Escape to the Wilds MTG Card


It forges a significant card advantage by exiling the top five library cards, boosting gameplay potential. This sorcery accelerates resources, allowing an additional land play, crucial for outpacing opponents. Its extended play effect mirrors instant speed, enabling strategic and flexible turn use.
Card setsReleased in 4 setsSee all
Mana cost
Converted mana cost5
RarityRare
TypeSorcery

Text of card

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn.


Cards like Escape to the Wilds

Escape to the Wilds is a standout card in MTG that invites players to explore new possibilities for card advantage and tempo. Its nearest cousin might be cards like Commune with the Gods, which also digs five cards deep into your library, albeit with a focus on creatures and enchantments. However, Escape to the Wilds provides the flexibility to play an additional land plus you get access to all the non-land cards until your next turn, vastly widening the potential plays.

Another card that echoes the concept of drawing multiple cards is See the Unwritten. Though primarily centered on putting creatures onto the battlefield, it provides the potential for a high-impact play, much like Escape to the Wilds. Both cards have the element of surprise and the potential to significantly change the game’s progression. Where they diverge is in Escape to the Wilds allowing a variety of card types to be utilized and not just creatures.

While considering the broader spectrum of card advantage spells in MTG, Escape to the Wilds emerges as a versatile option. It not only generates card advantage but also seamlessly blends into strategies that benefit from playing multiple spells in a single turn or that capitalize on land drops. This makes it a valuable asset in decks that aim to outpace and overwhelm opponents through superior resource deployment.

Commune with the Gods - MTG Card versions
See the Unwritten - MTG Card versions
Commune with the Gods - MTG Card versions
See the Unwritten - MTG Card versions

Cards similar to Escape to the Wilds by color, type and mana cost

Assault // Battery - MTG Card versions
Frenzied Tilling - MTG Card versions
Struggle // Survive - MTG Card versions
Steady Tortoise // Harried Dash - MTG Card versions
Last Night Together - MTG Card versions
Assault // Battery - MTG Card versions
Frenzied Tilling - MTG Card versions
Struggle // Survive - MTG Card versions
Steady Tortoise // Harried Dash - MTG Card versions
Last Night Together - MTG Card versions

Decks using this card

MTG decks using Escape to the Wilds. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.

#NameFormatArchetypeEvent
Niv to LightNiv to Light PioneerNiv to LightPioneer Challenge 32 2024-03-31
Amulet LotusAmulet Lotus ModernAmulet LotusModern Challenge 64 2024-04-21
5c Midrange5c Midrange Pioneer5c MidrangePioneer Challenge 64 2024-03-31
Amulet TitanAmulet Titan ModernAmulet TitanModern Preliminary 2024-03-29 (1)
Five-color MidrangeFive-color Midrange ExplorerThe Pizza Box Open: Explorer
Temur ComboTemur Combo GladiatorGladiator Proving Grounds: Week 15 2024
Abzan AggroAbzan Aggro PioneerMaze's EndReCQ - Pioneer - SCG CON Atlanta - Saturday - 1:00 pm (Bronze)
WRGWRG ModernModern League 2024-04-07
Five-color ControlFive-color Control PioneerMaze's EndSuper Pioneer - 3 Torneio da Liga de Volta Redonda
5c Elementals5c Elementals Pioneer5c ElementalsPioneer Challenge 32 2024-03-31

Card Pros

Card Advantage: Escape to the Wilds presents an opportunity to access additional cards by exiling the top five cards of your library, granting potential for a significant advantage over your opponent.

Resource Acceleration: This spell permits you to play an extra land, thereby ramping up your resources faster than usual. This can be pivotal in outpacing your opponents and establishing a dominant board presence.

Instant Speed: While not an instant itself, the fact that it allows you to play cards exiled with it until the end of your next turn provides flexibility akin to that of instant speed. You can strategize and make impactful plays on both your turn and your opponent’s, keeping your gameplay both reactive and proactive.


Card Cons

Discard Requirement: Though Escape to the Wilds does not require discarding as a cost, it does put a constraint on hand resources. Once you play the extra cards, they must be cast in the subsequent turn or they’re discarded, which could lead to a detrimental loss of potential if not managed properly.

Specific Mana Cost: With a particular need for one red and one green mana along with three of any type, this card necessitates a dual-color deck, potentially limiting its inclusion to certain playstyles focused on those colors.

Comparatively High Mana Cost: Five mana is a substantial investment, especially when you consider that some decks offer more immediate or versatile effects at a lower cost. This can hinder its effectiveness in fast-paced games where efficiency is key.


Reasons to Include Escape to the Wilds in Your Collection

Versatility: Escape to the Wilds offers a unique blend of card advantage and mana acceleration. Its ability to exile the top five cards of your library and then play an additional land this turn makes it a dynamic choice for decks that thrive on having multiple options at their disposal.

Combo Potential: This card shines in combination with strategies that utilize the exile zone. It can synergize with cards that allow you to play cards from exile or benefit from casting multiple spells in one turn, paving the way for potent interactions.

Meta-Relevance: In game environments where longer, drawn-out gameplay dominates, Escape to the Wilds can be the pivot card that propels you ahead. Its capability to set up future plays while ramping up your resources makes it a strong contender against various deck archetypes.


How to Beat Escape to the Wilds

Escape to the Wilds presents an intriguing challenge for MTG players, offering an impressive burst of card advantage. This powerful sorcery allows a player to look at the top five cards of their library, play an additional land, and cast spells from those cards for an extended time. Its strength lies in fueling a player’s board position with extended options and resources, making it a prime target to mitigate or counteract.

Handling this spell requires a proactive approach, preferably countering it before it resolves. Cards like Negate or Dovin’s Veto are efficient methods to halt Escape to the Wilds in its tracks. Should the spell resolve, preparing for card advantage swings is crucial. Graveyard interaction spells, such as scavenging with Scavenging Ooze, can disrupt the benefits by impacting the exile zone and potential card plays. Moreover, hand disruption techniques, like Thoughtseize or Duress, can preemptively remove it from an opponent’s hand, ensuring those five cards never pose a threat.

Overall, when facing Escape to the Wilds, success often comes from foresight and timely disruption. Whether it’s through permission spells, graveyard shenanigans, or hand attacks, controlling this powerful enchantment pivots on strategic preemption and reaction to maintain the upper hand in the game.


BurnMana Recommendations

Unveil the untapped potential of your deck with Escape to the Wilds. With its ability to elevate card advantage and accelerate your mana resources, this card can be a game-changer for those looking to expand their strategic horizons in MTG. Whether you’re adapting your play to outmaneuver opponents or seeking to build explosive combinations, incorporating Escape to the Wilds can be a fruitful endeavor. Dive deeper into the strategies and discover how this significant spell can galvanize your deck’s performance. Enhance your MTG experience; explore our insights and make this powerhouse card a staple in your collection.


Where to buy

If you're looking to purchase Escape to the Wilds MTG card by a specific set like Throne of Eldraine and Throne of Eldraine, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Escape to the Wilds and other MTG cards:

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Printings

The Escape to the Wilds Magic the Gathering card was released in 3 different sets between 2019-10-04 and 2024-04-19. Illustrated by Chris Ostrowski.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12019-10-04Throne of EldraineELD 3792015NormalBlackChris Ostrowski
22019-10-04Throne of EldraineELD 1892015NormalBlackChris Ostrowski
32022-06-10Commander Legends: Battle for Baldur's GateCLB 8432015NormalBlackChris Ostrowski
42024-04-19Outlaws of Thunder Junction CommanderOTC 2232015NormalBlackChris Ostrowski

Legalities

Magic the Gathering formats where Escape to the Wilds has restrictions

FormatLegality
HistoricbrawlLegal
CommanderLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
ExplorerLegal
GladiatorLegal
PioneerLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Escape to the Wilds card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2019-10-04 Casting an exiled card causes it to leave exile. You can't cast it multiple times.
2019-10-04 Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
2019-10-04 If you don't play a card exiled this way, it remains in exile.
2019-10-04 The additional land that you play doesn't have to be from among the exiled cards.