Fire // Ice MTG Card
Card sets | Released in 13 setsSee all |
Mana cost | |
Converted mana cost | 4 |
Rarity | Uncommon |
Type | Instant |
Text of card
Tap target permanent. Draw a card.
Cards like Fire // Ice
Fire // Ice is a unique and versatile card that offers both offensive and defensive capabilities for MTG players. A close comparison can be drawn with Electrolyze, which, like Fire // Ice, provides a means of dealing damage to multiple targets and also allows the player to draw a card. Despite this similarity, Electrolyze lacks the flexibility to be split into different actions or cast as just one half, which Fire // Ice excels at.
Another similar spell is Izzet Charm. This card offers versatility with its choice of three different modes. However, Izzet Charm doesn’t allow the simultaneous offensive and defensive plays that Fire // Ice can execute within a single turn. Additionally, the firm cost of two specific mana colors for Izzet Charm contrasts with Fire // Ice’s ability to be cast using varied mana sources.
Finally, when assessing the benefits and the adaptability that comes with Fire // Ice, it’s evident that the card holds a significant place in the realm of MTG as a modifiable spell capable of adjusting to various in-game circumstances.
Cards similar to Fire // Ice by color, type and mana cost
Card Pros
Card Advantage: The Fire // Ice MTG card exemplifies the concept of card advantage by offering two distinct abilities within a single card. This flexibility means you have the potential to disrupt an opponent’s strategy while simultaneously developing your own game plan.
Resource Acceleration: While Fire // Ice does not directly produce mana or Treasure tokens, its ability to deal damage to creatures or players can clear the path for your attacks, effectively speeding up the game in your favor by removing blockers or reducing your opponent’s life points more rapidly.
Instant Speed: One of the biggest advantages of Fire // Ice is its instant speed nature. This gives players the capability to react on the fly, casting Ice to tap a threat and draw a card during an opponent’s turn, or using Fire for immediate removal when timing is crucial, maintaining the element of surprise and strategic depth.
Card Cons
Discard Requirement: Playing Fire // Ice could lead to strategic setbacks, particularly because its casting may necessitate the discarding of a valuable card from your hand. This discard requirement can potentially deplete your hand, leaving you at a disadvantage against opponents who maintain card advantage.
Specific Mana Cost: The card’s specific mana cost requirement of one red and one blue can be restrictive. It binds you to a dual-color deck, often Izzet, which can be a constraint for players who prefer mono-color or who are running a different color combination. Sticking to the exact mana requirement may limit the overall flexibility in your deckbuilding.
Comparatively High Mana Cost: While the versatility of choosing between Fire and Ice provides options, the combined casting cost for both effects totals four mana. In many scenarios, this is considered high when compared to other cards that may offer similar effects for a lower investment, making it less competitive in decks that aim for high efficiency and speed.
Reasons to Include in Your Collection
Versatility: Fire // Ice is a flexible card that can seamlessly fit into various deck types. Its ability to either deal damage or tap a creature or land makes it a useful tool in both aggressive and control decks.
Combo Potential: The dual nature of this card opens up opportunities to synergize with strategies that rely on instant spells, damage effects, or tapping mechanics. It’s an enabler in decks that capitalize on casting multiple spells in a single turn.
Meta-Relevance: The ebb and flow of the MTG meta-game often rewards adaptability. Fire // Ice can answer threats or disrupt an opponent’s tempo, making it a prudent choice in a meta filled with creature-based aggro decks or decks that require specific mana availability during their turns.
How to beat
Fire // Ice is a versatile and strategic card in Magic: The Gathering, functioning as both a removal and tempo tool. Overcoming this card requires mindful play and the right deck components. Unlike spells that solely focus on damage or control, Fire // Ice poses a dual threat, capable of disrupting your field or countering your spells as you play them.
To effectively navigate this card, consider using instant-speed spells that can be played in response to Fire // Ice being cast. Counterspells particularly shine here, protecting your assets and seizing control of the game. Alternatively, strategies that capitalize on hexproof or indestructible creatures sidestep the damage and targeting capabilities of Fire // Ice. Playing high-toughness creatures also diminishes the impact of Fire’s limited damage output. Patience is crucial; play around the Ice side of the card, avoid overcommitting to the board, and choose your moments carefully to outmaneuver this classic disruption piece.
Altogether, pace your plays, lean on non-targetable or resilient creatures, and keep counterspells ready. This approach helps tip the scales in your favor against the dynamic challenge posed by Fire // Ice.
BurnMana Recommendations
Fire // Ice is a card that embodies flexibility and can pivot between offense and defense with ease, a duality that is essential in the evolving landscape of MTG. Whether you’re building a deck aimed at controlling the board or need that extra reach to finish off an opponent, incorporating Fire // Ice can offer you edge in tight situations. We encourage you to delve deeper into this card’s potential, uncover synergies, and optimize your deck to take advantage of its instant-speed capabilities and the strategic edge it provides. For insights on wielding Fire // Ice effectively in your collection, optimizing your strategies, and understanding its role in the current meta, explore further with us and ascend to new heights in your MTG journey.
Where to buy
If you're looking to purchase Fire // Ice MTG card by a specific set like Apocalypse and World Championship Decks 2001, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Fire // Ice and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
See MTG Products
Printings
The Fire // Ice Magic the Gathering card was released in 11 different sets between 2001-06-04 and 2023-01-13. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2001-06-04 | Apocalypse | APC | 128 | 1997 | Split | Black | Franz Vohwinkel | |
2 | 2001-08-08 | World Championship Decks 2001 | WC01 | ar128 | 1997 | Split | Gold | Franz Vohwinkel | |
3 | 2001-08-08 | World Championship Decks 2001 | WC01 | jt128 | 1997 | Split | Gold | Franz Vohwinkel | |
4 | Magic Online Promos | PRM | 31497 | 2003 | Split | Black | Franz Vohwinkel | ||
5 | 2002-08-14 | World Championship Decks 2002 | WC02 | shh128 | 1997 | Split | Gold | Franz Vohwinkel | |
6 | 2002-08-14 | World Championship Decks 2002 | WC02 | bk128 | 1997 | Split | Gold | Franz Vohwinkel | |
7 | 2011-06-17 | Commander 2011 | CMD | 198 | 2003 | Split | Black | Franz Vohwinkel | |
8 | 2012-09-07 | Duel Decks: Izzet vs. Golgari | DDJ | 32 | 2003 | Split | Black | Dan Scott | |
9 | 2018-12-07 | Ultimate Masters | UMA | 225 | 2015 | Split | Black | Dan Scott | |
10 | 2019-11-07 | Mystery Booster | MB1 | 1538 | 2015 | Split | Black | Dan Scott | |
11 | The List | PLST | UMA-225 | 2015 | Split | Black | Dan Scott | ||
12 | 2021-06-18 | Modern Horizons 2 | MH2 | 290 | 2015 | Split | Black | Dan Scott | |
13 | 2023-01-13 | Dominaria Remastered | DMR | 215 | 2015 | Split | Black | Franz Vohwinkel |
Legalities
Magic the Gathering formats where Fire // Ice has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Paupercommander | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Premodern | Legal |
Vintage | Legal |
Duel | Legal |
Predh | Legal |