Foulmire Knight // Profane Insight MTG Card
Card sets | Released in 5 setsSee all |
Mana cost | |
Converted mana cost | 1 |
Rarity | Uncommon |
Type | Instant — Adventure |
Text of card
You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
Cards like Foulmire Knight // Profane Insight
Delving into the multifaceted world of Magic: The Gathering, Foulmire Knight offers a unique blend of utility. This card mirrors characteristics found in other MTG creatures, like Vampire Cutthroat, which boasts the elusive skirmish keywords of skulk and lifelink. Foulmire Knight, on the flip side, provides deathtouch, a sturdy defense against larger threats.
Another akin contender is Typhoid Rats, a one-drop creature with deathtouch, offering a strong early or late-game defensive option. What sets Foulmire Knight apart is its adventure ability “Profane Insight,” allowing for card draw while still preserving the creature for later play. This two-fold advantage is reminiscent of creatures like Nightshade Peddler, which also leverages deathtouch but partners it with soulbond to enhance an ally, without the card draw feature that elevates Foulmire Knight’s versatility.
In evaluating these cards, it’s apparent that while many offer deathtouch as a common line of defense, Foulmire Knight takes it a step further with its added card advantage, making it a resourceful choice in diverse MTG strategies.
Cards similar to Foulmire Knight // Profane Insight by color, type and mana cost
Card Pros
Card Advantage: Foulmire Knight’s Profane Insight ability allows players to draw a card while keeping the knight on the field, offering a strategic edge in maintaining hand resources.
Resource Acceleration: With its deathtouch attribute, Foulmire Knight can effectively block and trade with more powerful creatures. This can indirectly accelerate resources by keeping the board clear and pressuring opponents.
Instant Speed: The versatility of casting Profane Insight at instant speed means players can adapt to the flow of the game, using it for surprise advantage or to complement other strategies during an opponent’s turn.
Card Cons
Discard Requirement: Foulmire Knight’s adventure spell Profane Insight necessitates that you discard a card. This condition can backfire in situations where your hand’s resources are already depleted, thus shrinking your choices on the battlefield and potentially leading to a disadvantageous position.
Specific Mana Cost: This card requires a black mana to cast, positioning it within a specific mana category. Consequently, it aligns with decks heavily leaning on swamps or those with proficient mana fixing abilities. Unfortunately, this can restrict the inclusion of Foulmire Knight in a diverse range of deck builds that might not align with its color requirement.
Comparatively High Mana Cost: In terms of efficiency, its casting cost for the creature itself might not be steep, yet when you consider the combined cost to leverage both the creature and adventure components of Foulmire Knight, the overall investment can be substantial. There are alternative cards within the MTG universe that could provide greater value at a lower cost, making Foulmire Knight a potentially less appealing choice for players seeking optimal mana expenditure.
Reasons to Include Foulmire Knight in Your Collection
Versatility: Foulmire Knight offers dual functionality as both an early blocker and a source of card draw. Its Adventure ability, “Profane Insight,” allows players to cycle through their deck while the creature aspect can serve as an efficient one-drop with deathtouch.
Combo Potential: This knight synergizes well with various strategies that capitalize on its Adventure feature. It fits seamlessly into decks that utilize graveyard mechanics or need cheap creatures to sacrifice for larger gains.
Meta-Relevance: In the current meta where resource management is key, Foulmire Knight proves its worth. The adaptability to act as an early game defender or as a card draw engine during any game phase makes it a tactical choice against a wide array of opposing strategies.
How to beat
Foulmire Knight presents an intriguing dynamic in the realm of Magic: The Gathering creature cards. As a member of the adventure cards from the Throne of Eldraine expansion, it’s a versatile card—not only a creature but also a means of card draw through its adventure ability, Profane Insight. However, like all cards in MTG, it can be countered given the right strategy.
One efficient approach to mitigate Foulmire Knight’s impact is through removal spells that can target it directly regardless of its 1/1 stats. Since Foulmire Knight boosts your opponent’s card advantage when it’s cast for its adventure, it’s crucial to deal with it preemptively. Board wipes are particularly effective here, sweeping away Foulmire Knight along with any other creatures on the board. Additionally, spells that exile creatures can prevent it from returning to the battlefield from the graveyard, nullifying its recursion potential.
In essence, it’s important to recognize that while Foulmire Knight offers value, employing timely removal or exile strategies can ensure that this pesky knight’s advantage doesn’t tip the scales too much in your opponent’s favor.
BurnMana Recommendations
On the battleground of MTG, each card holds the potential to turn the tide of the game, and Foulmire Knight is no exception. With its strategic applications as a proactive defense mechanism and card draw engine, this card warrants consideration for your collection. It’s the subtle intricacies of each match that underscore the importance of having a versatile and dynamic arsenal. Whether you’re a seasoned player or just starting, we encourage you to delve deeper into the strategic depths of your deck building. Expand your horizons and discover how Foulmire Knight can enhance your gameplay. For insights on integrating this multifaceted card into your winning deck strategies, connect with us and refine your skills for your next clash on the MTG plane.
Where to buy
If you're looking to purchase Foulmire Knight // Profane Insight MTG card by a specific set like Magic Online Promos and Throne of Eldraine, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Foulmire Knight // Profane Insight and other MTG cards:
BUY NOWBurnMana is an official partner of TCGPlayer
- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Printings
The Foulmire Knight // Profane Insight Magic the Gathering card was released in 4 different sets between 2019-10-04 and 2023-04-21. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 78806 | 2015 | Adventure | Black | Rebecca On | ||
2 | 2019-10-04 | Throne of Eldraine | ELD | 286 | 2015 | Adventure | Black | Rebecca On | |
3 | 2019-10-04 | Throne of Eldraine | ELD | 90 | 2015 | Adventure | Black | Alex Brock | |
4 | The List | PLST | ELD-90 | 2015 | Adventure | Black | Alex Brock | ||
5 | 2023-04-21 | March of the Machine Commander | MOC | 249 | 2015 | Adventure | Black | Alex Brock |
Legalities
Magic the Gathering formats where Foulmire Knight // Profane Insight has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Historic | Legal |
Legacy | Legal |
Paupercommander | Restricted |
Oathbreaker | Legal |
Gladiator | Legal |
Pioneer | Legal |
Commander | Legal |
Modern | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Foulmire Knight // Profane Insight card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2019-10-04 | An adventurer card is a creature card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary. |
2019-10-04 | Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
2019-10-04 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a creature spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a creature later. |
2019-10-04 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a creature spell. |
2019-10-04 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a creature. |
2019-10-04 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
2019-10-04 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure. |
2019-10-04 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down. |
2019-10-04 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
2019-10-04 | You must still follow any timing restrictions and permissions for the creature spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty. |