Larceny MTG Card
Card sets | Released in 5 setsSee all |
Mana cost | |
Converted mana cost | 5 |
Rarity | Uncommon |
Type | Enchantment |
Text of card
Whenever a creature you control deals combat damage to a player, that player discards a card from his or her hand.
Cards like Larceny
Larceny holds a devious edge within the category of enchantment cards in MTG. In a shared space with cards like Raiders’ Wake, Larceny ensures that opponents feel the sting of each creature attack. It’s particularly brutal in decks that focus on numerous, repeated attacks. Raiders’ Wake, while similar in discouraging opponents’ hand size, activates its ability when you attack with just one creature, but also packs the punch on an opponent’s discard.
Megrim stands as a cousin to Larceny, dealing damage every time an opponent discards a card, although it does not directly force discards like Larceny. Quest for the Nihil Stone is yet another relative, creating a passive threat for decks that are built around discard strategies, punishing opponents as their hand sizes decrease.
When it comes to disrupting opponents and enhancing strategies centered around their forfeiture, Larceny plays a significant role. Its ability to consistently strip away an opponent’s resources with each strike makes it a valuable piece in any aggressive strategy geared towards controlling an opponent’s hand within MTG.
Cards similar to Larceny by color, type and mana cost
Card Pros
Card Advantage: One of the distinct benefits of Larceny is its ability to continuously strip cards from your opponent’s hand whenever a creature you control deals combat damage to them. This ongoing disruption can significantly diminish your opponent’s strategic options over the course of a game.
Resource Acceleration: While Larceny itself doesn’t create mana or tokens, the card puts indirect pressure on your opponent’s resources. By forcing discards, Larceny can effectively slow down your opponent’s gameplay, giving you the upper hand in resource tempo and paving the way for a more assertive board presence.
Instant Speed: While Larceny operates at sorcery speed, its continuous effect can have an instant impact on the game state. The threat of triggering its effect can alter how your opponent plays, often deterring them from leaving valuable cards in hand if they suspect an attack might get through.
Card Cons
Discard Requirement: Larceny’s ability mandates that a player must discard a card upon dealing combat damage to them. This can become less effective late in the game when opponents have fewer cards in hand, thus reducing its potential impact on their strategy.
Specific Mana Cost: Larceny has a specific mana cost that requires three black mana sources. This can pose a challenge in multicolored decks and limit its inclusion to primarily black-focused decks or those with a reliable mana base to accommodate the color-intensive requirement.
Comparatively High Mana Cost: With a casting cost of five mana, Larceny competes with other high-impact cards in the same mana range. Considering the aggressive nature of decks that would use this card, the cost can be a significant setback, potentially slowing down the overall tempo of the deck.
Reasons to Include in Your Collection
Versatility: Larceny slips into a variety of deck archetypes with ease, particularly those aiming to disrupt opponents through discard strategies while mounting an offensive with creatures.
Combo Potential: This enchantment pairs exceptionally well with evasion-enabling cards, enhancing its ability to maintain consistent pressure on your opponent’s hand while advancing your own board position.
Meta-Relevance: In environments where hand size is crucial, Larceny shines by systematically depriving opponents of resources. This can tilt games in your favor, especially against control decks that rely on a broad selection of answers.
How to beat
When facing off against the Larceny enchantment in Magic: The Gathering, strategy shifts to a high priority. This pesky card can drain your hand quickly, as it forces you to discard whenever a creature you control deals combat damage to an opponent. To counter this, it’s essential to control the battlefield. Deploying creatures with defender attributes can prevent opponents from hitting you directly and triggering Larceny’s effect. Alternatively, using instant removal spells or abilities that can destroy or return the opponent’s creatures to their hand before they can inflict combat damage will keep your hand safe. Sweepers can also clear the board of enemy creatures, nullifying Larceny’s ability to cripple your strategy.
Enchantment removal is your direct line of defense. Cards like Disenchant can take out Larceny directly, allowing you to protect your hand size and maintain your strategic depth. Playing around Larceny involves thoughtful deck building and in-game decision-making to mitigate its effects and limit your opponent’s ability to capitalize on its hand-disruptive power.
Where to buy
If you're looking to purchase Larceny MTG card by a specific set like Mercadian Masques and Eighth Edition, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Larceny and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Printings
The Larceny Magic the Gathering card was released in 4 different sets between 1999-10-04 and 2006-01-01. Illustrated by Dave Dorman.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 1999-10-04 | Mercadian Masques | MMQ | 143 | 1997 | Normal | Black | Dave Dorman | |
2 | 2003-07-28 | Eighth Edition | 8ED | 139 | 2003 | Normal | White | Dave Dorman | |
3 | 2003-07-28 | Eighth Edition | 8ED | 139★ | 2003 | Normal | Black | Dave Dorman | |
4 | 2005-08-22 | Salvat 2005 | PSAL | A49 | 2003 | Normal | White | Dave Dorman | |
5 | 2006-01-01 | Hachette UK | PHUK | 49 | 2003 | Normal | White | Dave Dorman |
Legalities
Magic the Gathering formats where Larceny has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Larceny card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2004-10-04 | Triggers once per creature, not once per point of damage. |