Crown of Doom MTG Card


Enhances creatures’ power, creating an aggressive, resource-taxing game pace for opponents. Limited versatility and lack of immediate board impact may affect its inclusion in some decks. A staple for multiplayer and commander decks that focus on combative and political gameplay.
Crown of Doom - Commander 2014
Mana cost
Converted mana cost3
RarityRare
TypeArtifact
Released2014-11-07
Set symbol
Set nameCommander 2014
Set codeC14
Number55
Frame2015
LayoutNormal
BorderBlack
Illustred byJasper Sandner

Text of card

Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. : Target player other than Crown of Doom's owner gains control of it. Activate this ability only during your turn.

Every head it rests upon winds up severed.


Cards like Crown of Doom

Crown of Doom is an intriguing artifact in the pantheon of magic items within Magic: The Gathering. It harkens to comparable cards like Assault Suit, which allows creatures to swing without worry of being destroyed in combat. However, Crown of Doom has its own unique twist as it forsakes control, passing itself between opponents while boosting attacking creatures against its previous owner.

Looking at other artifacts, Coercive Portal offers a hint of tactical similarity, allowing collective decision-making that can result in a massive board wipe or persistent card draw. Unlike Crown of Doom, which subtly influences battle decisions without a catastrophic reset. Then, there’s Coveted Jewel, which captures the spirit of shifting control between players and also ramps up mana production and card draw, a different approach to Crown of Doom’s aggressive stance on promoting conflict.

To round out the comparison, Crown of Doom stands as a specialized tool for commanders who thrive on chaotic gameplay and political intrigue, setting it apart in terms of its tactical application in multiplayer scenarios.

Assault Suit - MTG Card versions
Coercive Portal - MTG Card versions
Coveted Jewel - MTG Card versions
Assault Suit - MTG Card versions
Coercive Portal - MTG Card versions
Coveted Jewel - MTG Card versions

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Celestial Prism - MTG Card versions
Sunglasses of Urza - MTG Card versions
Ebony Horse - MTG Card versions
Runed Arch - MTG Card versions
Arena of the Ancients - MTG Card versions
Bösium Strip - MTG Card versions
Clay Pigeon - MTG Card versions
Ashnod's Altar - MTG Card versions
Jalum Tome - MTG Card versions
Static Orb - MTG Card versions
Patchwork Gnomes - MTG Card versions
The Stasis Coffin - MTG Card versions
Captain's Hook - MTG Card versions
Wall of Spears - MTG Card versions
Spellweaver Helix - MTG Card versions
Scale of Chiss-Goria - MTG Card versions
Lightning Coils - MTG Card versions
Vedalken Shackles - MTG Card versions
Oblivion Stone - MTG Card versions
Gem of Becoming - MTG Card versions

Card Pros

Card Advantage: The Crown of Doom may not directly let players draw cards, but it can indirectly lead to card advantage by making one’s creatures more formidable, pressuring opponents to use resources to deal with the enhanced threats or the artifact itself.

Resource Acceleration: This powerful artifact doesn’t generate traditional mana ramp, but it does allow a player to deploy a more aggressive strategy, quickly escalating the pace of the game and potentially overloading opponents’ resources.

Instant Speed: While Crown of Doom operates at sorcery speed, its ability can be activated at instant speed. This enables players to disrupt opponents’ calculations mid-combat or at the end of their turn, creating unexpected shifts in board state and battle dynamics.


Card Cons

Specific Mana Cost: Crown of Doom demands a precise blend of mana to cast, which may not align with every deck strategy, reducing its versatility.

Comparatively High Mana Cost: While Crown of Doom offers an interesting group slug incentive, its three mana investment is steep for an artifact that provides no immediate board presence or card advantage.

Discard Requirement: This card is devoid of a discard mechanic, yet its ability to shift control by opponent’s choice can equate to a strategic disadvantage, relinquishing your power over an important game piece.


Reasons to Include in Your Collection

Versatility: The Crown of Doom is a unique artifact that provides a substantial boost to your creatures’ attack power. Its ability to be given to an opponent adds a layer of strategy, making it a flexible addition to multiplayer-focused decks.

Combo Potential: By increasing attack damage across the board, the Crown of Doom can work in synergy with strategies designed to capitalize on combat damage or to incentivize opponents to attack each other in group play settings.

Meta-Relevance: In an environment where games can hinge on the dynamics of creature-based combat, the Crown of Doom can tip the scales in your favor, providing a tactical advantage particularly in games with multiple players.


How to beat

Crown of Doom is a unique artifact in MTG, presenting a challenge with its ability to bolster your opponents’ creatures. Players encountering this artifact often find themselves facing a rapidly enhancing threat each turn. Overcoming Crown of Doom requires a strategy that minimizes the buffs it provides opponents.

Artifact removal spells are crucial, such as Disenchant or Krosan Grip, these allow you to directly target and dismantle the problematic artifact. Countermeasures such as Negate can preemptively neutralize Crown of Doom when it’s being cast, preventing it from ever taking effect. Additionally, cards capable of handling multiple creatures, like Wrath of God or Blasphemous Act, can manage the increased power levels on your opponent’s side of the board without having to target the artifact directly.

Ultimately, recognizing the Crown’s influence on board state and prioritizing its removal or mitigation allows you to regain control of the game. Assessing when to deploy your removal spells, and doing so cost-effectively, will often determine the match’s outcome.


Where to buy

If you're looking to purchase Crown of Doom MTG card by a specific set like Commander 2014, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Crown of Doom and other MTG cards:

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Legalities

Magic the Gathering formats where Crown of Doom has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
VintageLegal
DuelLegal

Rules and information

The reference guide for Magic: The Gathering Crown of Doom card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2014-11-07 You are Crown of Doom’s owner if it started the game in your deck. Therefore, once you hand off the Crown, your opponents cannot give it back to you by activating its ability (although other effects, such as the one Zedruu the Greathearted’s ability creates, may do this).