Remand MTG Card


Card setsReleased in 6 setsSee all
Mana cost
Converted mana cost2
RarityUncommon
TypeInstant

Key Takeaways

  1. Remand excels in creating card advantage and disrupting opponent strategies while drawing a card.
  2. It’s instant speed enables flexibility, letting you choose the optimal moment for its use.
  3. Strategically, it’s a critical piece in control and combo decks, enhancing their potential.

Text of card

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

"Well, at least all of that arm-waving and arcane babbling you did was impressive."


Card Pros

Card Advantage: Remand is a staple for decks looking to maintain momentum. Casting Remand on an opponent’s spell returns it to their hand and lets you draw a card. This not only disrupts your opponent’s strategy but also keeps your hand replenished, crucial for outmaneuvering the competition.

Resource Acceleration: While Remand doesn’t directly generate resources, it effectively delays your opponent’s plans. This temporary setback can buy you precious time to develop your board or access vital resources, thus indirectly accelerating your resource availability in relation to your opponent.

Instant Speed: The power of Remand is heightened by its instant speed, offering immense flexibility. Play it during your turn to protect your strategies or during your opponent’s turn to disrupt theirs. Its instant nature also means you can optimally choose the moment for maximum impact, potentially countering game-changing spells when your opponent least expects it.


Card Cons

Discard Requirement: Remand does not directly cause discard, but bouncing a spell back to your opponent’s hand can indirectly lead to discard if your opponent has too many cards at the end of the turn.

Specific Mana Cost: The mana cost for Remand is both specific and hybrid, requiring either blue or colorless mana, which can be restrictive for non-blue decks looking to benefit from its tempo play.

Comparatively High Mana Cost: Although costing two mana might not seem high, in a game where tempo and efficiency are crucial, spending two mana to temporarily deal with a threat rather than permanently can be a downside compared to other counterspells.


Reasons to Include in Your Collection

Versatility: Remand is a staple in blue-based control decks, capable of countering a wide variety of spells while also drawing a card for the user. This ensures that it can be slotted into multiple deck archetypes with ease.

Combo Potential: It particularly shines in combo decks, allowing the player to protect their critical combo pieces by temporarily dealing with opposing threats and cycling to the next piece of the puzzle.

Meta-Relevance: In environments where the game pace is fast and tempo is key, Remand provides a significant advantage by disrupting the opponent while advancing the user’s board state with minimal resource expenditure.


How to beat

Remand is one of those unique interruption tools in that it doesn’t outright negate an opponent’s spell; instead, it temporarily hinders their strategy by returning the spell to their hand. This subtle yet impactful delay can provide the strategic edge needed for a player to shift the tide of a match. The key to outmaneuvering a card like Remand is to exert relentless pressure or to bait it out with less vital spells. By doing so, you ensure that your more crucial spells have a higher chance of resolving successfully.

Another tactic is to capitalize on the window provided after the first casting. Since Remand only draws a card and doesn’t provide a lasting solution, replaying your spell in the following turn could overload your opponent’s available counters, forcing them through. Timing is critical when facing a card with such a tactical advantage. Monitoring the opponent’s mana pool and adapting to their pace can thwart their efforts to use Remand effectively. Players who can anticipate and work around the temporary setback stand a better chance of diminishing the impact of Remand on their game plan.

Ultimately, the path to overcoming Remand lies in strategic planning and maintaining the initiative in your gameplay. By being mindful of both your resources and the spells you choose to deploy, you can navigate around this temporary hurdle and press on towards victory.


BurnMana Recommendations

Mastering MTG’s dynamics includes understanding both your cards and your opponents’. With Remand in your arsenal, you elevate your control game, elegantly balancing disruption and card advantage. Implementing strategies around this multifaceted card demands finesse and foresight. Embrace the role of the tempo disruptor and keep your opponent guessing while you draw into your win conditions. We invite you to further refine your game plan and discover the nuances that accompany cards like Remand. Enhance your collection, prepare for the meta shifts, and stay ahead of the competition. Continue your journey with us and outplay, outsmart, and outlast your opponents.


Cards like Remand

Remand is a standout card in MTG for its unique combination of countering spells while drawing a card. Think of it like Counterspell’s less permanent, but more resourceful cousin. Unlike Counterspell, which negates a spell outright, Remand returns the spell to its owner’s hand, applying temporary delay rather than a complete denial. This can be tactically valuable, creating a disruption in your opponent’s tempo while not depleting your card advantage.

Manaleak is another spell that holds a place in the same conversation. It applies more pressure on the opponent’s resources by requiring them to pay additional mana. However, it doesn’t offer the card draw that Remand provides, making it a less favorable option for maintaining card advantage. Then there is Delay, which also sends a spell away for a time, in this case by suspending it. Although Delay has a similar disrupting effect, the lack of immediate card replacement compared to Remand is notable.

Assessing the dynamics of counter spells, Remand’s clever synergy of disrupting while drawing is invaluable. It allows players to keep up in terms of card economy while also setting back opponents, a strategic edge that is hard to match with most other counter spells in the game.

Counterspell - MTG Card versions
Delay - MTG Card versions
Counterspell - Limited Edition Alpha (LEA)
Delay - Future Sight (FUT)

Cards similar to Remand by color, type and mana cost

Counterspell - MTG Card versions
Hurkyl's Recall - MTG Card versions
Hypnotic Sprite // Mesmeric Glare - MTG Card versions
Lat-Nam's Legacy - MTG Card versions
Flash - MTG Card versions
Boomerang - MTG Card versions
Rebound - MTG Card versions
Memory Lapse - MTG Card versions
Hoodwink - MTG Card versions
Tidal Bore - MTG Card versions
Accumulated Knowledge - MTG Card versions
Aether Burst - MTG Card versions
Impulse - MTG Card versions
Cyclonic Rift - MTG Card versions
Thassa's Intervention - MTG Card versions
Metamorphose - MTG Card versions
Echoing Truth - MTG Card versions
Early Frost - MTG Card versions
Mana Leak - MTG Card versions
Vision Skeins - MTG Card versions
Counterspell - Commander Masters (CMM)
Hurkyl's Recall - Antiquities (ATQ)
Hypnotic Sprite // Mesmeric Glare - Throne of Eldraine (ELD)
Lat-Nam's Legacy - Alliances (ALL)
Flash - Mirage (MIR)
Boomerang - Masters Edition III (ME3)
Rebound - Stronghold (STH)
Memory Lapse - Strixhaven Mystical Archive (STA)
Hoodwink - Mercadian Masques (MMQ)
Tidal Bore - Mercadian Masques (MMQ)
Accumulated Knowledge - World Championship Decks 2001 (WC01)
Aether Burst - Odyssey (ODY)
Impulse - Game Night: Free-for-All (GN3)
Cyclonic Rift - Commander Masters (CMM)
Thassa's Intervention - Magic Online Promos (PRM)
Metamorphose - Scourge (SCG)
Echoing Truth - Modern Masters (MMA)
Early Frost - Fifth Dawn (5DN)
Mana Leak - Double Masters 2022 (2X2)
Vision Skeins - Commander 2013 (C13)

Where to buy

If you're looking to purchase Remand MTG card by a specific set like Magic Online Promos and Ravnica: City of Guilds, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Remand and other MTG cards:

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Printings

The Remand Magic the Gathering card was released in 6 different sets between 2005-10-07 and 2024-01-12. Illustrated by 3 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 314292003normalblackHideaki Takamura
22005-10-07Ravnica: City of GuildsRAV 632003normalblackMark A. Nelson
32014-03-14Duel Decks: Jace vs. VraskaDDM 262003normalblackZoltan Boros
42015-05-22Modern Masters 2015MM2 552015normalblackZoltan Boros
52021-03-19Time Spiral RemasteredTSR 3161997normalblackMark A. Nelson
62024-01-12Ravnica RemasteredRVR 592015normalblackMark A. Nelson

Legalities

Magic the Gathering formats where Remand has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Remand card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2021-03-19 If you target a card that was cast with flashback with Remand, the card will still be exiled.
2021-03-19 Remand can target a spell that can’t be countered. That spell won’t be countered or returned to its owner’s hand, but you’ll draw a card.

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