Render Inert MTG Card


Render Inert - March of the Machine
Mana cost
Converted mana cost3
RarityUncommon
TypeSorcery
Released2023-04-21
Set symbol
Set nameMarch of the Machine
Set codeMOM
Number123
Frame2015
LayoutNormal
BorderBlack
Illustred byYigit Koroglu

Key Takeaways

  1. Render Inert provides card advantage by neutralizing threats without direct card draw.
  2. Instant speed play allows strategic flexibility and optimal timing during games.
  3. The discard requirement and specific mana cost necessitate careful deck construction.

Where to buy

If you're looking to purchase Render Inert MTG card by a specific set like March of the Machine, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Render Inert and other MTG cards:

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Text of card

Remove up to five counters from target permanent. Draw a card.

As New Phyrexia phased out of existence, glistening oil all across the Multiverse was cut off from its source. The *compleated* invaders ceased to function and crumpled to the ground.


Card Pros

Card Advantage: Render Inert may not present a typical card draw scenario, but its capacity to neutralize threats can effectively serve as card advantage by handling opposing key cards.

Resource Acceleration: While Render Inert doesn’t directly accelerate resources, it smartly preserves your current board state by hindering your opponent’s strategy, potentially saving you from expending additional resources to deal with threats later on.

Instant Speed: The ability to play Render Inert at instant speed provides flexibility, allowing you to wait and see how your opponent’s turn unfolds before deciding the best moment to deploy this defensive measure.


Card Cons

Discard Requirement: In the strategizing world of Magic the Gathering, every card held can be a pivotal resource for victory. The discard requirement tied with Render Inert can force players to make difficult decisions, potentially parting with crucial elements in their hand which could be essential for their gameplan.

Specific Mana Cost: The mana cost for Render Inert is not only specific but also somewhat demanding, necessitating a precise mana base. This can be restricting for players who are running multicolored decks or those who might not have the required mana colors available at the crucial moment when Render Inert is needed the most.

Comparatively High Mana Cost: For the effect it provides, Render Inert’s mana cost may be viewed as an investment with diminishing returns, especially when you weigh it against other cards with a lower cost or cards that offer more versatile or powerful effects. This cost-benefit analysis often places Render Inert in a challenging spot when deckbuilders assess their options for control pieces.


Reasons to Include Render Inert in Your Collection

Versatility: Render Inert is a solid addition to any collection as it’s able to neutralize a wide range of threats on the board. Whether you’re facing down a formidable creature or an enchantment that’s tipping the scales, Render Inert can address multiple problems, fitting seamlessly into various deck types, especially those geared towards control.

Combo Potential: With its ability to incapacitate key pieces of your opponent’s strategy, Render Inert can act as a crucial element in combo decks. It facilitates disrupts opposing plays while setting up your own strategic win conditions. It can be paired with other control elements to effectively lock opponents out of the game.

Meta-Relevance: Considering the ever-shifting landscape of competitive play, Render Inert holds its ground as a relevant card. It’s particularly useful when adaptable answers are needed to contend with emergent threats and it has its place in sideboards, ready to be called upon when facing decks that rely heavily on specific permanents.


How to beat

Render Inert presents itself as a considerable obstacle in the heat of a Magic: The Gathering clash. Its ability to neutralize the potency of not just one but two threats is an aspect players must carefully plan around. To address the challenge this card throws your way, it’s essential to adopt strategic measures.

Firstly, consider diversifying your threats. By deploying a wide variety of low, medium, and high mana cost creatures and spells, you dilute the impact of Render Inert. Diversity ensures that even if Render Inert halts two of your spells, you’re not left without options. Another effective strategy is to bait out the counter by playing less crucial spells first, urging your opponent to waste their Render Inert on less impactful cards.

Additionally, holding onto instant-speed removal or counter spells can provide an answer to Render Inert after it’s played. Saving these resources allows for a quick response, potentially freeing your essential cards from the bind. By employing these tactics with a level-headed approach, players can reduce the effectiveness of Render Inert, maintaining momentum and control over the course of the game.


Cards like Render Inert

Render Inert adds a fresh dynamic to the pool of counterplay strategies available to Magic: The Gathering players. In direct comparison, Counterspell stands as the quintessential example in this arena. Both offer the ability to neutralize an opponent’s spell, but Render Inert requires a specific color combination of mana to cast. This can sometimes be a hurdle compared to the more flexible mono-blue requirement of Counterspell.

Another parallel can be drawn with Cancel, which also counters a target spell. While both Render Inert and Cancel share the same mana cost, Cancel does not offer the addition of putting two time counters on the countered spell like Render Inert. This unique aspect of Render Inert allows for a delay tactic not found in Cancel’s straightforward denial. Absorb represents a different angle, where it counteracts an enemy spell and provides a nice lifeline by giving the caster an additional 3 life, a benefit that Renderer Inert doesn’t possess.

When considering card utility and counter options, Render Inert presents an intriguing choice, especially for decks built around delay tactics and time manipulation. It strikes a balance between complexity and strategic depth, marking its territory among MTG’s array of counterspells.

Counterspell - MTG Card versions
Cancel - MTG Card versions
Absorb - MTG Card versions
Counterspell - MTG Card versions
Cancel - MTG Card versions
Absorb - MTG Card versions

Cards similar to Render Inert by color, type and mana cost

Darkpact - MTG Card versions
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Coercion - MTG Card versions
Hand of Death - MTG Card versions
Grim Tutor - MTG Card versions
Forced March - MTG Card versions
Midnight Ritual - MTG Card versions
Soul Burn - MTG Card versions
Darkpact - MTG Card versions
Demonic Attorney - MTG Card versions
Jovial Evil - MTG Card versions
Inquisition - MTG Card versions
Infernal Contract - MTG Card versions
Touch of Death - MTG Card versions
Call from the Grave - MTG Card versions
Wicked Pact - MTG Card versions
Nature's Ruin - MTG Card versions
Buried Alive - MTG Card versions
Choking Sands - MTG Card versions
Brush with Death - MTG Card versions
Perish - MTG Card versions
Stupor - MTG Card versions
Coercion - MTG Card versions
Hand of Death - MTG Card versions
Grim Tutor - MTG Card versions
Forced March - MTG Card versions
Midnight Ritual - MTG Card versions
Soul Burn - MTG Card versions

Legalities

Magic the Gathering formats where Render Inert has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Render Inert card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-04-14 You can choose a permanent with no counters on it as the target. You’ll still draw a card.
2023-04-14 You choose which counters to remove from the permanent, no matter who controls it. You may choose counters of different kinds.