Fealty to the Realm MTG Card
Card sets | Released in 3 setsSee all |
Mana cost | |
Converted mana cost | 5 |
Rarity | Rare |
Type | Enchantment — Aura |
Abilities | Enchant |
Text of card
Enchant creature When Fealty to the Realm enters the battlefield, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you.
Cards like Fealty to the Realm
Fealty to the Realm is a noteworthy enchantment in Magic: The Gathering, belonging to a family of cards that encourage loyalty and allegiances within the gameplay. When looking at cards with similar attributes, Oath of Lieges stands out for fostering a balance between players by allowing fetching of lands. However, Fealty to the Realm fortifies your own position without directly aiding opponents.
Another card worth comparing is Edric, Spymaster of Trest, which rewards players with card draw for attacking someone other than you. While it incentivizes attacking other players, Fealty to the Realm takes a different approach by benefiting the controller more defensively when loyalty is declared. Conversely, the Marchesa’s Decree places opponents in a dilemma, penalizing them for attacking you and aligning with Fealty to the Realm’s theme of controlling the pace of engagement.
To sum it up, Fealty to the Realm carves its unique enclave in the strategic dynamics of the game. Its potential to alter the flow of a match through its allegiance mechanic makes it a card that can consistently shape the board state in favor of its controller, distinguishing itself among cards promoting interaction and strategic depth.
Cards similar to Fealty to the Realm by color, type and mana cost
Card Pros
Card Advantage: Fealty to the Realm provides an impressive ability to grow your hand by granting additional draw capabilities. This can significantly boost your options and strategic depth during a match, keeping you steps ahead of your opponent.
Resource Acceleration: The card also shines in its potential to ramp up your resources. By offering a pathway to accelerate your resource pool, it ensures you can deploy heavier threats or have answers ready sooner than you normally would, circumventing the usual pacing of a game.
Instant Speed: Additionally, due to its instant speed nature, Fealty to the Realm offers flexibility and tactical surprise. It can be cast at the end of your opponent’s turn or in response to actions, preserving the element of unpredictability and allowing for strategic maneuvers that can disrupt the opponent’s game plan.
Card Cons
Discard Requirement: Embracing the royal decree theme, Fealty to the Realm demands a tribute in the form of discarding a card. This might tax your hand significantly, especially when you’re trying to maintain card advantage against your opponent.
Specific Mana Cost: A card like Fealty to the Realm features a mana cost that can prove restrictive, as it requires not just a significant amount of mana but also the right color combination. This can make it challenging to incorporate into decks that run more than two colors or lack mana-fixing capabilities.
Comparatively High Mana Cost: The investment needed to put Fealty to the Realm into play can be steep in fast-paced games. Comparing its mana cost with other cards that provide similar benefits, players might find themselves at a tempo disadvantage, especially in formats where efficiency and speed are crucial.
Reasons to Include Fealty to the Realm in Your Collection
Versatility: Fealty to the Realm is a boon for players seeking flexibility in deck construction. Much like a Swiss army knife for MTG enthusiasts, this card can adapt to various situations, serving as a handy tool in both defensive and aggressive strategies. Its ability to provide incremental advantages makes it a card that’s useful at any stage of the game.
Combo Potential: With Fealty to the Realm, the doors are open to a multitude of combo possibilities. Its synergy with cards that respond to loyalty counters can set off a cascade of game-changing moves. Linking it with proliferate mechanics or strategies that capitalize on manipulating counters can significantly enhance your deck’s performance.
Meta-Relevance: As the MTG environment constantly evolves, remaining competitive requires cards that can tackle a variety of threats. Fealty to the Realm carves a niche for itself in this shifting landscape, challenging opponents and reinforcing your dominion on the battlefield. By monitoring shifts in the meta, you can exploit this card’s full potential, keeping one step ahead of the competition.
How to beat
Fealty to the Realm adds a strategic layer of defense in MTG, potentially deterring opponents from attacking. It rewards the controller with the creation of a significant defender creature under specific conditions. Players facing this card must think creatively to mitigate its effects. A straightforward tactic is to remove it from play through targeted enchantment destruction spells or abilities. This requires a low-cost, effective removal such as Naturalize or Disenchant to strip the opposition’s defenses quickly.
Another angle is to attack the controller’s creature base, reducing the chance of them meeting the card’s trigger conditions. Sweeping board clears like Wrath of God or Damnation can accomplish this, resetting the player’s buildup of defenders. It’s important to conserve such resources until crucial moments to undermine the value Fealty to the Realm provides its controller.
Timing attacks and spells cleverly to avoid the trigger window or bypassing the creature generation altogether with unblockable or flying creatures, are key considerations. Adapting to the opponent’s strategies, focusing on indirect damage sources, or using control elements to neutralize threats before Fealty to the Realm becomes impactful are equally viable. Each game might demand a different approach, but with a firm strategy, players can overcome the advantage this card presents.
Where to buy
If you're looking to purchase Fealty to the Realm MTG card by a specific set like Tales of Middle-earth Commander and Tales of Middle-earth Commander, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Fealty to the Realm and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Fealty to the Realm Magic the Gathering card was released in 1 different sets between 2023-06-23 and 2023-06-23. Illustrated by Lorenzo Mastroianni.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2023-06-23 | Tales of Middle-earth Commander | LTC | 21 | 2015 | Normal | Black | Lorenzo Mastroianni | |
2 | 2023-06-23 | Tales of Middle-earth Commander | LTC | 104 | 2015 | Normal | Black | Lorenzo Mastroianni | |
3 | 2023-06-23 | Tales of Middle-earth Commander | LTC | 423 | 2015 | Normal | Black | Lorenzo Mastroianni |
Legalities
Magic the Gathering formats where Fealty to the Realm has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Rules and information
The reference guide for Magic: The Gathering Fealty to the Realm card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2023-06-16 | If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn. |
2023-06-16 | If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch. |
2023-06-16 | If the monarch leaves the game, and that player is not the owner of Fealty to the Realm, the active player or the next player in turn order becomes the monarch and thus gains control of the enchanted creature. |
2023-06-16 | If the monarch leaves the game, and that player is the owner of Fealty to the Realm, the active player or the next player in turn order becomes the monarch. That player gains control of the enchanted creature for a very brief moment. At the same time, Fealty to the Realm leaves the game, and control of the enchanted creature reverts to its owner (unless another control-changing effect applies.) |
2023-06-16 | If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card. |
2023-06-16 | In the case where Fealty to the Realm is enchanting a creature but there is no monarch, the second ability will create a control-changing effect with the timestamp mentioned above, but that effect won't do anything until a player becomes the monarch. |
2023-06-16 | The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch. |
2023-06-16 | The timestamp of Fealty to the Realm's control-changing effect is the time at which it entered the battlefield and won't change when another player becomes the monarch. This means that, if another player gains control of the creature enchanted with Fealty to the Realm, they won't lose control of it when another player becomes the monarch. When (or if) that control-changing effect ends, the enchanted creature will then be controlled by the current monarch, which might be a different player than it was when that control-changing effect began. |
2023-06-16 | There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch." |