Era of Enlightenment // Hand of Enlightenment MTG Card


Era of Enlightenment // Hand of Enlightenment - Kamigawa: Neon Dynasty
Mana cost
Converted mana cost2
RarityCommon
TypeEnchantment — Saga
Abilities Scry,Transform
Released2022-02-18
Set symbol
Set nameKamigawa: Neon Dynasty
Set codeNEO
Number11
Frame2015
LayoutTransform
BorderBlack
Illustred byAmayagido

Key Takeaways

  1. ‘Era of Enlightenment’ excels in card advantage and resource acceleration during gameplay.
  2. Offers instant speed activation for strategic flexibility and surprise gains.
  3. Balanced by its specific mana cost and initial discard requirement.

Where to buy

If you're looking to purchase Era of Enlightenment // Hand of Enlightenment MTG card by a specific set like Kamigawa: Neon Dynasty, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Era of Enlightenment // Hand of Enlightenment and other MTG cards:

Continue exploring other sealed products in Amazon
See MTG Products

Text of card

(As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.


Card Pros

Card Advantage: ‘Era of Enlightenment’ offers a significant edge by allowing you to sift through your deck and retrieve key non-creature, non-land cards that can swing the match in your favor. A brilliant strategy for those looking to maintain the upper hand.

Resource Acceleration: By potentially churning out an artifact on each of your upkeeps, this card provides an ongoing source of resource acceleration, giving you the extra push you might need to outpace your opponent and deploy high-impact spells earlier than expected.

Instant Speed: Its ability to be activated at instant speed gives you flexibility and the element of surprise. Keep opponents guessing while you efficiently manage your resources, waiting for the perfect moment to gain that advantageous boost without missing a beat.


Card Cons

Discard Requirement: Era of Enlightenment demands a card to be discarded as part of its casting cost. For players, this can deplete their hand, leaving them with fewer options later in the game. It’s a trade-off that needs strategic consideration, especially in tense matches where every card counts.

Specific Mana Cost: This card comes with a specific requirement for white mana. This can be restrictive for decks that are mana-diverse or that rely on a colorless or multicolor base. In such cases, fitting Era of Enlightenment into the deck can be challenging and might necessitate adjustments to the mana base to ensure consistency.

Comparatively High Mana Cost: With its cost set at three mana, Era of Enlightenment might fall behind in the curve when compared to other enchantments or spells that offer similar benefits. The mana investment could possibly be directed towards more impactful plays or versatile cards that accelerate your game plan without the additional discard condition.


Reasons to Include in Your Collection

Versatility: Era of Enlightenment is a well-rounded card that can seamlessly integrate into numerous deck archetypes. Its ability to generate card advantage while providing an enchantment that can bolster your gameplay makes it a smart addition for players who appreciate flexibility on the battlefield.

Combo Potential: This card has the inherent potential to synergize with other game pieces, fostering intricate combo possibilities. Its benefits can cascade and amplify various strategies, particularly those that thrive on exploiting enchantment triggers or those that require a reliable setup for big plays.

Meta-Relevance: Adaptability to the current meta is key, and Era of Enlightenment stands out in environments where longer games favor incremental advantages. Its placement in your arsenal could pivot the balance of game control, making it a strategic choice in the ever-evolving scene of competitive play.


How to beat

The Era of Enlightenment card introduces a unique dynamic to Magic: The Gathering gameplay, often resulting in significant gains for the player who owns it. Playing against this card effectively demands strategic foresight and precise card choices. Instant speed removals or negation cards, like Disenchant or Negate, are proficient interruptions that can dismantle your opponent’s strategy by removing or countering this artifact straight away.

In games where Era of Enlightenment might tip the balance, it’s essential to maintain a board presence that can withstand or circumvent the advantage it provides. Aggressive decks that can accelerate the pace of the game and reduce the window for incremental gains tend to minimize the enrichment Era of Enlightenment offers. Consider direct damage spells or creatures with haste to apply pressure and overwhelm your opponent before the card’s benefits fully materialize.

Ultimately, keeping a close eye on card selection and staying ready to act with reactive plays will bolster your defense against Era of Enlightenment. Managing resources effectively to address this threat early on often determines the tides of the match, underlining the importance of adaptive strategy in the ever-evolving landscape of Magic: The Gathering.


BurnMana Recommendations

With Era of Enlightenment lighting up the world of MTG, it’s clear the strategic depth of the game continues to grow. Wielding the power of this card necessitates a nuanced understanding of its pros and cons, and how it fits within your deck strategy. If you’re pondering how to seamlessly integrate Era of Enlightenment for resource acceleration or you’re evaluating whether its discard requirement aligns with your game plan, we’ve got you covered. Dive into the finer points of optimizing your gameplay with this enchanting addition. Join the community of savvy players who gather at BurnMana to enhance their decks and conquer the battlefield.


Cards like Era of Enlightenment // Hand of Enlightenment

Era of Enlightenment stands out in the world of MTG as a unique enchantment that offers a blend of benefits. It has parallels with cards like Ethereal Absolution, which also bestows an ongoing effect on the battlefield. Era of Enlightenment gives a significant advantage by bolstering your creatures’ power, much like Ethereal Absolution does, but with the additional merit of occasional card draw which the latter does not provide.

Moving to a more nuanced comparison, Sigil of the Empty Throne conjures a 4/4 Angel whenever you cast an enchantment, aligning with Era of Enlightenment’s tendency to reward enchantment play. While both cards celebrate enchantments, Sigil of the Empty Throne leans more towards creating a formidable creature presence on the board. In contrast, Era of Enlightenment enhances existing forces and offers a card advantage over time, suiting different strategic angles within the enchantment theme.

Taking stock of the versatile nature of enchantment-related cards, Era of Enlightenment presents an attractive package to players who value gradual advantage as well as strength buffs in their deck. It does so while maintaining a significant presence every time you fulfill its conditions, making it a clever strategic choice for enchantment-focused gameplay.

Ethereal Absolution - MTG Card versions
Sigil of the Empty Throne - MTG Card versions
Ethereal Absolution - MTG Card versions
Sigil of the Empty Throne - MTG Card versions

Cards similar to Era of Enlightenment // Hand of Enlightenment by color, type and mana cost

Blessing - MTG Card versions
Circle of Protection: White - MTG Card versions
Island Sanctuary - MTG Card versions
Crusade - MTG Card versions
Circle of Protection: Blue - MTG Card versions
Circle of Protection: Artifacts - MTG Card versions
Circle of Protection: Red - MTG Card versions
Energy Storm - MTG Card versions
Circle of Protection: Black - MTG Card versions
Ward of Lights - MTG Card versions
Gossamer Chains - MTG Card versions
I'm Rubber, You're Glue - MTG Card versions
Absolute Grace - MTG Card versions
Seal of Cleansing - MTG Card versions
Absolute Law - MTG Card versions
Sacred Ground - MTG Card versions
Pacifism - MTG Card versions
Hypochondria - MTG Card versions
Soulcatchers' Aerie - MTG Card versions
Circle of Protection: Green - MTG Card versions
Blessing - MTG Card versions
Circle of Protection: White - MTG Card versions
Island Sanctuary - MTG Card versions
Crusade - MTG Card versions
Circle of Protection: Blue - MTG Card versions
Circle of Protection: Artifacts - MTG Card versions
Circle of Protection: Red - MTG Card versions
Energy Storm - MTG Card versions
Circle of Protection: Black - MTG Card versions
Ward of Lights - MTG Card versions
Gossamer Chains - MTG Card versions
I'm Rubber, You're Glue - MTG Card versions
Absolute Grace - MTG Card versions
Seal of Cleansing - MTG Card versions
Absolute Law - MTG Card versions
Sacred Ground - MTG Card versions
Pacifism - MTG Card versions
Hypochondria - MTG Card versions
Soulcatchers' Aerie - MTG Card versions
Circle of Protection: Green - MTG Card versions

Legalities

Magic the Gathering formats where Era of Enlightenment // Hand of Enlightenment has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Era of Enlightenment // Hand of Enlightenment card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2022-02-18 A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.
2022-02-18 Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
2022-02-18 Each transforming double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
2022-02-18 If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Azusa's Many Journeys, the chapter III ability will cause it to be exiled and then remain in exile.
2022-02-18 The back face of a transforming double-faced card usually has a color indicator that defines its color.
2022-02-18 The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.