Hidden Necropolis MTG Card


Hidden Necropolis - The Lost Caverns of Ixalan
RarityCommon
TypeLand — Cave
Abilities Discover
Released2023-11-17
Set symbol
Set nameThe Lost Caverns of Ixalan
Set codeLCI
Number275
Frame2015
LayoutNormal
BorderBlack
Illustred bySvetlin Velinov

Key Takeaways

  1. Provides card advantage and resource acceleration, enhancing gameplay with strategic graveyard leverage.
  2. Instant speed allows for flexible responses, crucial to maintaining tactical superiority.
  3. Despite being mana-specific, the card’s versatility makes it a valuable collection addition.

Where to buy

If you're looking to purchase Hidden Necropolis MTG card by a specific set like The Lost Caverns of Ixalan, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Hidden Necropolis and other MTG cards:

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Text of card

Hidden Necropolis enters the battlefield tapped. : Add . , , Sacrifice Hidden Necropolis: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)


Card Pros

Card Advantage: Hidden Necropolis lets players delve into the depths of their deck, offering a strategic way to leverage their graveyard for potential card advantage. By converting discarded cards into value, players can potentially outpace their opponents in resources over the course of a game.

Resource Acceleration: This spell not only emboldens your battlefield presence but also serves as a catalyst for resource acceleration. By ensuring land drops or ramping up your mana pool, it empowers you to deploy bigger threats ahead of the curve, giving you the upper hand in the race for dominance.

Instant Speed: The ability to utilize Hidden Necropolis at instant speed provides a tactical edge, allowing players to adapt to the ebb and flow of the match. This flexibility to respond to an opponent’s moves, or to wait until the most opportune moment to act, is a powerful facet of this card’s utility.


Card Cons

Discard Requirement: In the case of Hidden Necropolis, players must discard a card as part of its activation cost. This can be a setback, especially when you are in a situation where each card in hand is valuable and you’re striving to maintain card advantage over your opponent.

Specific Mana Cost: This card has a precise mana requirement which includes black mana. This inherent requirement can limit its versatility as it necessitates the inclusion of black mana sources in your deck, thus reducing its utility in decks that do not run black or are not optimized for black mana use.

Comparatively High Mana Cost: The mana cost to activate Hidden Necropolis is not insignificant. For the effect provided, the cost may seem steep, especially when compared to other cards in MTG that can provide similar benefits at a lower cost or with additional upside, making it a less efficient choice in certain game scenarios.


Reasons to Include Hidden Necropolis in Your Collection

Versatility: Hidden Necropolis offers a flexible land option that can be slotted into various deck archetypes, making it a solid choice for players who appreciate lands that also serve as utility pieces in game play.

Combo Potential: With its ability to turn into a creature under certain conditions, Hidden Necropolis can synergize with strategies that hinge on creature count or abilities that trigger when a creature enters the battlefield.

Meta-Relevance: Given its duality as both land and potential creature, Hidden Necropolis can play an essential role in the current competitive landscape, where adaptability can be the key to overcoming an opponent’s strategy.


How to beat Hidden Necropolis

Overcoming Hidden Necropolis in Magic: The Gathering can be a distinctive challenge due to its capabilities. As a unique land that transforms into an indestructible dark fortress, it poses a threat by becoming a formidable creature. However, strategies to beat it are available. One approach is to prevent it from transforming. Cards that restrict land transformation or exile cards from the graveyard will stop Hidden Necropolis from reaching its full potential.

Enchantment removal is also a vital tactic. Using spells that specifically target enchantments can dismantle the fortifications protecting Hidden Necropolis, rendering the card ineffective. Alternatively, utilizing control decks that limit your opponent’s actions can keep this powerful card from impacting the game significantly. Controlling the pace and flow of the match ensures Hidden Necropolis remains a dormant threat rather than an active problem.

Considering these strategies, when facing this card, it’s essential to stay ahead in the game. Preemptive measures or spells to neutralize its strengths can be highly effective. Remember, quelling Hidden Necropolis’s power requires foresight and timely interference, making it a test of strategy and timing.


Cards like Hidden Necropolis

Hidden Necropolis stands out in Magic: The Gathering as an intriguing land card that sports a dual nature. This card conjures thoughts of the multifaceted Westvale Abbey, which also transforms into a powerful creature. Hidden Necropolis differentiates itself with a focus on diplomacy and politics, as it requires the support of at least two other players to activate its transformative ability. In contrast, Westvale Abbey relies solely on the player’s own board state to initiate its change.

Delving into cards like Vault of the Archangel, another land that offers a profound impact on the game’s dynamic, its ability to provide creatures with deathtouch and lifelink can be a game-changer. Unlike Hidden Necropolis, Vault of the Archangel does not require cooperation from other players, providing a more reliable, albeit different, form of board influence. Lastly, reflecting on Exotic Orchard, we see a card that taps into the array of mana colors present among opponents’ lands, though it doesn’t offer the thrilling potential for transformation that Hidden Necropolis does.

To sum up, amidst the array of versatile lands in Magic: The Gathering, Hidden Necropolis offers a unique blend of group-interaction and strategic transformation that makes it a standout option for decks that thrive on alliances and adaptability.

Vault of the Archangel - MTG Card versions
Exotic Orchard - MTG Card versions
Vault of the Archangel - MTG Card versions
Exotic Orchard - MTG Card versions

Cards similar to Hidden Necropolis by color, type and mana cost

Swamp - MTG Card versions
Volrath's Stronghold - MTG Card versions
Spawning Pool - MTG Card versions
Agadeem's Awakening // Agadeem, the Undercrypt - MTG Card versions
Lake of the Dead - MTG Card versions
Takenuma, Abandoned Mire - MTG Card versions
Cabal Coffers - MTG Card versions
Crypt of Agadeem - MTG Card versions
Dakmor Salvage - MTG Card versions
Bojuka Bog - MTG Card versions
Ifnir Deadlands - MTG Card versions
Barren Moor - MTG Card versions
Phyrexian Tower - MTG Card versions
Westvale Abbey // Ormendahl, Profane Prince - MTG Card versions
Snow-Covered Swamp - MTG Card versions
Hostile Hostel // Creeping Inn - MTG Card versions
Polluted Mire - MTG Card versions
The Black Gate - MTG Card versions
Barad-dûr - MTG Card versions
Thriving Moor - MTG Card versions
Swamp - MTG Card versions
Volrath's Stronghold - MTG Card versions
Spawning Pool - MTG Card versions
Agadeem's Awakening // Agadeem, the Undercrypt - MTG Card versions
Lake of the Dead - MTG Card versions
Takenuma, Abandoned Mire - MTG Card versions
Cabal Coffers - MTG Card versions
Crypt of Agadeem - MTG Card versions
Dakmor Salvage - MTG Card versions
Bojuka Bog - MTG Card versions
Ifnir Deadlands - MTG Card versions
Barren Moor - MTG Card versions
Phyrexian Tower - MTG Card versions
Westvale Abbey // Ormendahl, Profane Prince - MTG Card versions
Snow-Covered Swamp - MTG Card versions
Hostile Hostel // Creeping Inn - MTG Card versions
Polluted Mire - MTG Card versions
The Black Gate - MTG Card versions
Barad-dûr - MTG Card versions
Thriving Moor - MTG Card versions

Legalities

Magic the Gathering formats where Hidden Necropolis has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Hidden Necropolis card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-11-10 "Discover N" means "Exile cards from the top of your library until you exile a nonland card with mana value N or less. That card is the "discovered" card. You may cast that card without paying its mana cost if the resulting spell's mana value is less than or equal to N. If you don't cast it, put that card into your hand. Put the remaining exiled cards on the bottom of your library in a random order."
2023-11-10 A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
2023-11-10 If the discovered card has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
2023-11-10 If you can't cast the discovered card (perhaps because there are no legal targets for the spell), you'll put it into your hand.
2023-11-10 If you cast a spell "without paying its mana cost", you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, you must pay those to cast it.
2023-11-10 If you discover an adventurer card, split card, or modal double-faced card, you might be able to cast that card with either set of characteristics depending on the effect's discover value. For example, if you discover 4 and reveal Galvanic Giant (an adventurer card from Wilds of Eldraine with a mana value of 4), you could cast Galvanic Giant, but not Storm Reading (its Adventure, which has a mana value of 7). If you discover 7 and reveal Galvanic Giant, you could cast either Galvanic Giant or Storm Reading.
2023-11-10 Some spells and abilities that cause you to discover may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve and you won't discover.
2023-11-10 The mana value of a split card is determined by the combined mana cost of its two halves. If discover allows you to cast a split card, you may cast either half (as long as its mana value is less than or equal to the effect's discover value) but not both halves.
2023-11-10 When you discover, you must exile cards. The only optional part of the ability is whether you cast the exiled card or put it into your hand.
2023-11-10 You exile the cards face up. All players will be able to see them.