Saheeli's Directive MTG Card
Card sets | Released in 2 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Rare |
Type | Sorcery |
Abilities | Improvise |
Text of card
Improvise (Each artifact you tap after you're done activating mana abilities pays for .) Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Cards like Saheeli's Directive
Saheeli’s Directive brings a unique twist to the realm of artifact manipulation within Magic: The Gathering, operating in a similar territory as other renowned spells. Specifically, it echoes the large-scale impact of Indomitable Creativity, which allows players to convert existing artifacts into random new ones, reflecting a formable strategy with a touch of unpredictability. Despite the similarities, Saheeli’s Directive provides a direct and scalable approach to flooding the board with artifacts, on a potentially game-winning scale.
In contrast, we can observe Shimmer Dragon, an artifact-centric card that emphasizes card draw, enabled by the untapping of two artifacts. While it doesn’t offer the same explosive board presence as Saheeli’s Directive, it ensures a consistent advantage in longer games. Then we have Whir of Invention, another comparison point, which adeptly tutors specific artifacts straight to the battlefield. The immediacy of Whir of Invention differentiates it from Saheeli’s Directive’s setup time, catering to players who prefer snapping up key pieces more than a dramatic reveal.
Reviewing these cards, it becomes clear that Saheeli’s Directive carves out a niche for itself in artifact-based strategies, giving players who love a grandiose display of power a thrilling option to explore.
Card Pros
Card Advantage: Saheeli’s Directive scales its potency with the amount of mana invested into it, paving the way for drawing multiple artifacts from your library. This can significantly outnumber the cards your opponents have at their disposal, thereby tipping the scales of card advantage in your favor.
Resource Acceleration: Crucial in artifact-based strategies, Saheeli’s Directive can flood the battlefield with an array of artifacts, which not only propel your board state but can also be utilized as resources themselves. This burst of artifacts can equate to an acceleration in resource availability, fueling further strategic plays and overwhelming opponents with a sudden wealth of options.
Instant Speed: Despite being a sorcery, Saheeli’s Directive’s impact mimics the tactical flexibility of instant speed spells by allowing you to set up prior to your turn. With a well-timed casting, you can transition from setup to a swiftly executed, game-altering state, effectively catching adversaries off guard and capitalizing on a freshly enhanced board position.
Card Cons
Discard Requirement: While not applicable for Saheeli’s Directive, it’s important to note that cards which force you to discard can diminish your hand, affecting your ability to respond to opponents’ moves. Always consider this before including such cards in your deck.
Specific Mana Cost: Saheeli’s Directive requires a dedicated investment in red mana. Its colored mana cost necessitates a commitment to red-heavy mana bases, which may restrict deck-building flexibility and color diversification.
Comparatively High Mana Cost: The card has a scaling mana cost that starts high. This can slow down your early game, as you may not be able to leverage its full potential until the late game when you have sufficient mana resources. Cheaper alternatives might provide more immediate impact or versatility in the early to mid-game stages.
Reasons to Include in Your Collection
Versatility: Saheeli’s Directive offers a flexible approach to deck building. With its ability to source a variable number of artifacts directly from your library, it can adapt to various game states and strategies, whether you’re playing a dedicated artifact deck or just looking for value inclusions in a multicolor brew.
Combo Potential: This card excels in creating explosive turns by potentially putting multiple artifacts into play simultaneously. This can synergize with strategies that benefit from artifact triggers or with commanders that interact with artifacts, amplifying your on-board presence and combo execution.
Meta-Relevance: Considering the shifting nature of the metagame, a card like Saheeli’s Directive can maintain its relevance. It slots into artifact-centric metas with ease and even in more diverse metas, it can serve as a powerful finisher or a means to quickly rebuild after a board wipe.
How to beat
Saheeli’s Directive is an expansive spell in the world of Magic: The Gathering that can overwhelm opponents by cheating vast arrays of artifacts onto the battlefield. Tackling this card effectively demands a strategy that focuses on disruption. A good approach is to hamper your opponent’s mana base, hindering them from reaching the critical mass of mana needed to cast this impactful sorcery.
Artifact removal spells, like Shatterstorm or By Force, can be a clutch play following your opponent’s attempt to utilize Saheeli’s Directive. Counterspells are also a reliable preemptive method to ensure Saheeli’s Directive never resolves. Nimble players may opt for graveyard disruption, such as Tormod’s Crypt, to target the artifacts before they get a chance to hit the field. It’s essential to remain vigilant and keep pressure on your opponent’s resources, as a successfully cast Saheeli’s Directive can quickly tip the scales in their favor.
Ultimately, preventing Saheeli’s Directive from resolving or dealing with its aftermath requires strategic planning and timely responses. Being well-prepared for this game-changing spell is your key to maintaining control in any match where it might be played.
BurnMana Recommendations
Mastering Saheeli’s Directive demands a deep understanding of MTG’s complex dynamics and an appreciation for the strategic layer that artifacts add to the game. If your goal is to construct a battlefield teeming with powerful artifacts, it’s essential to weave this card into your game plan. Our exploration into Saheeli’s Directive’s strengths and potential challenges offers insights to refine your artifact-centric deck or incite your curiosity to discover new strategies. Dive deeper into the realm of artifacts with us and advance your deck’s capabilities. Let us guide you through advanced tactics and optimal deck-building approaches to harness the full potential of Saheeli’s Directive.
Where to buy
If you're looking to purchase Saheeli's Directive MTG card by a specific set like Treasure Chest and Commander 2018, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Saheeli's Directive and other MTG cards:
BUY NOWBurnMana is an official partner of TCGPlayer
- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Printings
The Saheeli's Directive Magic the Gathering card was released in 2 different sets between 2016-11-16 and 2018-08-09. Illustrated by Craig J Spearing.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2016-11-16 | Treasure Chest | PZ2 | 70675 | 2015 | Normal | Black | Craig J Spearing | |
2 | 2018-08-09 | Commander 2018 | C18 | 26 | 2015 | Normal | Black | Craig J Spearing |
Legalities
Magic the Gathering formats where Saheeli's Directive has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Rules and information
The reference guide for Magic: The Gathering Saheeli's Directive card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2018-07-13 | All of the artifacts put onto the battlefield this way enter at the same time. If any have triggered abilities that trigger on something else entering the battlefield, they’ll see each other. |
2018-07-13 | Equipment attached to a creature doesn’t become tapped when that creature becomes tapped, and tapping that Equipment doesn’t cause the creature to become tapped. |
2018-07-13 | If a card in your library has in its mana cost, X is considered to be 0. |
2018-07-13 | If an artifact you control has a mana ability with in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell’s costs. You won’t be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for improvise. |
2018-07-13 | Improvise can’t be used to pay for anything other than the cost of casting the spell. For example, it can’t be used during the resolution of an ability that says “Counter target spell unless its controller pays .” |
2018-07-13 | Improvise can’t pay for , , , , , or mana symbols in a spell’s total cost. |
2018-07-13 | Improvise doesn’t change a spell’s mana cost or converted mana cost. |
2018-07-13 | Saheeli’s Directive considers the individual converted mana costs of the artifact cards you reveal. The sum of their converted mana costs may be greater than X. |
2018-07-13 | Tapping an artifact won’t cause its abilities to stop applying unless those abilities say so. |
2018-07-13 | When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated. |
2018-07-13 | When using improvise to cast a spell with in its mana cost, first choose the value for X. That choice, plus any cost increases or decreases, will determine the spell’s total cost. Then you can tap artifacts you control to help pay that cost. For example, if you cast Saheeli’s Directive and choose X to be 3, the total cost is . If you tap two artifacts, you’ll have to pay . |