Dragonskull Summit MTG Card


Dragonskull Summit allows flexible plays by entering untapped with a Swamp or Mountain present. Accelerates mana curve by offering red and black mana, crucial for quick strategy execution. Being dual land, it’s a staple in red-black decks, vital for competitive multicolored strategies.
Card setsReleased in 21 setsSee all
RarityRare
TypeLand

Text of card

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain. : Add or to your mana pool.


Cards like Dragonskull Summit

Dragonskull Summit holds its ground as an exceptional dual land in Magic: The Gathering. Its closest kin in terms of functionality are the Glacial Fortress and Drowned Catacomb, both of which enter the battlefield untapped if you control a certain type of land. Dragonskull Summit, too, requires you to have a swamp or mountain, making it a perfect fit for Red-Black (Rakdos) decks seeking that crucial mana stability without losing speed.

Rootbound Crag and Sunpetal Grove offer similar accommodation for other color pairs but with two key differences. They cater to Green-Red and Green-White combinations respectively, and require a mountain or forest for the former, and a forest or plains for the latter. These land cards emphasize the importance of land-type synergy in deck building. Isolated Chapel is another card that shares the landing criteria, entering untapped with a swamp or plains present, thus serving the White-Black (Orzhov) alliances adeptly.

When it comes to enabling a swift and efficient mana curve, Dragonskull Summit competently secures its place. Its entry condition rarely hinders the Rakdos war machines and only further cements its integral role in multicolored deck strategies within Magic: The Gathering.

Glacial Fortress - MTG Card versions
Drowned Catacomb - MTG Card versions
Rootbound Crag - MTG Card versions
Sunpetal Grove - MTG Card versions
Isolated Chapel - MTG Card versions
Glacial Fortress - MTG Card versions
Drowned Catacomb - MTG Card versions
Rootbound Crag - MTG Card versions
Sunpetal Grove - MTG Card versions
Isolated Chapel - MTG Card versions

Cards similar to Dragonskull Summit by color, type and mana cost

Badlands - MTG Card versions
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Foreboding Ruins - MTG Card versions
Bloodfell Caves - MTG Card versions
Canyon Slough - MTG Card versions
Badlands - MTG Card versions
Sulfurous Springs - MTG Card versions
Cinder Marsh - MTG Card versions
Urborg Volcano - MTG Card versions
Temple of Malice - MTG Card versions
Rakdos Carnarium - MTG Card versions
Blightstep Pathway // Searstep Pathway - MTG Card versions
Haunted Ridge - MTG Card versions
Shadowblood Ridge - MTG Card versions
Rix Maadi, Dungeon Palace - MTG Card versions
Tresserhorn Sinks - MTG Card versions
Auntie's Hovel - MTG Card versions
Lavaclaw Reaches - MTG Card versions
Blackcleave Cliffs - MTG Card versions
Blood Crypt - MTG Card versions
Molten Slagheap - MTG Card versions
Smoldering Marsh - MTG Card versions
Foreboding Ruins - MTG Card versions
Bloodfell Caves - MTG Card versions
Canyon Slough - MTG Card versions

Decks using this card

MTG decks using Dragonskull Summit. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.

#NameFormatArchetypeEvent
Niv to LightNiv to Light PioneerNiv to LightPioneer Challenge 32 2024-04-21

Card Pros

Card Advantage: Dragonskull Summit enters untapped if you control a Swamp or Mountain, keeping your hand flexible without the setback of coming into play tapped like other dual lands.

Resource Acceleration: Offering both red and black mana, Dragonskull Summit facilitates a smooth mana curve, helping you deploy threats or answers quicker than standard lands.

Instant Speed: While the land itself does not operate at instant speed, having access to both colors of mana without delay ensures you can respond to opponents’ moves with counteractions right when you need to.


Card Cons

Discard Requirement: Dragonskull Summit necessitates holding one or more basic lands in play, which could set you back if your starting hand is lacking these essentials or if land destruction is prevalent in the game.

Specific Mana Cost: This card taps for red or black mana, which might not seamlessly fit into a deck’s mana base that requires a diverse color spectrum, thereby limiting its versatility.

Comparatively High Mana Cost: While not a mana-intensive card on its own, Dragonskull Summit can impede your early game momentum if it enters the battlefield tapped, potentially costing you tempo against faster strategies that capitalize on the early turns.


Reasons to Include Dragonskull Summit in Your Collection

Versatility: Dragonskull Summit offers a seamless fit into any deck that runs both red and black mana. Its capability to provide either color of mana ensures that it can support a wide array of strategies, ranging from aggressive starts to late-game demands.

Combo Potential: For any deck that thrives on color-specific combos or card synergies, having easy access to both red and black mana without the delay of entering the battlefield tapped (given you control a Swamp or Mountain) can be a game-changer. It aligns perfectly with decks looking to execute their strategies efficiently and without disruption.

Meta-Relevance: In an evolving metagame where multi-colored decks are common, Dragonskull Summit becomes an invaluable asset. Being part of a land cycle that supports quick, multicolored mana fixing, it is a staple for red-black decks maintaining competitiveness in diverse play environments.


How to beat Dragonskull Summit

Dragonskull Summit is a land card that offers players dual mana sources in the form of black and red mana, a crucial asset in multicolored decks within the Magic: The Gathering universe. Its ease of play hinges upon the control of either a Swamp or a Mountain, thereby allowing for seamless integration into your mana base when using a deck that thrives on these land types. This seamless integration is what makes beating a card like Dragonskull Summit challenging but not impossible.

To gain an edge against Dragonskull Summit, consider land disruption strategies. Employing cards that can remove or alter lands, such as Field of Ruin or Ghost Quarter can effectively neutralize the advantage that Dragonskull Summit provides. Additionally, running cards that hinder the opponent’s land-based strategies, like Blood Moon, can convert Dragonskull Summit and all nonbasic lands into basic Mountains, thus potentially thwarting your opponent’s color fixing and mana ramp plans.

Ultimately, outmaneuvering Dragonskull Summit requires a delicate balance of strategy and timing. By carefully monitoring your opponent’s land drops and being ready to deploy land disruption at a moment’s notice, you can minimize the benefits Dragonskull Summit brings to the table and maintain the upper hand in your duel.


Where to buy

If you're looking to purchase Dragonskull Summit MTG card by a specific set like Magic 2010 and Magic 2011, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Dragonskull Summit and other MTG cards:

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Printings

The Dragonskull Summit Magic the Gathering card was released in 14 different sets between 2009-07-17 and 2024-04-19. Illustrated by 6 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12009-07-17Magic 2010M10 2232003NormalBlackJon Foster
22010-07-16Magic 2011M11 2232003NormalBlackJon Foster
32011-07-15Magic 2012M12 2252003NormalBlackJon Foster
42012-07-13Magic 2013M13 2222003NormalBlackJon Foster
52016-11-11Commander 2016C16 2922015NormalBlackJon Foster
62017-06-16Archenemy: Nicol BolasE01 932015NormalBlackJon Foster
72017-09-29Ixalan PromosPXLN 252p2015NormalBlackAlayna Danner
82017-09-29Ixalan PromosPXLN 252s2015NormalBlackAlayna Danner
92017-09-29IxalanXLN 2522015NormalBlackAlayna Danner
102019-12-02Secret Lair DropSLD 4582015NormalBorderlessMatt Jukes
112022-09-09Dominaria United CommanderDMC 2072015NormalBlackAlayna Danner
122023-06-23Tales of Middle-earth CommanderLTC 3042015NormalBlackChris Cold
132023-10-13Doctor WhoWHO 2722015NormalBlackHenry Peters
142023-10-13Doctor WhoWHO 8632015NormalBlackHenry Peters
152023-10-13Doctor WhoWHO 4902015NormalBlackHenry Peters
162023-10-13Doctor WhoWHO 10812015NormalBlackHenry Peters
172024-03-08FalloutPIP 10212015NormalBlackLiiga Smilshkalne
182024-03-08FalloutPIP 7892015NormalBlackLiiga Smilshkalne
192024-03-08FalloutPIP 4932015NormalBlackLiiga Smilshkalne
202024-03-08FalloutPIP 2612015NormalBlackLiiga Smilshkalne
212024-04-19Outlaws of Thunder Junction CommanderOTC 2892015NormalBlackJon Foster

Legalities

Magic the Gathering formats where Dragonskull Summit has restrictions

FormatLegality
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
VintageLegal
DuelLegal
ExplorerLegal
PredhLegal
PennyLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Dragonskull Summit card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2009-10-01 As this is entering the battlefield, it checks for lands that are already on the battlefield. It won't see lands that are entering the battlefield at the same time (due to Warp World, for example).
2009-10-01 This checks for lands you control with the land type Swamp or Mountain, not for lands named Swamp or Mountain. The lands it checks for don't have to be basic lands. For example, if you control Stomping Ground (a nonbasic land with the land types Mountain and Forest), Dragonskull Summit will enter the battlefield untapped.