Flameskull MTG Card
Card sets | Released in 6 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Mythic |
Type | Creature — Skeleton |
Abilities | Flying |
Power | 3 |
Toughness | 1 |
Text of card
Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)
Cards like Flameskull
Flameskull joins the collection of resilient creatures Magic: The Gathering players can deploy. When compared to other undying or persistent creatures, Flameskull offers a unique twist. It is akin to Reassembling Skeleton, which also returns to the battlefield, but Flameskull brings the added advantage of flying and not requiring mana to return. It rekindles itself after a brief bout in exile, coming back ready for another aerial assault.
Looking to the Phoenix tribe, like the Chandra’s Phoenix, Flameskull shares the gift of revival. Both can rise from the graveyard; however, Flameskull isn’t dependent on specific conditions involving spells directed to the opponent, thereby granting a more reliable return. Furthermore, it’s worth noting that Flameskull’s exile mechanic prevents abuse with sacrifice effects — a subtle nod to balanced gameplay. Phoenix of Ash is another relative, offering recurring potential but with the necessity of hefty mana investments for its comeback and also its ability to escape the graveyard.
In essence, Flameskull serves as a versatile piece in decks seeking resilient threats. Its auto-resurrection sets it apart within the MTG ecosystem, supporting strategies centered around longevity and pressure, with a nuance in resource management. Thus, it carves a distinct niche among its reanimating peers.
Cards similar to Flameskull by color, type and mana cost
Card Pros
Card Advantage: The Flameskull presents a persistent threat, able to return to the battlefield, guaranteeing card advantage as your opponents must deal with it multiple times.
Resource Acceleration: As a recurring creature, Flameskull can indirectly contribute to resource acceleration by demanding answers from your opponents, thereby saving resources you would otherwise spend on threats.
Instant Speed: Flameskull, while not an instant itself, synergizes well with instant speed spells thanks to its Reassembling ability, allowing you to play a more reactive and flexible game plan.
Card Cons
Discard Requirement: The initial play of Flameskull requires a player to exile a card from their hand, which reduces the available options for strategic plays later in the game.
Specific Mana Cost: Flameskull demands a precise mana cost that includes red, potentially restricting it to certain deck archetypes predominantly featuring that color.
Comparatively High Mana Cost: With a casting cost that hits the three mana mark, Flameskull may be considered steep compared to other creatures with similar abilities, impacting your mana curve and delaying other potentially crucial plays.
Reasons to Include in Your Collection
Versatility: Flameskull offers flexibility across multiple deck archetypes. As a resilient creature, it can be a recurring threat in aggressive strategies or a dependable blocker in control formats.
Combo Potential: This card’s reanimation ability pairs well with sacrifice mechanics, allowing you to exploit its rebirth for gains elsewhere. It also synergizes with cards that benefit from non-token creatures dying or casting spells from the graveyard.
Meta-Relevance: In a game environment filled with creature-based combat, Flameskull’s ability to avoid exile when destroyed and return to the battlefield makes it a tough and recurrent obstacle for opponents. It can adapt to and potentially tilt the scales in a dynamic competitive scene.
How to beat
Flameskull presents a unique challenge on the battlefield with its notable ability to resurrect after being defeated. Its resilience stems from being exiled with a resurrection counter, poised to come back after your next upkeep if you’ve cast another spell. To effectively counter this endlessly returning threat, one strategy stands out: graveyard control. Removing the Flameskull directly from the game or controlling its coming into play is key. Cards like Relic of Progenitus can excel in removing it from the exile zone, preventing its return to the battlefield.
Another viable tactic is to employ spells or abilities that specify the creature cannot be regenerated or returned to the battlefield such as Scavenging Ooze. This way, even if the Flameskull is exiled, it won’t have the chance to make a comeback – an effective permanence to your solution. Additionally, spells that force your opponent to sacrifice creatures can bypass the Flameskull’s self-recursion as it’s not being destroyed, hence not triggering its return ability. Ensuring that you have a strategy to address the Flameskull proactively can save you from an endless loop of fiery defeat.
Where to buy
If you're looking to purchase Flameskull MTG card by a specific set like Magic Online Promos and Adventures in the Forgotten Realms Promos, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Flameskull and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Flameskull Magic the Gathering card was released in 3 different sets between 2021-07-23 and 2021-07-23. Illustrated by Xavier Ribeiro.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 92724 | 2015 | Normal | Black | Xavier Ribeiro | ||
2 | 2021-07-23 | Adventures in the Forgotten Realms Promos | PAFR | 143p | 2015 | Normal | Black | Xavier Ribeiro | |
3 | 2021-07-23 | Adventures in the Forgotten Realms Promos | PAFR | 143s | 2015 | Normal | Black | Xavier Ribeiro | |
4 | 2021-07-23 | Adventures in the Forgotten Realms Promos | PAFR | 143a | 2015 | Normal | Black | Xavier Ribeiro | |
5 | 2021-07-23 | Adventures in the Forgotten Realms | AFR | 378 | 2015 | Normal | Black | Xavier Ribeiro | |
6 | 2021-07-23 | Adventures in the Forgotten Realms | AFR | 143 | 2015 | Normal | Black | Xavier Ribeiro |
Legalities
Magic the Gathering formats where Flameskull has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Commander | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Gladiator | Legal |
Pioneer | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Flameskull card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2021-07-23 | Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library. |
2021-07-23 | You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands. |