Assault Suit MTG Card
Card sets | Released in 6 setsSee all |
Mana cost | |
Converted mana cost | 4 |
Rarity | Uncommon |
Type | Artifact — Equipment |
Abilities | Equip |
Text of card
Equipped creature gets +2/+2, has haste, can't attack you or a planeswalker you control, and can't be sacrificed. At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it. Equip
Cards like Assault Suit
In examining the utility of Assault Suit within the realms of Magic: The Gathering, it’s important to look at comparable equipment cards that augment creature capabilities. Assault Suit offers a unique combination of abilities, not only increasing a creature’s power but also granting it protection from being sacrificed and allowing it to pass between players during their turns. Loxodon Warhammer stands as a similar card that also boosts a creature’s power and provides lifelink, but lacks Assault Suit’s distinctive sharing feature.
Another related piece of equipment is Helm of the Host. While this artifact does not protect the creature from sacrifices or forcibly share it with opponents, it does create a copy of the equipped creature, which adds a different strategic layer to the board. Sword of the Animist is yet another equipment that could be seen in a similar light, providing a ramping advantage by fetching lands from the deck whenever the equipped creature attacks, which complements Assault Suit’s aim to keep creatures constantly in battle.
Each of these cards tailors to a different game plan, yet comparisons show that Assault Suit holds a special position in player strategies that revolve around maintaining board presence and interactive gameplay, setting it apart from other equipment in Magic: The Gathering.
Cards similar to Assault Suit by color, type and mana cost
Card Pros
Card Advantage: Assault Suit enables a unique form of card advantage by granting each player, during their turn, control of the equipped creature. This means potentially more attacks and pressure on your opponents without committing more cards from your hand.
Resource Acceleration: While not a direct source of mana, Assault Suit can significantly alter board dynamics by letting a creature swing each turn without the risk of summoning sickness. This ongoing threat can accelerate game tempo in your favor, as opponents must continually deal with an unrelenting attacker.
Instant Speed: Though Assault Suit itself doesn’t operate at instant speed, its inherent ability to grant haste empowers any creature it equips to be a threat at a moment’s notice. This can be nearly as impactful as instant-speed interactions by forcing opponents to always account for the potential immediate combat damage.
Card Cons
Discard Requirement: Assault Suit does not have a discard requirement itself, but it can put you at a potential disadvantage if its equipped creature is forced to be discarded by opponents.
Specific Mana Cost: While the equip cost is generic, the casting cost requires a mix of generic and colored mana, which can sometimes be restrictive when you are aiming for an efficient mana curve in your deck.
Comparatively High Mana Cost: With a casting cost of four mana, and an additional two to equip, Assault Suit can be considered costly, especially when you’re trying to establish board presence or maintain tempo in the earlier stages of the game.
Reasons to Include Assault Suit in Your Collection
Versatility: Assault Suit offers a unique angle of play across various deck archetypes by allowing your creatures to dodge sorcery-speed removal and granting them added abilities. It’s a good fit for Commander decks that aim to keep their key creatures on the board.
Combo Potential: In addition, this equipment enables interesting interactions with certain commanders or creatures that have tap or combat-based abilities, by providing you with the opportunity to see those abilities in action every turn, not just your own.
Meta-Relevance: As it passes your creature around the table and protects it from being sacrificed, Assault Suit counters popular sacrifice strategies that are prevalent in many metagames, making it an underappreciated but strategic inclusion in your arsenal.
How to beat
The Assault Suit is a unique equipment card in Magic: The Gathering, creating challenging scenarios by granting the equipped creature a slew of abilities including immunity to being sacrificed and the ability to pass between players during combat. However, there are strategies to handle this card effectively. Artifact removal spells are a direct way to deal with Assault Suit – think along the lines of cards like Disenchant or Naturalize that specifically target and destroy artifacts. Control decks that focus on countering key spells can also intercept the initial casting of the Assault Suit, ensuring it never hits the battlefield.
Another avenue is to apply indirect pressure. If you can limit your opponent’s creature count, the power of Assault Suit lessens. Board clears such as Wrath of God or Damnation can sweep away potential hosts for the equipment, undermining your opponent’s strategy. Moreover, cards like Pithing Needle can be used to nullify the abilities of the Assault Suit, stripping away its protective features and rendering the equipped creature vulnerable once again.
Ultimately, the effectiveness of Assault Suit hinges on the creatures it endows and the player’s ability to maintain a presence on the battlefield. By disrupting these aspects through targeted removal, counterspells, or board control tactics, one can mitigate the impact of Assault Suit and maintain the upper hand in the game.
BurnMana Recommendations
Assault Suit stands out as a multifaceted piece within MTG gameplay, offering both opportunities and challenges. When considering its integration into your deck, think about its capability to enhance creature survivability and create unexpected dynamics at the table. Whether you are facing down opponents in Commander or layering your strategy in other formats, this card encourages innovative playstyles. If you’re ready to advance your deck building and strategic planning, embracing the complexities of cards like Assault Suit is a significant step. Dive deeper with us and refine your MTG skillset as you incorporate these dynamic elements into your collection.
Where to buy
If you're looking to purchase Assault Suit MTG card by a specific set like Commander 2014 and Commander 2016, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Assault Suit and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Assault Suit Magic the Gathering card was released in 5 different sets between 2014-11-07 and 2023-08-04. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | 2014-11-07 | Commander 2014 | C14 | 53 | 2015 | Normal | Black | James Paick | |
2 | 2016-11-11 | Commander 2016 | C16 | 242 | 2015 | Normal | Black | James Paick | |
3 | 2017-06-09 | Commander Anthology | CMA | 208 | 2015 | Normal | Black | James Paick | |
4 | 2022-10-07 | Warhammer 40,000 Commander | 40K | 230★ | 2015 | Normal | Black | Games Workshop | |
5 | 2022-10-07 | Warhammer 40,000 Commander | 40K | 230 | 2015 | Normal | Black | Games Workshop | |
6 | 2023-08-04 | Commander Masters | CMM | 369 | 2015 | Normal | Black | James Paick |
Legalities
Magic the Gathering formats where Assault Suit has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Rules and information
The reference guide for Magic: The Gathering Assault Suit card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2014-11-07 | If an effect instructs you to sacrifice a creature, and you control any creatures other than the creature equipped with Assault Suit, you must sacrifice one of them. You can't try to sacrifice the equipped creature, fail, and therefore ignore the effect. |
2014-11-07 | The equipped creature can't be sacrificed for any reason. If an effect instructs you to sacrifice it, you can't and it remains on the battlefield. You also can't sacrifice it to pay a cost that requires you to sacrifice a creature. |