Intimidation Bolt MTG Card
Mana cost | |
Converted mana cost | 3 |
Rarity | Uncommon |
Type | Instant |
Released | 2009-04-30 |
Set symbol | |
Set name | Alara Reborn |
Set code | ARB |
Number | 99 |
Frame | 2003 |
Layout | Normal |
Border | Black |
Illustred by | Michael Bruinsma |
Text of card
Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.
For hours afterward, all they could see was the grisly silhouette of their master, screaming.
Cards like Intimidation Bolt
Intimidation Bolt is a unique card in MTG, providing a tactical blend of creature control and damage. It shares similarities with cards like Lightning Helix, which also offers a combination of damage to any target and life gain for the controller. However, Intimidation Bolt forgoes the life gain for a wider impact on the battlefield, preventing multiple creatures from attacking that turn.
Another card that echoes the controlling essence of Intimidation Bolt is Holy Day, an instant that prevents all combat damage that would be dealt that turn. While it doesn’t deal damage, it provides comprehensive protection for a single mana. The ability of Intimidation Bolt to affect the combat phase echoes here, though with a more proactive approach by targeting a creature.
Seal of Fire stands out with its flexible damage timing due to its enchantment nature. Although it does not directly control combat like Intimidation Bolt, it acts as a deterrent, influencing opponents’ decisions during the attack phase. Both cards serve the common purpose of regulating battlefield exchanges, but through distinct strategic pathways.
In assessing the scope of red control spells, Intimidation Bolt holds its ground with its unique capability to shift combat dynamics while simultaneously picking off a key threat.
Cards similar to Intimidation Bolt by color, type and mana cost
Card Pros
Card Advantage: Intimidation Bolt can efficiently dispatch an attacker while also preventing further damage from additional creatures that turn, effectively preserving your hand and board state.
Resource Acceleration: Though not directly contributing to mana resources, the preventive measure it takes can save the player resources, allowing them to allocate mana more effectively in subsequent turns.
Instant Speed: The ability to play Intimidation Bolt at instant speed provides players with the flexibility to disrupt opponents’ combat strategies during their turn, potentially saving the player from a formidable attack or setting up a more favorable next turn.
Card Cons
Discard Requirement: Intimidation Bolt requires you to have an additional red card in hand to discard, which can be a substantial drawback during critical turns where every card in hand counts.
Specific Mana Cost: Its casting cost demands one red and two generic mana, making it less flexible and harder to integrate into multicolored decks that are not heavily red.
Comparatively High Mana Cost: The cost-to-effect ratio of Intimidation Bolt might not be as economical as other removal options available in the game. For three mana, players might expect a more impactful or versatile removal spell in their gameplay strategy.
Reasons to Include Intimidation Bolt in Your Collection
Versatility: This card is a dynamic addition to a variety of decks, offering both a defensive and aggressive edge. It can disrupt an opponent’s attack phase, potentially averting significant damage to your life total while setting up for a counter-attack.
Combo Potential: Intimidation Bolt works seamlessly with cards that benefit from targeted damage or the prevention of damage. It can be a key part of intricate combos, utilizing its unique ability to shift the momentum of the game in your favor.
Meta-Relevance: Given the often creature-heavy environment found in many formats, having a card that can selectively prevent combat damage can be pivotal. This bolt shines in meta-games where combat strategies dominate, allowing it to act as both removal and a tactical play disruptor.
How to beat
Intimidation Bolt is a unique spell in Magic: The Gathering, offering both creature control and damage in a single card. The key tactic to countering Intimidation Bolt lies in its restrictive targeting condition. As it only affects attacking creatures, maintaining a defensive stance can reduce its impact significantly. You can also utilize instant-speed spells that bolster the toughness of your creatures in response to Intimidation Bolt, ensuring they survive the initial hit.
It may also be wise to bait out the use of Intimidation Bolt before committing more valuable creatures to the attack. Additionally, take advantage of abilities or spells that grant your creatures hexproof or indestructible to render Intimidation Bolt ineffective. Another strategic move is to diversify your threats on the board, thus minimizing the disruption Intimidation Bolt can cause to your game plan. By understanding and anticipating this spell, you can deftly navigate around its potential to swing the momentum of combat in your opponent’s favor.
Ultimately, while Intimidation Bolt can be a powerful tool for your opponent, a well-timed strategy and keen awareness of your game state can successfully counteract its influence, keeping your attacking creatures safe and in control of the battlefield.
BurnMana Recommendations
Understanding the strengths and drawbacks of Intimidation Bolt can significantly enhance your MTG experience. Harnessing this card’s ability to control the battlefield could be the difference between victory and defeat. Whether you’re contemplating adding it to your collection or figuring out how to overcome it, knowledge is power. This card, with its unique role in combat dynamics, can be pivotal in various decks and metagames. If you’re curious about expanding your strategic horizons and exploring the interplay between creature control and direct damage, delve deeper with us. Discover new combos, refine your tactics, and become a formidable player in the MTG arena.
Where to buy
If you're looking to purchase Intimidation Bolt MTG card by a specific set like Alara Reborn, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Intimidation Bolt and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Legalities
Magic the Gathering formats where Intimidation Bolt has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Intimidation Bolt card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2009-05-01 | For the second part of Intimidation Bolt’s effect to do anything, it must be cast before attackers are declared. |
2009-05-01 | If the targeted creature has become an illegal target by the time Intimidation Bolt resolves, Intimidation Bolt doesn’t resolve. Creatures will still be able to attack that turn. |
2009-05-01 | If the targeted creature survives the damage, it can attack this turn, but no other creatures can. If the targeted creature is destroyed, no creatures can attack this turn, including creatures that enter the battlefield later on. |