Gerrard's Hourglass Pendant MTG Card


Card setsReleased in 2 setsSee all
Mana cost
Converted mana cost1
RarityRare
TypeLegendary Artifact
Abilities Flash

Key Takeaways

  1. Provides card advantage and can accelerate resource availability to cast spells earlier than usual.
  2. Instant speed activation allows for flexible responses and strategic mana usage.
  3. Demands a sacrifice and specific mana, making it a strategic choice in deck building.

Where to buy

If you're looking to purchase Gerrard's Hourglass Pendant MTG card by a specific set like Dominaria United Commander and Dominaria United Commander, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Gerrard's Hourglass Pendant and other MTG cards:

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Text of card

Flash If a player would begin an extra turn, that player skips that turn instead. , , Exile Gerrard's Hourglass Pendant: Return to the battlefield tapped all artifact, creature, enchantment, and land cards in your graveyard that were put there from the battlefield this turn.


Card Pros

Card Advantage: Gerrard’s Hourglass Pendant provides a consistent mechanism to draw additional cards, offering a significant advantage throughout the game. This allows for a greater pool of options and responses to on-board threats, bolstering your strategic position.

Resource Acceleration: By potentially ramping up your available resources each turn, Gerrard’s Hourglass Pendant can expedite the casting of high-cost spells, enabling you to outpace your opponent’s board development.

Instant Speed: The ability to activate Gerrard’s Hourglass Pendant at instant speed provides flexibility, allowing you to adapt to the flow of the game. This can lead to efficient use of mana each turn and keeps opponents guessing.


Card Cons

Discard Requirement: Gerrard’s Hourglass Pendant requires a sacrifice of another card, possibly depleting your hand when you might need those cards for other plays or strategies.

Specific Mana Cost: This artifact demands a certain array of mana to be utilized, specifically including white mana, restricting its integration into multicolored or colorless decks.

Comparatively High Mana Cost: With a mana value that may be considered steep by some players, it competes with other mid-game options that could advance your board position or disrupt opponents more effectively.


Reasons to Include Gerrard’s Hourglass Pendant in Your Collection

Versatility: Gerrard’s Hourglass Pendant offers a wide range of applications across various MTG deck archetypes, serving as a crucial piece to manipulate time counters and potentially modify the pace of the game to your favor.

Combo Potential: The card works well with strategies that revolve around time counters or require specific counter manipulations to unleash powerful abilities, creating opportunities for game-changing combos.

Meta-Relevance: In an environment that values precision and adaptability, Gerrard’s Hourglass Pendant can play a significant role by providing the flexibility to outmaneuver opponents and capitalize on the prevailing trends of the competitive scene.


How to beat Gerrard’s Hourglass Pendant

Gerrard’s Hourglass Pendant has emerged as a notable artifact within MTG, offering an intriguing blend of tactical advantage and mana manipulation. This card allows a player to play with the top card of their library revealed, essentially giving them an extra card in hand. However, like any piece in the game, it has its weaknesses.

Countering Gerrard’s Hourglass Pendant effectively requires disruption strategies that can interfere with the revealed card advantage. Removal spells like Disenchant or artifact-specific counters like Annul can be valuable, stripping the opportunity for extra information from your opponent. Moreover, deploying discard mechanics forces your adversary to lose control over their hand and the extra card visibility granted by the pendant.

Deck manipulation also plays a significant role; using cards that shuffle the opponent’s library can nullify the pendant’s advantage. Players can employ instant-speed removal or shuffle effects in response to the pendant’s reveal trigger, ensuring the opponent never capitalizes on the extra information. Strategy and foresight can swiftly turn Gerrard’s Hourglass Pendant from a treasure to a trinket.


BurnMana Recommendations

Mastering the arts of strategy and timing in MTG is often what separates the experts from novices. Gerrard’s Hourglass Pendant is a card that challenges players to balance their resources optimally for a chance to bend the game’s tempo in their favor. With the potential for card advantage and instant-speed adaptability, it weaves complex layers of strategy into your matches. If you are interested in honing these skills and integrating the nuanced power of time manipulation into your arsenal, dive deeper with us. Join our community where we unravel the intricate dance of MTG tactics and transform your gameplay into a finely tuned chronicle of victories.


Cards like Gerrard's Hourglass Pendant

Gerrard’s Hourglass Pendant has made waves among artifacts in MTG, offering players a unique way to manipulate time counters and turns. Its nearest relative in mechanics would be the fan-favorite Magistrate’s Scepter. The Scepter relies on accumulating charge counters to grant an extra turn, much like the Hourglass requires time counters. Yet, the Scepter’s cost of removing three charge counters to take that bonus turn forms a steeper climb compared to the Hourglass Pendant’s two counters.

Perhaps more akin in flavor and function is Time Sieve, offering a different, yet similarly powerful, approach to gaining additional turns. Time Sieve demands a sacrifice of five artifacts to claim the extra turn, promoting a different deck synergy than the self-contained Gerrard’s piece. Another contender in this realm of time manipulation is Clockspinning, which gives players the ability to add or remove time counters but lacks the automatic turn-generating ability inherent to the Hourglass Pendant.

Assessing the strategic value each artifact brings to the table, Gerrard’s Hourglass Pendant fits a niche of turn advantage without excessive setup, claiming its rightful place in decks that value both subtlety and power in time manipulation.

Magistrate's Scepter - MTG Card versions
Time Sieve - MTG Card versions
Clockspinning - MTG Card versions
Magistrate's Scepter - MTG Card versions
Time Sieve - MTG Card versions
Clockspinning - MTG Card versions

Printings

The Gerrard's Hourglass Pendant Magic the Gathering card was released in 1 different sets between 2022-09-09 and 2022-09-09. Illustrated by Sam Burley.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12022-09-09Dominaria United CommanderDMC 932015NormalBlackSam Burley
22022-09-09Dominaria United CommanderDMC 172015NormalBlackSam Burley

Legalities

Magic the Gathering formats where Gerrard's Hourglass Pendant has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Gerrard's Hourglass Pendant card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2022-09-09 An “extra turn” is any turn created by a spell or ability. Notably, it doesn’t include additional turns taken in tournaments after time expires for a round.
2022-09-09 Extra turns can still be created while Gerrard’s Hourglass Pendant is on the battlefield. They’re not skipped until they would begin, so if Gerrard’s Hourglass Pendant leaves the battlefield before that happens, the extra turns will be unaffected.
2022-09-09 Permanent cards that were put into your graveyard from anywhere else, such as a card that was discarded, stay in the graveyard. Permanent cards that you gained control of and went to another player’s graveyard from the battlefield will likewise stay in the graveyard.
2022-09-09 Permanent spells that were countered earlier in the turn never entered the battlefield, so they won’t return to the battlefield because of the last ability.
2022-09-09 You choose what an Aura card put onto the battlefield this way will enchant. You can’t choose any permanent cards entering the battlefield at the same time as that Aura. If there’s nothing legal for the Aura to enchant, it stays in the graveyard.
Flash card art

Guide to Flash card ability

Explore the dynamic Flash ability in Magic: The Gathering (MTG), a feature that allows you to cast spells at lightning speed, often leaving your opponents reeling and your strategy several steps ahead. This versatile ability can turn the tide of a game, providing the element of surprise and tactical advantage. It places a premium on timing and foresight, transforming an ordinary deck into a formidable arsenal of instant threats and responses.