a concern. It’s ideal for players who aim to smoothly execute their strategy without worrying about the constraints of color-specific mana.
Combo Potential: This non-basic land is an essential cog in landfall decks, where each land drop can trigger powerful effects. It’s also synergistic with cards that reward players for controlling gates, potentially unlocking high-impact plays.
Meta-Relevance: In a game state where flexibility in mana sources can make or break a match, Simic Guildgate can silently tip the scales in your favor. Its ability to be fetched with gate-centric search spells keeps it relevant in evolving metagames.
How to beat
The Simic Guildgate might look like a simple card on the surface, but it plays a vital role in multicolor Simic decks in MTG, helping players to smoothly cast their spells by providing an additional color of mana. Its presence can easily signal a deck that relies on synergy between green’s creatures and blue’s control elements. Beating a deck that utilizes Simic Guildgate requires a strategy that disrupts the mana base, preventing the wielder from executing their game plan effectively.
Land destruction cards, though not always popular in casual circles, can directly target Simic Guildgates. You might also consider using cards that disable lands or change their type, rendering the mana fixing capabilities of the guildgate useless. In aggressive decks, the key is to capitalize on the fact that Simic Guildgate enters the battlefield tapped. Swift, powerful plays from the start can overwhelm a player relying on the Guildgate before they stabilize their mana and establish their defenses.
Ultimately, understanding the tempo at which a Simic Guildgate deck operates will allow you to time your spells and attacks to interfere with your opponent’s momentum, thereby increasing your chances of victory and showcasing the strategic depth of MTG beyond just the cards themselves.
Where to buy
If you're looking to purchase Simic Guildgate MTG card by a specific set like Gatecrash and Dragon's Maze, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Simic Guildgate and other MTG cards:
BUY NOWBurnMana is an official partner of TCGPlayer
- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Printings
The Simic Guildgate Magic the Gathering card was released in 13 different sets between 2013-02-01 and 2024-06-14. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2013-02-01 | Gatecrash | GTC | 246 | 2003 | Normal | Black | Svetlin Velinov | |
2 | 2013-05-03 | Dragon's Maze | DGM | 156 | 2003 | Normal | Black | Svetlin Velinov | |
3 | 2013-11-01 | Commander 2013 | C13 | 323 | 2003 | Normal | Black | Svetlin Velinov | |
4 | 2015-11-13 | Commander 2015 | C15 | 306 | 2015 | Normal | Black | Svetlin Velinov | |
5 | 2017-03-17 | Modern Masters 2017 | MM3 | 248 | 2015 | Normal | Black | Svetlin Velinov | |
6 | 2017-06-09 | Commander Anthology | CMA | 274 | 2015 | Normal | Black | Svetlin Velinov | |
7 | 2019-01-25 | Ravnica Allegiance | RNA | 257 | 2015 | Normal | Black | Adam Paquette | |
8 | 2019-01-25 | Ravnica Allegiance | RNA | 258 | 2015 | Normal | Black | Adam Paquette | |
9 | 2019-05-03 | War of the Spark | WAR | 274 | 2015 | Normal | Black | Adam Paquette | |
10 | 2019-08-23 | Commander 2019 | C19 | 275 | 2015 | Normal | Black | Adam Paquette | |
11 | 2020-11-20 | Commander Legends | CMR | 493 | 2015 | Normal | Black | Adam Paquette | |
12 | 2024-01-12 | Ravnica Remastered | RVR | 411 | 1997 | Normal | Black | Svetlin Velinov | |
13 | 2024-01-12 | Ravnica Remastered | RVR | 287 | 2015 | Normal | Black | Svetlin Velinov | |
14 | 2024-02-23 | Ravnica: Clue Edition | CLU | 248 | 2015 | Normal | Black | Svetlin Velinov | |
15 | 2024-06-14 | Modern Horizons 3 Commander | M3C | 378 | 2015 | Normal | Black | Svetlin Velinov |
Legalities
Magic the Gathering formats where Simic Guildgate has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Paupercommander | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Pauper | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Penny | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Simic Guildgate card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2013-04-15 | Gate is not a basic land type. |
2013-04-15 | The subtype Gate has no special rules significance, but other spells and abilities may refer to it. |