Daredevil Dragster MTG Card
Card sets | Released in 2 setsSee all |
Mana cost | |
Converted mana cost | 3 |
Rarity | Uncommon |
Type | Artifact — Vehicle |
Abilities | Crew |
Power | 4 |
Toughness | 4 |
Text of card
At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Cards like Daredevil Dragster
Daredevil Dragster demands attention from players seeking unique vehicle dynamics in Magic: The Gathering. It sits in a particular niche alongside counterparts like Ovalchase Dragster. While both share the vehicle attribute and can offer a substantial temporary power increase, Daredevil Dragster brings a card advantage through its ability to draw cards after it gets enough speed counters. On the contrary, Ovalchase Dragster, lacking this potential, simply provides a one-off speed burst with trample.
Renegade Freighter is another comparative vehicle that bolsters its stats upon attacking. It’s cheaper to crew than Daredevil Dragster, but unlike the Dragster’s card-drawing capability, the Freighter’s strength lies in increasing its power and toughness, as well as giving a power boost to other attacking creatures. The strategic value between drawing cards and enhancing board presence varies depending on a player’s deck construction and game plan.
Each vehicle in Magic: The Gathering offers a blend of advantages and trade-offs. For players valuing card draw and engine-like attributes, Daredevil Dragster may cruise ahead of its competition, while others may prioritize immediate combat impact or lower crew costs seen in some similar cards.
Cards similar to Daredevil Dragster by color, type and mana cost
Card Pros
Card Advantage: Daredevil Dragster’s ability to allow its controller to draw two cards upon reaching its destination provides a substantial edge in hand resources. This benefits strategies prioritizing a steady stream of options and maintaining pressure on the opponent.
Resource Acceleration: Although not directly providing mana, this vehicle can quickly become a formidable power on the board thanks to its crew cost. Effective use of creatures to crew the Dragster can result in a significant uptick in board presence, often outpacing opponent’s resources and enabling a swifter path to victory.
Instant Speed: The flexibility of activating abilities like those found on Daredevil Dragster at instant speed gives players the upper hand during the heat of battle. The anticipation of when the Dragster will hit its speed counter threshold adds an element of surprise and strategic depth, as opponents must constantly calculate the risk of it achieving its full potential.
Card Cons
Discard Requirement: Daredevil Dragster necessitates discarding at the end of your turn if you’ve met its speed counter condition, which could diminish your hand and leave you at a strategic disadvantage.
Specific Mana Cost: Requiring both generic and red mana, Daredevil Dragster isn’t always an easy fit in multicolored decks that may struggle with mana flexibility.
Comparatively High Mana Cost: With a cost of three mana, including one red, this artefact card competes with other vehicles or spells that might provide immediate impact or have lower crew costs.
Reasons to Include Daredevil Dragster in Your Collection
Versatility: Daredevil Dragster adds value to any vehicle-centric or artifact-focused deck. Its ability to transform into a potent draw engine every few turns makes it a flexible addition that can adapt to various board states and strategies.
Combo Potential: When Daredevil Dragster hits its speed counters and is sacrificed, this can synergize with decks that capitalize on artifacts going to the graveyard. With the right setup, turning this quick vehicle into card draw fuels your hand and graveyard for future plays.
Meta-Relevance: In a meta where artifacts are key, Daredevil Dragster carves a niche. Efficient crewing options and the consistent card draw it offers upon reaching its destination make it a solid contender in evolving formats where artifacts and their synergies are in the spotlight.
How to beat
The Daredevil Dragster card is an intriguing vehicle in Magic: The Gathering, offering both adaptability and power boosts to your battlefield strategy. Its capability to gain considerable velocity and convert into an artifact creature can be a massive asset. However, the card comes with a distinct downfall—its inevitability to be sacrificed after achieving maximum speed counters. This presents a unique opportunity to strategically sequence your plays.
To effectively overcome Daredevil Dragster, one route is to avoid direct confrontation while it’s a creature. Instead, focus on removal spells or effects that function regardless of its vehicle status. This could include cards like Naturalize, which allows players to destroy an artifact or enchantment, mitigating the need to engage in combat altogether. Additionally, you can use instant-speed interaction when your opponent attempts to crew the Dragster, disrupting their plans before it becomes a creature threat.
Another approach is to capitalize on the card’s temporary nature. Bide your time and allow the Dragster to exhaust itself. Considering it will sacrifice after amassing the required speed counters, your patience could be rewarded by the card eliminating itself. In that sense, Daredevil Dragster requires a delicate balance to manage effectively, ensuring it speeds across the finish line before it becomes a liability to its controller. Thus, while it brings potent burst potential to the game, it can also be deftly outmaneuvered with thoughtful play and timing.
Where to buy
If you're looking to purchase Daredevil Dragster MTG card by a specific set like Aether Revolt and Kaladesh Remastered, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Daredevil Dragster and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
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Printings
The Daredevil Dragster Magic the Gathering card was released in 2 different sets between 2017-01-20 and 2020-11-12. Illustrated by Titus Lunter.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2017-01-20 | Aether Revolt | AER | 149 | 2015 | Normal | Black | Titus Lunter | |
2 | 2020-11-12 | Kaladesh Remastered | KLR | 231 | 2015 | Normal | Black | Titus Lunter |
Legalities
Magic the Gathering formats where Daredevil Dragster has restrictions
Format | Legality |
---|---|
Historicbrawl | Legal |
Commander | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Explorer | Legal |
Gladiator | Legal |
Pioneer | Legal |
Timeless | Legal |
Rules and information
The reference guide for Magic: The Gathering Daredevil Dragster card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2017-02-09 | If Daredevil Dragster doesn’t survive the combat damage step, its ability won’t trigger. |
2017-02-09 | If Daredevil Dragster has one velocity counter on it and leaves the battlefield while its triggered ability is on the stack, it won’t get a second velocity counter and you won’t draw cards. |
2017-02-09 | If Daredevil Dragster somehow has two velocity counters on it and leaves the battlefield while its triggered ability is on the stack, you’ll draw two cards even though you can’t sacrifice it. |
2017-02-09 | If a second velocity counter is put on Daredevil Dragster by something other than the resolution of its triggered ability, you won’t sacrifice it yet. |
2017-09-29 | Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control. |
2017-09-29 | Creatures that crew a Vehicle aren’t attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don’t affect the creatures that crewed it. |
2017-09-29 | Each Vehicle is printed with a power and toughness, but it’s not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness. |
2017-09-29 | For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature. |
2017-09-29 | If a permanent becomes a copy of a Vehicle, the copy won’t be a creature, even if the Vehicle it’s copying has become an artifact creature. |
2017-09-29 | If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle’s printed power and toughness. |
2017-09-29 | Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can’t attack unless you’ve controlled it continuously since your turn began, it can block if it’s untapped, it can be tapped to pay a Vehicle’s crew cost, and so on. |
2017-09-29 | Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature. |
2017-09-29 | Vehicle is an artifact type, not a creature type. A Vehicle that’s crewed won’t normally have any creature type. |
2017-09-29 | When a Vehicle becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger. |
2017-09-29 | You may activate a crew ability of a Vehicle even if it’s already an artifact creature. Doing so has no effect on the Vehicle. It doesn’t change its power and toughness. |
2017-09-29 | You may tap more creatures than necessary to activate a crew ability. |