Sol Talisman MTG Card


Card setsReleased in 5 setsSee all
RarityRare
TypeArtifact
Abilities Suspend

Key Takeaways

  1. Provides card advantage and future mana with its suspend ability, enhancing long-term strategies.
  2. Offers instant speed utility keeping mana open for critical plays while setting future stages.
  3. Demanding initial mana cost and delayed effect may slow early game, favoring patient gameplay.

Text of card

Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) : Add .


Card Pros

Card Advantage: Sol Talisman enables you to essentially draw an extra card as it suspends and then comes into play. This pseudo-card draw is advantageous in decks that seek to maximize their resource pool over several turns.

Resource Acceleration: Not only does Sol Talisman provide an extra mana source once on the battlefield, but it also taps for a crucial colorless mana, which is often required in decks that utilize Eldrazi spells or other colorless strategies. The mana acceleration can be a game-changer by allowing you to cast high-cost creatures and spells earlier than usual.

Instant Speed: While not an instant itself, Sol Talisman’s suspend ability offers some instant speed action in a way. You can cast it when the timing is right, keeping your mana open during critical moments, and then have the artifact enter the battlefield ready to use without tapping out on your turn.


Card Cons

Discard Requirement: While Sol Talisman does not have a discard requirement, it does demand a sacrifice of tempo due to its suspend mechanic. You’re effectively postponing your development which can be particularly problematic against fast-paced decks that capitalize on early game momentum.

Specific Mana Cost: Sol Talisman requires a specific mana investment to cast. Although it’s colorless, the mana needed to invest initially could be allocated toward other spells or creatures, giving your opponent a potential advantage as you wait for Sol Talisman to resolve.

Comparatively High Mana Cost: With a converted mana cost (CMC) on the higher end for ramp artifacts, Sol Talisman might not be as cost-effective as other available mana resources in the early game. This can make it less desirable in situations where immediate mana acceleration is critical to your strategy.


Reasons to Include Sol Talisman in Your Collection

Versatility: Sol Talisman is a unique artifact that can slip into several archetypes, giving players a mana boost whether they’re ramping up for a big play or simply need diverse color sources for multicolored decks.

Combo Potential: With its ability to convert into a Sol Ring alternative, Sol Talisman can feed into combos that require mana acceleration or synergize with cards that capitalize on artifact manipulation.

Meta-Relevance: In competitive scenes where quick mana development can mean the difference between victory and defeat, Sol Talisman’s place in your deck could give you a decided edge by setting up powerful plays earlier than your opponents anticipate.


How to beat

Sol Talisman is a unique addition to the array of mana acceleration tools available to Magic: The Gathering players. This artifact stands out for its ability to be suspended early in the game, ensuring a future surge in mana. Understanding the strategy to outmaneuver Sol Talisman involves recognizing the moment it makes its impact—usually a delayed but powerful play.

To gain an advantage over players relying on Sol Talisman, it’s crucial to maintain pace and apply pressure early in the game. Prioritize advancing your board state or disrupting your opponent’s setup. Cards like Stony Silence or Null Rod can effectively neutralize artifacts like Sol Talisman. Employing a rush strategy with creatures, or using land destruction to dismantle their mana base before the Talisman can be activated, can also tilt the game in your favor, particularly when your opponent is biding their time for the Talisman’s activation.

Ultimately, by adopting an aggressive stance and utilizing artifact disruption, one can prevent opponents from fully capitalizing on the Sol Talisman’s potential, thereby helping secure victory even in the face of such potent mana-accelerating tools in Magic: The Gathering.


BurnMana Recommendations

Dive deeper into the subtleties of MTG gameplay with a strategic artifact like Sol Talisman, which offers both challenges and opportunities on the battlefield. While it may test your patience with its suspend ability, the payoff of accelerated mana can pivot the game in your favor. Embrace the tactics to counteract Sol Talisman when facing it across the table, and explore its potential to unlock powerful plays in your own deck. Whether you’re tweaking your mana base or evaluating new strategies, remember that every card is a step towards mastering the game. With diligence and strategy, ensure your next duel showcases your prowess. Advance your MTG journey with us and maximize every card’s potential.


Cards like Sol Talisman

Sol Talisman has introduced a new dynamic among mana acceleration artifacts in Magic: The Gathering. It’s often mentioned alongside artifacts such as Manalith, as both provide a means to add one mana of any color to your mana pool. However, Sol Talisman has a unique advantage – it can be suspended, offering future mana without an immediate investment. Manalith, on the contrary, requires a cost of three mana upfront and provides no delayed play option.

Then there’s the Mana Geode, another artifact that taps for any color mana. While Mana Geode provides an immediate scry benefit upon entering the battlefield, it doesn’t carry the potential for a cost-free play like Sol Talisman when suspended. Within this spectrum, Sol Talisman appeals to the strategic player who plans several moves ahead to maximize mana availability.

Comparing these artifacts reveals the strategic depth that Sol Talisman brings to the game. Offering delayed but impactful mana acceleration, it operates on a different axis than similar MTG cards, establishing itself as a strong choice for decks that value the foresight and planning it complements.

Manalith - MTG Card versions
Mana Geode - MTG Card versions
Manalith - MTG Card versions
Mana Geode - MTG Card versions

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Where to buy

If you're looking to purchase Sol Talisman MTG card by a specific set like Magic Online Promos and Modern Horizons 2, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Sol Talisman and other MTG cards:

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Printings

The Sol Talisman Magic the Gathering card was released in 3 different sets between 2021-06-18 and 2021-06-19. Illustrated by Volkan Baǵa.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 913752015NormalBlackVolkan Baǵa
22021-06-18Modern Horizons 2MH2 2362015NormalBlackVolkan Baǵa
32021-06-18Modern Horizons 2MH2 4722015NormalBlackVolkan Baǵa
42021-06-18Modern Horizons 2MH2 4321997NormalBlackVolkan Baǵa
52021-06-19Modern Horizons 2 PromosPMH2 236s2015NormalBlackVolkan Baǵa

Legalities

Magic the Gathering formats where Sol Talisman has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Sol Talisman card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2021-06-18 A card with no mana cost can't be cast normally; you'll need a way to cast it for an alternative cost or without paying its mana cost, such as by suspending it.
2021-06-18 As the second triggered ability resolves, you must cast the card if able. You must do so even if it requires targets and the only legal targets are ones that you really don't want to target. Timing permissions based on the card's type are ignored.
2021-06-18 Cards exiled with suspend are exiled face up.
2021-06-18 Exiling a card with suspend isn't casting that card. This action doesn't use the stack and can't be responded to.
2021-06-18 If a card with no mana cost is given an alternative cost equal to its mana cost (by Snapcaster Mage, for example), that cost cannot be paid and the card cannot be cast this way.
2021-06-18 If an effect refers to a “suspended card,” that means a card that (1) has suspend, (2) is in exile, and (3) has one or more time counters on it.
2021-06-18 If the card has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2021-06-18 If the first triggered ability of suspend (the one that removes time counters) is countered, no time counter is removed. The ability will trigger again at the beginning of the card's owner's next upkeep.
2021-06-18 If the second triggered ability is countered, the card can't be cast. It remains exiled with no time counters on it, and it's no longer suspended.
2021-06-18 If the spell requires any targets, those targets are chosen when the spell is finally cast, not when it's exiled.
2021-06-18 If you can't cast the card, perhaps because there are no legal targets available, it remains exiled with no time counters on it, and it's no longer suspended.
2021-06-18 If you cast a card “without paying its mana cost,” such as with suspend, you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those if you want to cast the card.
2021-06-18 Suspend is a keyword that represents three abilities. The first is a static ability that allows you to exile the card from your hand with the specified number of time counters (the number before the dash) on it by paying its suspend cost (listed after the dash). The second is a triggered ability that removes a time counter from the suspended card at the beginning of each of your upkeeps. The third is a triggered ability that causes you to cast the card when the last time counter is removed. If you cast a creature spell this way, it gains haste until you lose control of that creature (or, in rare cases, you lose control of the creature spell while it's on the stack).
2021-06-18 The mana value of a spell cast without paying its mana cost is determined by its mana cost, even though that cost wasn't paid.
2021-06-18 When the last time counter is removed, the second triggered ability of suspend (the one that lets you cast the card) triggers. It doesn't matter why the last time counter was removed or what effect removed it.
2021-06-18 You are never forced to activate mana abilities to pay costs, so if there is a mandatory additional mana cost (such as from Thalia, Guardian of Thraben), you can decline to activate mana abilities to pay for it and hence fail to cast the suspended card, leaving it in exile.
2021-06-18 You can exile a card in your hand using suspend any time you could cast that card. Consider its card type, any effects that modify when you could cast it (such as flash) and any other effects that stop you from casting it (such as from Meddling Mage's ability) to determine if and when you can do this. Whether you could actually complete all steps in casting the card is irrelevant. For example, you can exile a card with suspend that has no mana cost or that requires a target even if no legal targets are available at that time.

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