Stomp and Howl MTG Card


Stomp and Howl - Dissension
Mana cost
Converted mana cost3
RarityUncommon
TypeSorcery
Released2006-05-05
Set symbol
Set nameDissension
Set codeDIS
Number96
Frame2003
Layoutnormal
Borderblack
Illustred byCarl Critchlow

Key Takeaways

  1. Offers card advantage by countering multiple threats and supports player’s board position.
  2. Demands discard and specific mana, which may limit its use in varied decks.
  3. Its versatility and combo potential make it valuable against creature-reliant opponents.

Text of card

Destroy target artifact and target enchantment.

"Mizzium may be impervious to fire, but obviously certain other things can . . . modify its form." —Ivos Koba, indrik handler


Card Pros

Card Advantage: Stomp and Howl allows players to deal with multiple threats at once. By combining creature elimination with enchantment removal, it can significantly disrupt opponents’ strategies while bolstering your own board presence.

Resource Acceleration: This card’s ability can serve as an engine for resource acceleration. Clearing the way by removing pesky enchantments can free up your creatures to attack and may lead to greater mana efficiency as the game progresses, ensuring you keep the upper hand.

Instant Speed: The adaptability of Stomp and Howl at instant speed makes it a versatile tool in a player’s arsenal. It offers the flexibility to react to an opponent’s actions during their turn, affecting the game’s state substantially and often to your advantage.


Card Cons

Discard Requirement: Stomp and Howl demands that you discard another card, which could deplete your hand and put you at a strategic disadvantage, especially if you do not have a robust card draw mechanism in play.

Specific Mana Cost: This card’s casting cost requires both green and red mana. This specificity may require deck builders to work within a narrower color pair, potentially limiting its inclusion in a diverse array of deck types.

Comparatively High Mana Cost: With its mana cost on the higher side, Stomp and Howl could be seen as an investment that yields delayed returns. In fast-paced games, utilizing mana efficiently is crucial, and there are times when you might prefer to cast lower-cost spells to maintain momentum.


Reasons to Include Stomp and Howl in Your Collection

Versatility: Stomp and Howl offers flexibility for any green-based deck that values creature control. This card is equally at home clearing the board of pesky flyers as it is punching through for those last points of damage.

Combo Potential: With its dual nature, Stomp and Howl can seamlessly integrate into decks that focus on creature synergy or those looking to exploit landfall triggers, where each creature cast can set off a chain reaction of powerful effects.

Meta-Relevance: In a game state dominated by decks that rely on key creatures or enchantments, Stomp and Howl serves as a necessary check, swinging games back into balance and allowing for strategic comebacks against opposition.


How to beat

Stomp and Howl is recognized for its powerful board presence in the world of Magic: The Gathering. This formidable card can quickly tip the scales with its ability to summon creatures and control the board state. Facing such a card, the key is to mitigate its impact or preemptively handle potential threats it may bring.

Counterplay to Stomp and Howl involves strategic use of removal spells that can target multiple creatures or sweep the board. Cards like Wrath of God or Damnation erase all creatures from the battlefield, nullifying the advantage gained from Stomp and Howl’s creature-summoning ability. Efficient single-target removals like Path to Exile or Assassin’s Trophy are also valuable, taking out critical creatures before they can leverage Stomp and Howl’s benefits. Anticipating when your opponent might play this card and keeping mana open for a potential response can be a crucial tactic.

Ultimately, staying one step ahead with efficient removal, and keeping a watchful eye on the game state becomes essential. By doing so, players can successfully navigate challenges posed by Stomp and Howl, maintaining equilibrium in their game strategy.


Cards like Stomp and Howl

Stomp and Howl enters the stage of Magic: The Gathering as an impactful spell that players may compare with other notable cards in the realm of creature-based strategies. Much like the renowned card Overrun, Stomp and Howl provides a decisive boost to your creatures, enhancing their power and toughness during critical turns.

Another card that resonates with Stomp and Howl’s theme is Overwhelming Stampede. The latter’s dependence on the mightiest creature you control could either be a limitation or strength, contrasting with Stomp and Howl’s consistent effect. Meanwhile, Triumph of the Hordes offers a similar power surge but with the added lethal potential of infect, setting it apart in strategy discussions.

In assessing these comparisons, Stomp and Howl stands out for its straightforward and reliable ability to elevate your creature’s combat capabilities. It’s a solid choice for enhancing board presence and pushing through for victory in creature-heavy decks in Magic: The Gathering.

Overrun - MTG Card versions
Overwhelming Stampede - MTG Card versions
Triumph of the Hordes - MTG Card versions
Overrun - Tempest (TMP)
Overwhelming Stampede - Magic 2011 (M11)
Triumph of the Hordes - New Phyrexia (NPH)

Cards similar to Stomp and Howl by color, type and mana cost

Ice Storm - MTG Card versions
Tranquility - MTG Card versions
Seeds of Innocence - MTG Card versions
Fallow Earth - MTG Card versions
Untamed Wilds - MTG Card versions
Wing Snare - MTG Card versions
Squall - MTG Card versions
Deep Reconnaissance - MTG Card versions
Long Rest - MTG Card versions
Rosethorn Acolyte // Seasonal Ritual - MTG Card versions
Cultivate - MTG Card versions
Lovestruck Beast // Heart's Desire - MTG Card versions
Nissa's Pilgrimage - MTG Card versions
Deconstruct - MTG Card versions
Thermokarst - MTG Card versions
Gift of the Gargantuan - MTG Card versions
Trip Wire - MTG Card versions
Kodama's Reach - MTG Card versions
Alluring Scent - MTG Card versions
Lair Delve - MTG Card versions
Ice Storm - Collectors' Edition (CED)
Tranquility - 30th Anniversary Edition (30A)
Seeds of Innocence - Mirage (MIR)
Fallow Earth - Classic Sixth Edition (6ED)
Untamed Wilds - Portal (POR)
Wing Snare - Welcome Deck 2017 (W17)
Squall - Mercadian Masques (MMQ)
Deep Reconnaissance - Odyssey (ODY)
Long Rest - Magic Online Promos (PRM)
Rosethorn Acolyte // Seasonal Ritual - Magic Online Promos (PRM)
Cultivate - Doctor Who (WHO)
Lovestruck Beast // Heart's Desire - Throne of Eldraine Promos (PELD)
Nissa's Pilgrimage - Magic Origins (ORI)
Deconstruct - Mirrodin (MRD)
Thermokarst - Masters Edition II (ME2)
Gift of the Gargantuan - Shards of Alara (ALA)
Trip Wire - Masters Edition III (ME3)
Kodama's Reach - The Lost Caverns of Ixalan Commander (LCC)
Alluring Scent - Masters Edition IV (ME4)
Lair Delve - Avacyn Restored (AVR)

Where to buy

If you're looking to purchase Stomp and Howl MTG card by a specific set like Dissension, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Stomp and Howl and other MTG cards:

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Legalities

Magic the Gathering formats where Stomp and Howl has restrictions

FormatLegality
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Rules and information

The reference guide for Magic: The Gathering Stomp and Howl card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

DateText
2006-05-01 This spell can’t be cast unless there are both an artifact and an enchantment on the battlefield to target. If a permanent is both an artifact and an enchantment, it can be both targets.

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