Echo Chamber MTG Card


Echo Chamber offers strategic advantage by cloning key creatures, leveling the battlefield. Flexibility to activate at instant speed broadens tactical gameplay possibilities. While powerful, Echo Chamber requires careful resource management to excel.
Echo Chamber - Tempest
Mana cost
Converted mana cost4
RarityRare
TypeArtifact
Released1997-10-14
Set symbol
Set nameTempest
Set codeTMP
Number282
Frame1997
LayoutNormal
BorderBlack
Illustred byDonato Giancola

Text of card

o4, oc T: Target opponent chooses target creature he or she controls. Put a token creature into play and treat it as a copy of that creature. The token creature is unaffected by summoning sickness this turn. At end of turn, remove the token creature from the game. Play this ability as a sorcery.


Cards like Echo Chamber

Echo Chamber stands out in the field of artifact-based strategies within Magic: The Gathering. This particular card offers a unique angle on reusing or mimicking creature abilities. It can be looked upon as a distant cousin to cards like Mimic Vat, which also exiles a creature and creates a token that copies it. Echo Chamber differs by requiring a target opponent to choose the creature to be copied, bringing an interactive bluffing element to the game.

If we turn our gaze to Mirrorworks, we see another artifact creating copies, yet it is limited to when a nontoken artifact enters the battlefield under your control. Unlike Echo Chamber, Mirrorworks doesn’t invite your opponent to partake in decision-making. It provides a steady stream of copies at your discretion and proves to be less situational. Another relative in this category is Minion Reflector, which clones a creature when it enters the battlefield, but it sacrifices the token at the beginning of the next end step.

Certainly, Echo Chamber carves its niche within MTG by putting a spin on creature copy interactions. Although it might not be as straightforward as other similar artifacts, its potential for strategic advantage and mind games with opponents gives it a unique place in the game.

Mimic Vat - MTG Card versions
Mirrorworks - MTG Card versions
Minion Reflector - MTG Card versions
Mimic Vat - MTG Card versions
Mirrorworks - MTG Card versions
Minion Reflector - MTG Card versions

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Jayemdae Tome - MTG Card versions
Juggernaut - MTG Card versions
Dancing Scimitar - MTG Card versions
Grinning Totem - MTG Card versions
Phyrexian Processor - MTG Card versions
Patagia Golem - MTG Card versions
Lodestone Myr - MTG Card versions
Krark-Clan Ironworks - MTG Card versions
Ur-Golem's Eye - MTG Card versions
Jester's Cap - MTG Card versions
Bottled Cloister - MTG Card versions
Rod of Ruin - MTG Card versions
Gnarled Effigy - MTG Card versions
Scrapbasket - MTG Card versions
Magnetic Mine - MTG Card versions
Icy Manipulator - MTG Card versions
Eye of Doom - MTG Card versions
Well of Lost Dreams - MTG Card versions
Tower of Fortunes - MTG Card versions
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Card Pros

Card Advantage: When you’re deep into the game where every card counts, Echo Chamber’s ability to potentially replicate key creatures offers a strategic edge. By mirroring your opponent’s best threats, you can even up the playing field and stay one step ahead.

Resource Acceleration: Echo Chamber’s initial investment returns value over time. Deploying copies of your adversary’s creatures means you effectively increase your resources, all while putting pressure on opponents to have an answer to their own threats.

Instant Speed: The flexibility of activating Echo Chamber during either player’s turn cannot be understated. Reacting in response to opponent’s moves or preserving the element of surprise until the perfect moment could dictate the outcome of a match. The instant nature of this card provides a broadened scope for tactical gameplay.


Card Cons

Discard Requirement: Activating Echo Chamber’s ability comes at the price of discarding a card from your hand, which can deplete your resources, especially if your hand size is already struggling.

Specific Mana Cost: This artifact requires not only three colorless mana but also a blue mana to use its effect, which could be restrictive for multicolored decks that aren’t heavy on blue mana sources.

Comparatively High Mana Cost: Needing a total of four mana to activate Echo Chamber’s ability is notably steep, considering it only copies a target creature until end of turn, which may not justify the cost when compared to other creature-copying alternatives.


Reasons to Include in Your Collection

Versatility: Echo Chamber’s ability to clone creatures lends itself to a wide range of strategies and can seamlessly integrate into various deck archetypes. Its capacity to adapt to opponents’ best threats makes it a valuable asset in many game situations.

Combo Potential: With its cloning effect, Echo Chamber can create powerful synergies by duplicating creatures with strong enter-the-battlefield or leaves-the-battlefield abilities. This can lead to game-changing plays and unexpected combo finishes.

Meta-Relevance: In a constantly shifting competitive scene, adaptability is key. Echo Chamber can mirror the most impactful creatures in the meta, ensuring its relevance in various competitive environments and its worthiness as an addition to any collection.


How to beat

Echo Chamber is an intriguing artifact card that might seem difficult to counter at first glance. The card allows players to copy target creature except for its color, creating a certain degree of unpredictability on the battlefield. To effectively strategize against Echo Chamber, consider utilizing removal spells targeting artifacts to disable its cloning capability swiftly. Cards like Naturalize or Disenchant can be invaluable tools in promptly removing this threat from the field.

It is also helpful to manage the creatures you have in play. Since Echo Chamber cannot copy color, using creatures with significant color-based abilities can minimize the impact of its copies. Strategic planning and holding back certain valuable creatures from the battlefield unless necessary is advisable to reduce the options available for your opponent to copy.

Beyond pinpointing Echo Chamber itself, disrupting your opponent’s mana base can hinder their ability to pay the cost to use the card’s ability. Land destruction or counterspell tactics against mana-producing spells can stall your opponent’s strategy long enough for you to strengthen your position on the board. In summary, staying one step ahead by employing artifact removal, creature selection, or mana disruption can give you the edge needed to overcome the challenge posed by Echo Chamber.


Where to buy

If you're looking to purchase Echo Chamber MTG card by a specific set like Tempest, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Echo Chamber and other MTG cards:

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Legalities

Magic the Gathering formats where Echo Chamber has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal

Rules and information

The reference guide for Magic: The Gathering Echo Chamber card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2004-10-04 The token enters the battlefield as the creature it is copying. This triggers its own and any other appropriate enters the battlefield abilities.
2008-04-01 The effect only grants Haste until the end of the current turn. If the creature somehow manages to stick around until a later turn, it will no longer have Haste.