Mire's Malice MTG Card


Mire’s Malice shines by making your opponent discard, swinging the tide of resources in your favor. Its sorcery speed demands smart play timing, while its awaken feature adds late-game versatility. When choosing cards, Mire’s Malice distinctiveness comes from its balance between early control and potential board impact.
Card setsReleased in 3 setsSee all
Mana cost
Converted mana cost4
RarityCommon
TypeSorcery
Abilities Awaken

Text of card

Target opponent discards two cards. Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)


Cards like Mire's Malice

Mire’s Malice enriches the lineup of hand-disruption spells within the landscape of MTG. Its parallels are evident when you consider a card like Mind Rot, which traditionally enables a player to cast a spell causing their opponent to discard two cards. Mire’s Malice takes this a step further by adding the awakening option, providing versatility and a potential alternative game plan.

Delving deeper into the realm of similar cards, we unearth the strategic Unburden. Like Mire’s Malice, it offers the same discard effect, yet lacks the modality of awakening. This reveals the hidden strength of Mire’s Malice – it caters both to early-game disruption and late-game board presence. Lastly, we have the formidable card Wrench Mind, a slightly more affordable option that can induce a discard of two cards as well, however, with the caveat of being less effective against artifact-heavy decks.

Analyzing the intricacies of these cards showcases Mire’s Malice as a standout in its category. It’s the duality of purpose that gives Mire’s Malice a competitive edge, making it a card worth considering for decks focusing on resource denial and late-game scalability.

Mind Rot - MTG Card versions
Unburden - MTG Card versions
Wrench Mind - MTG Card versions
Mind Rot - MTG Card versions
Unburden - MTG Card versions
Wrench Mind - MTG Card versions

Cards similar to Mire's Malice by color, type and mana cost

Stench of Evil - MTG Card versions
Fatal Lore - MTG Card versions
Mind Warp - MTG Card versions
Final Strike - MTG Card versions
Persecute - MTG Card versions
Ancient Craving - MTG Card versions
Unmask - MTG Card versions
Reprocess - MTG Card versions
Befoul - MTG Card versions
Agonizing Memories - MTG Card versions
Mutilate - MTG Card versions
Extinction Event - MTG Card versions
Terisiare's Devastation - MTG Card versions
Zombify - MTG Card versions
Cranial Extraction - MTG Card versions
Devouring Greed - MTG Card versions
Diabolic Tutor - MTG Card versions
Aphetto Dredging - MTG Card versions
Consuming Vapors - MTG Card versions
Memoricide - MTG Card versions
Stench of Evil - MTG Card versions
Fatal Lore - MTG Card versions
Mind Warp - MTG Card versions
Final Strike - MTG Card versions
Persecute - MTG Card versions
Ancient Craving - MTG Card versions
Unmask - MTG Card versions
Reprocess - MTG Card versions
Befoul - MTG Card versions
Agonizing Memories - MTG Card versions
Mutilate - MTG Card versions
Extinction Event - MTG Card versions
Terisiare's Devastation - MTG Card versions
Zombify - MTG Card versions
Cranial Extraction - MTG Card versions
Devouring Greed - MTG Card versions
Diabolic Tutor - MTG Card versions
Aphetto Dredging - MTG Card versions
Consuming Vapors - MTG Card versions
Memoricide - MTG Card versions

Card Pros

Card Advantage: Mire’s Malice offers a significant edge by enabling you to force an opponent to discard two cards while potentially setting up advantageous plays for yourself. This can be a crucial swing in resources, especially if it disrupts your opponent’s strategy.

Resource Acceleration: Although Mire’s Malice does not directly accelerate resources, the card’s impact lies in resource disruption by removing key components from opponents’ hands, indirectly slowing them down and giving you a time advantage.

Instant Speed: As a sorcery, Mire’s Malice is designed for use in your main phases. While it can’t be cast at instant speed, the strategic timing of when to deploy this card can still be pivotal, allowing you to set-up for your next turn or capitalize on your opponent being tapped out.


Card Cons

Discard Requirement: Mire’s Malice forces opponents to discard two cards, but be aware it can backfire in a multiplayer game by depleting your own card advantage if you’re relying on the awaken feature.

Specific Mana Cost: With a split mana cost that includes black, it locks the card into black or black-inclusive decks, reducing its versatility in a broad range of MTG deck builds.

Comparatively High Mana Cost: Costing four mana to cast normally, or six with the awaken option, Mire’s Malice can be less mana-efficient compared to other discard spells or permanent options available to players.


Reasons to Include in Your Collection

Versatility: Mire’s Malice has the flexibility to be a key card in any black deck, especially for those looking to disrupt their opponent’s hand while still penciling in for potential late game card draw.

Combo Potential: As part of the converge mechanic, this card’s late game potential increases in a multicolored deck, serving both as a way to discard and as a scalable card draw engine when its kicker cost is met.

Meta-Relevance: Given its ability to affect the opponent’s gameplay by forcing them to discard, Mire’s Malice has relevance in a meta where hand disruption can be crucial in outpacing control or combo decks.


How to beat

Mire’s Malice serves as a solid control option within the realm of black sorceries in Magic the Gathering. The card can disrupt opponents by forcing them to discard two cards, making it a potential threat to your hand and strategy. To counteract the effect of Mire’s Malice, consider incorporating cards that benefit from having a lower hand count, such as the formidable Hazoret the Fervent or the strategic Ensnaring Bridge. Both of these cards turn a disadvantage into a formidable defense or offense.

Another efficient strategy is to utilize instant-speed card draw effects or spells with madness to lessen the impact of the discard. Cards like Fiery Temper or Alms of the Vein can be discarded for value rather than loss, effectively negating the setback of Mire’s Malice while advancing your game plan. Additionally, cards with flashback or other abilities from the graveyard, like Lingering Souls, can help maintain your board presence even when your hand has been targeted.

Preparing for and responding to Mire’s Malice by leveraging the advantages of your discarded cards can transform what would be an obstacle into an opportunity, ensuring your gameplay remains resilient against such control strategies.


Where to buy

If you're looking to purchase Mire's Malice MTG card by a specific set like Battle for Zendikar and Mystery Booster, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Mire's Malice and other MTG cards:

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Printings

The Mire's Malice Magic the Gathering card was released in 3 different sets between 2015-10-02 and 2019-11-07. Illustrated by Jakub Kasper.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12015-10-02Battle for ZendikarBFZ 1172015NormalBlackJakub Kasper
22019-11-07Mystery BoosterMB1 7152015NormalBlackJakub Kasper
32020-09-26The ListPLST BFZ-1172015NormalBlackJakub Kasper

Legalities

Magic the Gathering formats where Mire's Malice has restrictions

FormatLegality
CommanderLegal
LegacyLegal
PaupercommanderLegal
ModernLegal
OathbreakerLegal
PauperLegal
VintageLegal
DuelLegal
PioneerLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Mire's Malice card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2015-08-25 Awaken doesn’t give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.
2015-08-25 If a spell with awaken has multiple targets (including the land you control), and some but not all of those targets become illegal by the time the spell tries to resolve, the spell won’t affect the illegal targets in any way.
2015-08-25 If the non-awaken part of the spell doesn’t require a target and you cast the spell for its awaken cost, then the spell won’t resolve if the target land you control becomes illegal before the spell resolves (such as due to being destroyed in response to the spell being cast).
2015-08-25 If the non-awaken part of the spell requires a target, you must choose a legal target. You can’t cast the spell if you can’t choose a legal target for each instance of the word “target” (though you only need a legal target for the awaken ability if you’re casting the spell for its awaken cost).
2015-08-25 The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that’s turned into a creature this way can still be tapped for .
2015-08-25 You can cast a spell with awaken for its mana cost and get only its first effect. If you cast a spell for its awaken cost, you’ll get both effects.