Dune Mover MTG Card


Dune Mover offers card advantage and strategic game swings, impacting long-term gameplay effectiveness. Instant speed play enhances tactical flexibility and can surprise opponents, reshaping battles spontaneously. While powerful, its specific mana and discard requirements need careful deck integration to excel.
Dune Mover - Phyrexia: All Will Be One
Mana cost
Converted mana cost2
RarityCommon
TypeArtifact Creature — Phyrexian Golem
Abilities Toxic
Released2023-02-03
Set symbol
Set namePhyrexia: All Will Be One
Set codeONE
Power 2
Toughness 1
Number226
Frame2015
LayoutNormal
BorderBlack
Illustred byKev Walker

Text of card

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Dune Mover enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

The shifting, unpredictable sands were deemed a disobedient affront to the Flesh Singularity.


Cards like Dune Mover

Dune Mover is an engaging new card on the battlefield. Its tactical advantage lies in manipulating lands, reminiscent of the card Terrain Generator. Yet, Dune Mover is unique in that it allows a player to put any land card from their hand onto the battlefield tapped, not just basic lands as Terrain Generator specifies. This provides a wider range of deck-building possibilities, particularly in formats where non-basic lands can tilt the balance of power.

Another card that shares a kinship with Dune Mover is Walking Atlas. While Walking Atlas permits the playing of an extra land on your turn, it doesn’t place the land onto the battlefield tapped, potentially offering a quicker pace for land deployment. Despite the similarities, Dune Mover’s ability to bypass conventional land drop limits and to play lands from the hand tapped routinely can be a substantial advantage in the right deck.

Exploring different cards within the game, Dune Mover may not have the immediate impact of Walking Atlas, but its potential for enhancing long-term strategies by efficiently deploying a variety of lands makes it an intriguing choice for deck builders and strategy enthusiasts alike.

Terrain Generator - MTG Card versions
Walking Atlas - MTG Card versions
Terrain Generator - MTG Card versions
Walking Atlas - MTG Card versions

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Chaos Orb - MTG Card versions
Winter Orb - MTG Card versions
Ankh of Mishra - MTG Card versions
Jandor's Saddlebags - MTG Card versions
Amulet of Kroog - MTG Card versions
Nacre Talisman - MTG Card versions
Howling Mine - MTG Card versions
Essence Bottle - MTG Card versions
Emerald Medallion - MTG Card versions
Scrying Glass - MTG Card versions
Cursed Totem - MTG Card versions
Mask of Intolerance - MTG Card versions
Tsabo's Web - MTG Card versions
Millikin - MTG Card versions
Swiftfoot Boots - MTG Card versions
Ark of Blight - MTG Card versions
Surestrike Trident - MTG Card versions
Demon's Horn - MTG Card versions
Angel's Feather - MTG Card versions
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Decks using this card

MTG decks using Dune Mover. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.

#NameFormatArchetypeEvent
Five-color MidrangeFive-color Midrange Free formStandard Pauper Tournament Feb 2024

Card Pros

Card Advantage: Dune Mover has the potential to swing the tide of the game by offering card advantage. This advantage can make a significant impact in the long run, particularly in formats where card economy can determine the victor.

Resource Acceleration: This card can act as an accelerator for your resources, potentially ramping up your mana capabilities and enabling you to cast more powerful spells sooner than your opponent.

Instant Speed: The ability to play Dune Mover at instant speed greatly enhances its strategic value. It allows for reactive gameplay, giving you the flexibility to wait for the most opportune moment to make a move, keeping your opponents guessing.


Card Cons

Discard Requirement: Dune Mover requires you to let go of valuable cards from your hand, a steep price that could hinder your game strategy especially when you’re already in need of options.

Specific Mana Cost: This card’s demand for a specific mana combination can be a true test of your deck’s mana base, sometimes restricting its inclusion to only a few types of decks that can handle such requirements effortlessly.

Comparatively High Mana Cost: Requiring more mana than many other options in your deck, Dune Mover could be considered costly for the benefits it provides, potentially delaying your momentum in the game when speed is of the essence.


Reasons to Include in Your Collection

Versatility: Dune Mover is a valuable asset for a variety of decks due to its ability to adjust the battlefield to your favor. Manipulating land placements can be a subtle yet powerful tool in both offense and defense.

Combo Potential: With Dune Mover, synergies abound. Its land-moving ability pairs well with landfall triggers or strategies that benefit from controlling certain types of lands. This opens opportunities for creative and potentially game-winning combinations.

Meta-Relevance: In an environment where land-based strategies are popular, having Dune Mover in your arsenal gives you an edge. It can disrupt opponents’ land synergies, making it a relevant choice for current and evolving metagames.


How to beat

Dune Mover is a unique creature card with its own set of strengths and weaknesses in the intricate world of Magic: The Gathering. Its land manipulation ability can be a formidable tool, pushing your strategic gameplay to new heights. However, knowing how to navigate around Dune Mover’s capabilities can keep you in control of the match.

Countering Dune Mover effectively involves understanding its mechanics. Being proactive with removal spells before your opponent can leverage its land-based abilities is crucial. This preemptive approach could take the form of targeted removals such as Rapid Hybridization, or broader solutions like Wrath of God that can reset the board. A pivotal moment is often the turn before Dune Mover’s controller has the mana to activate its abilities, making it critical to plan your moves accordingly.

Additionally, keeping a close eye on your land count and protecting critical lands with enchantments or abilities can mitigate the impact of Dune Mover’s potential land swaps. With a combination of strategic foresight and carefully chosen interaction spells, the challenge posed by Dune Mover can be effectively nullified, ensuring your MTG game remains strongly in your favor.


Where to buy

If you're looking to purchase Dune Mover MTG card by a specific set like Phyrexia: All Will Be One, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Dune Mover and other MTG cards:

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Legalities

Magic the Gathering formats where Dune Mover has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderLegal
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
PauperLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Dune Mover card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-02-04 A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
2023-02-04 Any other effects of that damage, such as life gain from lifelink, still apply.
2023-02-04 Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.
2023-02-04 Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
2023-02-04 If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
2023-02-04 Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
2023-02-04 Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.