Higure, the Still Wind MTG Card
Card sets | Released in 5 setsSee all |
Mana cost | |
Converted mana cost | 5 |
Rarity | Rare |
Type | Legendary Creature — Human Ninja |
Abilities | Ninjutsu |
Power | 3 |
Toughness | 4 |
Text of card
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.) Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library. : Target Ninja is unblockable this turn.
Cards like Higure, the Still Wind
Higure the Still Wind holds its own among ninjutsu cards in Magic: The Gathering. The ability to be put into play unblocked and then turn other Ninjas unblockable parallels other stealthy creatures, yet Higure adds a unique twist. A comparable card is Mistblade Shinobi, with a similar ninjutsu cost, it can also offer control disruption by returning an opponent’s creature to their hand. However, Higure’s capacity for tutorship, searching your library for a Ninja card, steps beyond mere disruption.
Another kin in strategy is Silent-Blade Oni. Although demanding a higher ninjutsu cost, the Oni brings a card advantage via snagging a cast from an opponent’s hand for free. Yet, it doesn’t provide the consistent tutoring or unblockable assurance that Higure does. Then we have the elusive Ink-Eyes, Servant of Oni, resurrecting creatures from your opponent’s graveyard. This adds an element of reanimation, but again, without the unblockable enabler that makes Higure a distinctive commander for Ninja decks.
Considering the specific synergies and tactical advantages each card provides, Higure the Still Wind carves a niche in MTG for those looking to stealthily strike with Ninjas while sculpting their hand for the next silent attack.
Cards similar to Higure, the Still Wind by color, type and mana cost
Card Pros
Card Advantage: Higure the Still Wind allows for a unique form of card advantage by enabling you to search your library for a Ninja card and add it to your hand. This tutor effect not only ensures that you receive the card you need, but it also thins your deck, improving the quality of your future draws.
Resource Acceleration: Although Higure the Still Wind doesn’t directly accelerate your mana resources, it can potentially reduce the mana costs of future Ninja cards played. This is due to its ability to make a Ninja unblockable, allowing you to deal combat damage and then play another Ninja card using its Ninjutsu ability, which is often a less mana-intensive option.
Instant Speed: While Higure itself does not have flash or an activated ability that can be used at instant speed, its presence on the battlefield can enable a swifter deployment of Ninja creatures through its unblockable feature. This allows you to strategize and potentially play Ninjutsu abilities at instant speed during combat on your turn, catching your opponent off guard.
Card Cons
Discard Requirement: While Higure the Still Wind has the utility to tutor for Ninjas, enabling this ability necessitates the discard of another Ninja card from your hand. This can be quite a setback when your hand is already depleted or when every card counts for maintaining game presence.
Specific Mana Cost: Higure the Still Wind requires a mix of generic and specific mana (two blue) to cast. This specificity can present a challenge in multicolored decks that may struggle to produce the required blue mana consistently, thus hindering the card’s playability across a variety of deck builds.
Comparatively High Mana Cost: With a casting cost of five mana, Higure the Still Wind can be considered a significant investment, especially when compared to other creatures in its class. This may delay your gameplay, as it takes time to reach the necessary mana, allowing opponents to establish their board or counter your strategy more effectively.
Reasons to Include Higure the Still Wind in Your Collection
Versatility: Higure the Still Wind offers a unique skill set compatible with various Ninja-themed decks, and provides an element of control by allowing the fetch of key Ninjutsu cards from your library straight to your hand.
Combo Potential: With the ability to make Ninjas unblockable, Higure can be central to setting up high-impact combat tricks and synergizes with cards that trigger upon dealing combat damage to a player.
Meta-Relevance: In games where evasiveness is king, Higure’s stealthy nature can be a serious asset, ensuring your critical ninja strikes land, while selectively tutoring assassinates lesser threats or enable crucial card draw.
How to beat
Higure the Still Wind is a unique ninja from the world of Magic: The Gathering, adept at obscuring itself while enabling shrouded assaults. With abilities enhancing unblockable ninja cards and providing a searching mechanism for your deck, Higure can be a tough adversary on the battlefield. However, disabling Higure’s elusive tactics often hinges on preventing its ability to become unblockable or disrupting its hand-searching capability.
Targeted removal spells can prove invaluable, especially ones that can bypass hexproof or shroud as Higure can easily slip out of your grip. Creature-based strategies can include cards with deathtouch to discourage attacks, or employing widespread board wipes to clear out multiple ninjas in one fell swoop, ensuring Higure doesn’t provide the upper hand to your opponent. Similarly, controlling a player’s ability to search their library through cards like Aven Mindcensor can diminish the card advantage generated by Higure.
Effectively, outmaneuvering Higure the Still Wind means staying a step ahead, much like a ninja in the shadows. Keeping these strategies in mind, a well-prepared deck can nullify the stealth and cunning that Higure brings to the table and maintain control of the game.
BurnMana Recommendations
Understanding the unique capabilities of Higure the Still Wind can greatly enhance your MTG gameplay, especially if you’re keen on Ninja-based strategies. Its ability to search for crucial Ninja cards cements it as a powerful piece in your arsenal. Combine it with the right mix of evasion and disruption, and you have a recipe for stealthy dominance on the battlefield. If you’re interested in making the most of Higure the Still Wind’s potential or just looking to refine your deck-building skills, we’re here to guide you. Learn more about advanced tactics, deck optimization, and how to become a formidable player with this cunning ninja at the helm of your deck.
Where to buy
If you're looking to purchase Higure, the Still Wind MTG card by a specific set like Betrayers of Kamigawa and Salvat 2005, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Higure, the Still Wind and other MTG cards:
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- MTG Mint Card
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- Card Hoarder Magic Online
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Printings
The Higure, the Still Wind Magic the Gathering card was released in 5 different sets between 2005-02-04 and 2019-12-02. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2005-02-04 | Betrayers of Kamigawa | BOK | 37 | 2003 | Normal | Black | Christopher Moeller | |
2 | 2005-08-22 | Salvat 2005 | PSAL | E1 | 2003 | Normal | White | Christopher Moeller | |
3 | 2012-06-01 | Planechase 2012 | PC2 | 18 | 2003 | Normal | Black | Christopher Moeller | |
4 | 2016-11-25 | Planechase Anthology | PCA | 18 | 2015 | Normal | Black | Christopher Moeller | |
5 | Secret Lair Drop | SLD | 1267 | 2015 | Normal | Black | Rorubei |
Legalities
Magic the Gathering formats where Higure, the Still Wind has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Higure, the Still Wind card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2005-02-01 | If Higure deals first strike damage (or the first part of double strike damage), the triggered ability would resolve before regular combat damage, and the searched-for Ninja would be able to get swapped with an unblocked creature and still deal its regular damage. |
2005-02-01 | If Higure deals regular combat damage and you use its ability to search for another Ninja, that card won’t be in your hand in time to activate its ninjutsu ability to put it onto the battlefield and deal damage. However, the card you searched for could still be swapped for an unblocked creature, including Higure, as long as you activate its ninjutsu ability before the end of combat. |