Invasion of New Phyrexia // Teferi Akosa of Zhalfir MTG Card
Card sets | Released in 2 setsSee all |
Mana cost | |
Converted mana cost | 2 |
Rarity | Mythic |
Type | Battle — Siege |
Abilities | Transform |
Text of card
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance.
Cards like Invasion of New Phyrexia // Teferi Akosa of Zhalfir
The Invasion of New Phyrexia card forms a niche within Magic: The Gathering’s array of game-altering spells. It offers a unique twist in comparison to cards like Expropriate, which also aims at changing the game’s momentum by seizing control over opponents’ permanents. While Expropriate is impactful with its immediate board effect, Invasion of New Phyrexia brings a different approach by slowly grinding the opponent with proliferate as the game progresses.
In examining cards with a similar proliferate mechanic, we find Contagion Engine. While Contagion Engine allows you to proliferate twice within a single activation, it comes at a higher cost and lacks the element of direct board influence upon casting that Invasion of New Phyrexia offers. Additionally, there’s Inexorable Tide, which proliferates each time you cast a spell but it doesn’t provide the same immediate presence on the board as Invasion of New Phyrexia, which could be crucial in certain match-ups.
Ultimately, in the realm of proliferate and control effects, the Invasion of New Phyrexia holds its ground with a unique ability to tip the scales in prolonged games, providing Magic: The Gathering players with a potent tool for strategic advantage.
Card Pros
Card Advantage: Invasion of New Phyrexia enhances hand diversity by allowing you to sift through your deck for the necessary tools to outmaneuver opponents. It’s a massive boon for keeping up the pressure or replenishing your resources during a tense match.
Resource Acceleration: This card can potentially ramp up your mana resources, providing a quicker path to deploy larger threats or multiple spells in a single turn. This acceleration could be the critical edge needed when facing down opponents in a race to dominate the board.
Instant Speed: The power to act at instant speed offers flexibility, allowing you to adapt to the unfolding game. Whether it’s during an opponent’s end step or in response to an unexpected threat, having the option to play on your terms can pivot the game in your favor.
Card Cons
Discard Requirement: Playing Invasion of New Phyrexia demands that you remove another card from your hand, which could deplete your hand size and diminish your strategic options, particularly if you operate a hand-management-centric deck.
Specific Mana Cost: The card calls for a precise combination of mana to cast, including Phyrexian mana. This requirement can be restrictive for players not using a deck tailored towards such specific mana, potentially limiting the card’s versatility across various deck builds.
Comparatively High Mana Cost: Given its mana value, Invasion of New Phyrexia sits at a point on the mana curve that competes with many other high-impact plays. This makes it a challenging choice when building a deck, as there may be more cost-effective alternatives to achieve similar or more impactful board states.
Reasons to Include in Your Collection
Versatility: Invasion of New Phyrexia is a card that won’t sit idly in any deck. Its ability to disrupt opponent strategies while bolstering your own gameplay makes it a valuable addition to multiple deck archetypes, from aggressive builds looking to maintain tempo to control decks aiming for late-game dominance.
Combo Potential: This card seamlessly integrates with numerous combos across different decks. Enthusiasts revel in the possibility of combining Invasion of New Phyrexia with cards that capitalize on proliferating -1/-1 counters or manipulating sacrificed permanents for game-altering effects.
Meta-Relevance: With an ever-shifting landscape, it’s crucial to have cards that can stand their ground. Invasion of New Phyrexia offers an edge in the current meta, where its mechanics can particularly weaken creature-based strategies, making it a strategic pick for players looking to stay ahead.
How to beat
The Invasion of New Phyrexia is a formidable force in the MTG universe, sending shivers down the spines of even the most seasoned players. Its ability to churn out relentless Phyrexian creatures can easily overwhelm unprepared opponents. To tackle this card effectively, it’s crucial to focus on speed and disruption. Cards with exile effects prove to be exceptional weapons in this fight, as they surgically remove key Phyrexian threats from the game altogether. Additionally, counter spells serve as a robust defensive strategy, nipping potential invasions in the bud before they can take root and wreak havoc.
Dedicated artifact removal spells are equally pivotal in combating the Invasion of New Phyrexia. Quick elimination of Phyrexian totems and other inanimate menaces can significantly reduce the card’s impact. Furthermore, employing board wipes can reset the playing field, especially after an opponent has committed many resources to summon their Phyrexian army. It’s a brutal but necessary tactic to prevent being steamrolled by this powerhouse card.
It all boils down to foresight and preparedness; equipping your deck with these strategic defenses enhances your odds of triumphing over the Invasion of New Phyrexia, ensuring it becomes a fleeting threat rather than an insurmountable obstacle.
BurnMana Recommendations
Incorporating Invasion of New Phyrexia into your MTG arsenal can be a game-changer, offering diverse playstyles and strategic dominance. This card’s ability to sift through your deck and accelerate resources makes it a powerhouse in the right setup. Instant speed actions allow for unparalleled adaptability, giving you an edge over your opponents. While the demand for specific mana and the discard requirement need consideration, the potential it unlocks for combo play and meta relevance cannot be ignored. Upgrade your collection with this card’s unique capabilities and join us to discover the advanced strategies that can propel you to victory.
Where to buy
If you're looking to purchase Invasion of New Phyrexia // Teferi Akosa of Zhalfir MTG card by a specific set like March of the Machine Promos and March of the Machine, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Invasion of New Phyrexia // Teferi Akosa of Zhalfir and other MTG cards:
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Printings
The Invasion of New Phyrexia // Teferi Akosa of Zhalfir Magic the Gathering card was released in 2 different sets between 2023-04-21 and 2023-04-21. Illustrated by Chris Rallis.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2023-04-21 | March of the Machine Promos | PMOM | 239s | 2015 | Transform | Black | Chris Rallis | |
2 | 2023-04-21 | March of the Machine | MOM | 239 | 2015 | Transform | Black | Chris Rallis |
Legalities
Magic the Gathering formats where Invasion of New Phyrexia // Teferi Akosa of Zhalfir has restrictions
Format | Legality |
---|---|
Standard | Legal |
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Gladiator | Legal |
Alchemy | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Future | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Brawl | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Invasion of New Phyrexia // Teferi Akosa of Zhalfir card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2023-04-14 | A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action. |
2023-04-14 | A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it. |
2023-04-14 | A battle can be dealt damage and be target of spells and/or abilities that target “any target.” |
2023-04-14 | A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters. |
2023-04-14 | As a Siege enters the battlefield, its controller chooses an opponent to be its protector. |
2023-04-14 | Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat. |
2023-04-14 | Damage dealt to a battle causes that many defense counters to be removed from it. |
2023-04-14 | If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face. |
2023-04-14 | If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger. |
2023-04-14 | If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat. |
2023-04-14 | If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below). |
2023-04-14 | If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face. |
2023-04-14 | If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed. |
2023-04-14 | In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal. |
2023-04-14 | Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it. |
2023-04-14 | Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.” |
2023-04-14 | Teferi Akosa’s last ability has received an update to its official rules text to clarify its function. The updated text is included above. |
2023-04-14 | You activate Teferi Akosa’s last ability without choosing a target or tapping any creatures. As it resolves, you choose which untapped creatures you control to tap, if any. If you don’t tap any creatures (including if you don’t control any), X is 0. After you tap creatures or not, the reflexive triggered ability triggers. You choose the target for that ability as it’s put on the stack. |
Guide to Vigilance card ability
In the strategic universe of Magic: The Gathering (MTG), the vigilance ability stands out as a powerful tool for players. This potent keyword allows creatures to attack without tapping, keeping them ready and alert to defend against incoming threats. It represents a perfect balance between aggression and defense, offering a dynamic approach to gameplay. Lets dive deeper into how vigilance shapes the battlefield.