Haunting Voyage MTG Card


Card setsReleased in 5 setsSee all
Mana cost
Converted mana cost6
RarityMythic
TypeSorcery
Abilities Foretell

Key Takeaways

  1. Strategically recovers creatures by type, enabling powerful plays and overwhelming your opponents with a full battlefield.
  2. Acts as acceleration by refilling the board in one move, leveraging revived creatures’ abilities for further advantage.
  3. Despite the higher mana cost, its potential for tailored combos with graveyard mechanics makes it a collection staple.

Text of card

Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)


Card Pros

Card Advantage: Haunting Voyage is an exceptional card designed to turn the tide in your favor through sheer card advantage. By selecting a creature type and returning all cards of that type from your graveyard to the battlefield, you can overwhelm your opponents with a sudden influx of creatures. This maneuver allows you to execute powerful plays that could easily shift the momentum in a game.

Resource Acceleration: Although Haunting Voyage does not directly produce mana or treasure tokens, its ability to put multiple creatures onto the battlefield at once can serve as a form of resource acceleration. The creatures returned to play can offer various abilities that generate additional value. This might include mana dorks for ramp, creatures that draw cards when they enter the battlefield or have cost-reducing abilities, all fostering a more formidable board state at a quicker pace.

Instant Speed: While Haunting Voyage operates at sorcery speed, it aligns perfectly with setups that can capitalize on its full potential at the right moment. For example, using instant-speed cards to fill your graveyard just before unleashing Haunting Voyage maximizes its impact. Additionally, savvy players can couple Haunting Voyage with cards that grant flash, allowing it to be cast unexpectedly during your opponent’s turn, potentially catching them off guard when they least expect a full board resurgence.


Card Cons

Discard Requirement: Haunting Voyage doesn’t directly make you discard cards, but it does challenge your hand indirectly. If you’re planning to capitalize on its Foretell ability, you’ll need a game plan for managing the cards you cast aside for later, which could disrupt your immediate plays and resource allocation.

Specific Mana Cost: Commanding a precise blend of mana types, Haunting Voyage requires six mana, including two swamps. This specificity can be limiting, especially for multi-colored decks that need to balance their mana base carefully to cast spells efficiently.

Comparatively High Mana Cost: With a base cost of six mana, Haunting Voyage is an investment. In games where pace can make or break your strategy, the cost may set you back more than it advances your board. Considering the dynamic of post-game strategies, some players may find cards with lower mana costs that could achieve a similar impact sooner.


Reasons to Include in Your Collection

Versatility: Haunting Voyage is not just a mono-colored spell; it’s a flexible tool that can effectively return multiple creatures from your graveyard to the battlefield. This can be particularly powerful in multicolor decks that focus on a specific creature type.

Combo Potential: This card shines when paired with other synergistic pieces. Its potential to set off a chain of creature-based combos makes it a must-consider for any deck that seeks to utilize the graveyard as a resource.

Meta-Relevance: Given the cyclical nature of the metagame where graveyard strategies often come forth, Haunting Voyage fits well as a response to environments rich in board wipes and removals. It serves as a solid recovery play, allowing its user to regain a formidable presence on the battlefield swiftly.


How to beat Haunting Voyage

Haunting Voyage stands out among the myriad of reanimation spells available to Magic: The Gathering players. Its unique characteristic is that it offers the option to choose a creature type, returning all creatures of that type from your graveyard to the battlefield. This could lead to overwhelming advantages, especially in decks focused on tribal synergies. To counter this card effectively, graveyard hate cards like Rest in Peace or Scavenging Ooze are excellent choices, as they can remove creatures before Haunting Voyage has a chance to act.

Control decks have the advantage of counterspells such as Negate or Dovin’s Veto, which can prevent Haunting Voyage from resolving in the first place. It’s also costly at six mana, which means aggressive decks can often apply enough pressure to win before it becomes a factor. In summary, while Haunting Voyage can be a powerful play, multiple strategies exist to nullify its impact, ensuring the wide array of options in Magic: The Gathering to keep such threats in check.


BurnMana Recommendations

If Haunting Voyage’s spellbinding capabilities have intrigued you, there’s much more to learn and harness. From mastering its strategic use in replenishing your forces to integrating it to its fullest potential within your deck, this card holds a wealth of possibility for the adept player. As you refine your collection, consider the endless interactions and tactical avenues that Haunting Voyage can offer your MTG gameplay. We at BurnMana encourage you to keep exploring the depths of your deck’s capabilities with cards like Haunting Voyage. Discover further insights, strategies, and tips to harness the power of the undead by joining our passionate community of players. The path to your greatest MTG triumph awaits. Learn more with us.


Cards like Haunting Voyage

Haunting Voyage stands within the pantheon of powerful reanimation spells in Magic: The Gathering. It bears resemblance to cards such as Patriarch’s Bidding, which also offers mass creature return from the graveyard. Yet, Haunting Voyage is distinct in its selectivity, allowing players to bring back creatures of their choice with the same type, rather than all creatures as Patriarch’s Bidding dictates. This offers a tailored advantage for tribal decks looking for precision over broad effects.

Comparatively, Blood for Bones presents another reanimation strategy, exchanging one creature on the battlefield for a creature in the graveyard and an additional creature card to hand. Though it provides immediate board presence and card advantage, it lacks the sweeping impact of Haunting Voyage. Then there’s Rise of the Dark Realms, a formidable spell that summons all creatures from all graveyards to the battlefield under your control. Despite its broader reach and potential for a game-ending play, its high mana cost sets it apart from Haunting Voyage’s option for a foretold cost, allowing for strategic planning and mana smoothing.

In essence, each reanimation card possesses unique attributes that serve diverse strategic purposes. Haunting Voyage, with its specificity and foretell mechanic, occupies a special position for MTG players crafting creature-focused decks that value precise graveyard retrieval.

Patriarch's Bidding - MTG Card versions
Blood for Bones - MTG Card versions
Rise of the Dark Realms - MTG Card versions
Patriarch's Bidding - Onslaught (ONS)
Blood for Bones - Core Set 2020 (M20)
Rise of the Dark Realms - Magic 2014 (M14)

Cards similar to Haunting Voyage by color, type and mana cost

Kiss of Death - MTG Card versions
Dark Offering - MTG Card versions
Rain of Daggers - MTG Card versions
Poison Arrow - MTG Card versions
Corrupt - MTG Card versions
Morbid Hunger - MTG Card versions
Zombie Apocalypse - MTG Card versions
Nightmare Incursion - MTG Card versions
Beseech the Queen - MTG Card versions
Stolen Grain - MTG Card versions
Blood Tribute - MTG Card versions
Essence Feed - MTG Card versions
Hex - MTG Card versions
Grave Exchange - MTG Card versions
Assassin's Strike - MTG Card versions
Undercity Plague - MTG Card versions
Sip of Hemlock - MTG Card versions
Spiteful Blow - MTG Card versions
Reign of the Pit - MTG Card versions
Endless Obedience - MTG Card versions
Kiss of Death - Portal Second Age (P02)
Dark Offering - Starter 1999 (S99)
Rain of Daggers - The List (PLST)
Poison Arrow - Portal Three Kingdoms (PTK)
Corrupt - The Brothers' War (BRO)
Morbid Hunger - Odyssey (ODY)
Zombie Apocalypse - Starter Commander Decks (SCD)
Nightmare Incursion - Eventide (EVE)
Beseech the Queen - The List (PLST)
Stolen Grain - Masters Edition III (ME3)
Blood Tribute - Commander 2017 (C17)
Essence Feed - Rise of the Eldrazi (ROE)
Hex - Commander Legends: Battle for Baldur's Gate (CLB)
Grave Exchange - Avacyn Restored (AVR)
Assassin's Strike - Jumpstart (JMP)
Undercity Plague - Gatecrash (GTC)
Sip of Hemlock - Theros (THS)
Spiteful Blow - Journey into Nyx (JOU)
Reign of the Pit - New Capenna Commander (NCC)
Endless Obedience - Zendikar Rising Commander (ZNC)

Where to buy

If you're looking to purchase Haunting Voyage MTG card by a specific set like Magic Online Promos and Kaldheim, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Haunting Voyage and other MTG cards:

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Printings

The Haunting Voyage Magic the Gathering card was released in 3 different sets between 2021-02-05 and 2021-02-06. Illustrated by 2 different artists.

#ReleaseNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 882682015normalblackRandy Vargas
22021-02-05KaldheimKHM 982015normalblackRyan Yee
32021-02-05KaldheimKHM 2962015normalborderlessRandy Vargas
42021-02-06Kaldheim PromosPKHM 98s2015normalblackRyan Yee
52021-02-06Kaldheim PromosPKHM 98p2015normalblackRyan Yee

Legalities

Magic the Gathering formats where Haunting Voyage has restrictions

FormatLegality
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Haunting Voyage card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2021-02-05 Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
2021-02-05 Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
2021-02-05 Haunting Voyage doesn’t target any creature cards. You choose the creature type as Haunting Voyage resolves, then you choose up to two creature cards of that type to return (or all of them if Haunting Voyage was foretold).
2021-02-05 If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
2021-02-05 You must choose an existing creature type, such as Ox or Coward. You can’t choose card types (e.g., artifact), supertypes (e.g., snow), or noncreature subtypes (e.g., Aura).

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