Dromoka Monument MTG Card
Mana cost | |
Converted mana cost | 3 |
Rarity | Uncommon |
Type | Artifact |
Released | 2015-03-27 |
Set symbol | |
Set name | Dragons of Tarkir |
Set code | DTK |
Number | 238 |
Frame | 2015 |
Layout | Normal |
Border | Black |
Illustred by | Daniel Ljunggren |
Text of card
: Add or to your mana pool. : Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.
Dromoka rules her clan from the Great Aerie atop Arashin, the central city of the Shifting Wastes.
Cards like Dromoka Monument
Dromoka Monument brings a unique blend of mana acceleration and creature utility to Magic: The Gathering decks. As a monument, it shares similarities with other cards in its class, like the Oketra Monument. Both act as mana rocks, but Dromoka Monument stands out by offering the ability to become a flying creature. This is a key tactical advantage over Oketra’s Monument, which does not transform and instead generates tokens when casting creature spells.
Exploring further afield, we find Manalith, which also provides a mana of any color but lacks any secondary function. It’s the simplicity versus versatility trade-off. Meanwhile, the Pillar of Origins introduces a conditional mana generation, tailored for specific creature types, which could rival the versatility of Dromoka Monument in tribal decks but does not offer the same offensive capabilities.
Comparing these similar cards highlights Dromoka Monument’s dual utility in MTG. It not only ramps your mana pool but can also pivot into a dragon mid to late game, offering both strategic depth and potential board presence that other mana rocks may lack.
Cards similar to Dromoka Monument by color, type and mana cost
Card Pros
Card Advantage: In the realm of MTG, having more cards typically translates to more options and strategies at your disposal. The Dromoka Monument, while not directly resulting in card draw, ensures sustained board presence which can indirectly equate to card advantage. This is because it transforms from a mana source into a creature capable of pressuring your opponent, potentially drawing out removal spells and reducing their resources.
Resource Acceleration: As a mana rock, Dromoka Monument offers an avenue for resource acceleration. It adds to your mana pool, potentially unlocking powerful spells or creatures earlier than usual. Not only does this enhance your game tempo, but it also allows for a more efficient use of your cards and turns. This is especially beneficial in decks that seek to deploy high-cost dragons or spells that bolster your board state.
Instant Speed: Although Dromoka Monument isn’t an instant, its ability to turn into a creature does not require tapping, and hence can be activated at the end of your opponent’s turn. This gives it a pseudo-instant speed element, allowing you to keep mana open for other spells and only using the Monument to create a creature when strategically optimal, maintaining a flexible and reactive posture in the game.
Card Cons
Discard Requirement: The Dromoka Monument card doesn’t directly impose a discard requirement, but as a non-creature spell, it can potentially disadvantage you in a format where cards and tempo are crucial. Holding it in your hand while waiting to reach the ideal mana to play might force you to discard other valuable cards in certain game scenarios.
Specific Mana Cost: This artifact demands a specific mana expenditure that is split between green and white. It’s essential for players to have both types of mana sources available, which prescribes a limitation to deck construction, often necessitating a commitment to a two-color deck rather than allowing for flexibility within a wider range of deck types.
Comparatively High Mana Cost: With its mana cost sitting at three, to activate the ability to turn into a creature or to use for mana fixing, Dromoka Monument might be considered costly when compared to other mana-producing options. This is especially true early in the game when establishing your mana base rapidly can be paramount to achieving victory, thereby making it less appealing than alternatives that are available at a lower cost.
Reasons to Include Dromoka Monument in Your Collection
Versatility: Dromoka Monument serves dual purposes by providing mana fixing for Green and White decks while also transforming into a flying threat. This makes it a flexible pick for decks that require consistent mana sources but also appreciate the option to turn lands into creatures for an aerial offense when needed.
Combo Potential: As an artifact, the monument blends seamlessly into strategies that synergize with artifacts. It can be untapped for repeated mana generation or converted into a dragon creature to capitalize on effects that empower creatures and artifacts alike.
Meta-Relevance: Within environments where slower, control-based decks predominate, the monument provides a resilient mana source less susceptible to sorcery-speed removal. In addition, its transformation into a creature provides a surprise angle of attack that can catch unprepared opponents off guard, making it a savvy inclusion against decks that can’t easily handle flying threats.
How to beat
The Dromoka Monument brings a unique blend of mana acceleration and creature utility to any player’s deck in Magic: The Gathering. This can often pose a challenge to opponents. As with other monuments in the game, it serves as a dual-purpose card, providing both mana fixing for green and white decks and the ability to become a flying creature, potentially leaving adversaries in a tough situation.
To effectively counteract the advantages provided by Dromoka Monument, removal spells are a vital inclusion in your strategy. Targeted artifact removal such as Naturalize or Disenchant can handle the Monument before it becomes a threat. Playing these cards at the correct time to disrupt an opponent’s mana or to preemptively remove a potential flyer is key to diminishing the value that the Monument provides. Furthermore, pressuring your opponent and forcing them to use resources, including the Monument for mana rather than for its creature ability, can also give you an edge.
Remember, the tempo of the game can shift when Dromoka Monument becomes a creature. Planning and using your removal wisely can help ensure that the scales are tipped in your favor, keeping the Monument’s dragon spirit grounded and your victory within reach.
Where to buy
If you're looking to purchase Dromoka Monument MTG card by a specific set like Dragons of Tarkir, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Dromoka Monument and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Legalities
Magic the Gathering formats where Dromoka Monument has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Pioneer | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Dromoka Monument card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2015-02-25 | A Monument can’t attack on the turn it enters the battlefield. |
2015-02-25 | Activating the last ability of a Monument while it’s already a creature will override any effects that set its power or toughness to a specific value. Effects that modify power or toughness without directly setting them to a specific value will continue to apply. |
2015-02-25 | Each Monument is colorless, although the last ability will make each of them two colors until end of turn. |
2015-02-25 | If a Monument has any +1/+1 counters on it, those counters will remain on the permanent after it stops being a creature. Those counters will have no effect as long as the Monument isn’t a creature, but they will apply again if the Monument later becomes a creature. |