Cacophony Scamp MTG Card


Cacophony Scamp - Phyrexia: All Will Be One
Mana cost
Converted mana cost1
RarityUncommon
TypeCreature — Phyrexian Goblin Warrior
Abilities Proliferate
Released2023-02-03
Set symbol
Set namePhyrexia: All Will Be One
Set codeONE
Power 1
Toughness 1
Number124
Frame2015
LayoutNormal
BorderBlack
Illustred bySvetlin Velinov

Key Takeaways

  1. Cacophony Scamp can yield card advantage by revealing more cards during play.
  2. Instant speed casting makes the Scamp versatile, yet specific mana needs may limit deck compatibility.
  3. Deck synergy and meta-relevance enhance Scamp’s value, but high mana cost could deter use.

Decks using this card

MTG decks using Cacophony Scamp. Dig deeper into the strategy of decks, sideboard cards, list ideas and export to play in ARENA or MOL.

#NameFormatArchetypeEvent
Gruul AggroGruul Aggro StandardGruul AggroHBMO24 - Common Ground Games Standard RCQ
Mono-Red AggroMono-Red Aggro StandardMono-Red AggroThe Pizza Box Open: Standard
Hammer TimeHammer Time PioneerBoros Hammer TimeReCQ - Pioneer - SCG CON Atlanta - Saturday - 1:00 pm (Bronze)
Five-color AggroFive-color Aggro Modern$10K RCQ - Modern - SCG CON Atlanta - Saturday - 9:00 am (Gold)
Mono-Red GoblinsMono-Red Goblins PioneerMono-Red GoblinsPioneer League 2024-04-12
Boros AggroBoros Aggro StandardBoros AggroStandard Challenge 32 2024-03-23

Where to buy

If you're looking to purchase Cacophony Scamp MTG card by a specific set like Phyrexia: All Will Be One, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Cacophony Scamp and other MTG cards:

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Text of card

Whenever Cacophony Scamp deals combat damage to a player, you may sacrifice it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) When Cacophony Scamp dies, it deals damage equal to its power to any target.


Card Pros

Card Advantage: Cacophony Scamp might seem like a modest creature at first glance, but it holds potential for drawing extra cards. Whenever you cast a noncreature spell, there’s a chance to uncover another card from your deck, giving you more fuel to sustain your momentum in the contest.

Resource Acceleration: Though not directly generating mana, the Scamp’s trigger can potentially reveal additional spells that could lead to indirect mana benefits. Unearthing an artifact with mana abilities or spells that fetch lands can enhance your resource pool subtly but effectively.

Instant Speed: The agility of playing at instant speed cannot be underestimated. Cacophony Scamp can be cast at the end of your opponent’s turn, saving your mana for reactionary plays. Moreover, synergizing with instant spells amplifies the likelihood of drawing into new options precisely when you need them.


Card Cons

Discard Requirement: Cacophony Scamp can put a strain on your hand by asking you to discard, potentially causing you to lose valuable cards when you would rather be building up your resources.

Specific Mana Cost: This creature demands a particular combination of mana to cast, including both red and blue, which may not seamlessly fit into all deck architectures, especially those that aren’t focused on an Izzet (red/blue) strategy.

Comparatively High Mana Cost: For a card that could be pivotal in specific strategies, Cacophony Scamp comes with a hefty mana cost that might be seen as too steep, particularly when compared to other creatures in its class that might offer better stats or effects for the same, or lesser, investment.


Reasons to Include in Your Collection

Versatility: Cacophony Scamp offers flexibility for players looking to enhance various strategies. Its low casting cost makes it a viable option for early game plays, allowing players to experiment with multiple deck types and strategies.

Combo Potential: This card harbors intrinsic synergy with decks that play with graveyard mechanics or spells that capitalize on creatures entering or leaving the battlefield. Its creature type could also unlock additional synergies within tribal-themed decks.

Meta-Relevance: The power of Cacophony Scamp can shift with the meta, proving itself in environments where disrupting opponent’s plays is crucial. Its unique abilities could provide an edge against decks that rely heavily on hand resources or graveyard interactions.


How to beat

Cacophony Scamp may not appear intimidating at first glance, but this fiendish creature can cause quite the disruption if underestimated. The card’s strength lies in its ability to get an opponent to play into your hand, discarding valuable resources that could tip the scales in a match. To effectively outmaneuver its tactics, it’s essential to tailor your strategy around retention and quick removal.

One approach is leveraging instant-speed removal spells that can address the Scamp before its ability triggers. By keeping mana open and waiting for the opportune moment, you can prevent your opponent from gaining that edge. Counterspells also serve as a formidable line of defense, nipping the threat in the bud as it attempts to resolve. Furthermore, playing cards that benefit from being discarded or utilizing graveyard synergies could work to your advantage, turning the potential downside into a strategic boon.

Understanding the tempo of your deck and pacing your plays carefully can effectively diminish the impact of Cacophony Scamp, maintaining control over the match and steering it towards your victory. Every card has its counter, and with the right moves, the Scamp’s cacophony will fall on deaf ears.


Cards like Cacophony Scamp

Cacophony Scamp enters the bustling scene of red creature cards in Magic: The Gathering with its own unique flair. A notable comparison can be made to Goblin Arsonist, which shares the red creature trait and also has a death-triggered ability, dealing damage to any target. However, Cacophony Scamp’s requires the creature to be blocked, which then triggers its ability, potentially discarding a significant card from the opponent’s hand.

Another card worthy of juxtaposition is the Cinder Pyromancer. While the Pyromancer pings opponents upon casting red spells, Cacophony Scamp requires physical engagement on the battlefield to unleash its hand-disrupting effect. The strategic component of forcing an advantageous block highlights its tactical edge in matches.

Comparative assessment of Cacophony Scamp and its counterparts shows that while it doesn’t assure direct damage like Goblin Arsonist or consistent ping like Cinder Pyromancer, it does offer a psychological advantage and potential hand disruption, adding a layer of depth to red aggro decks needing that edge.

Goblin Arsonist - MTG Card versions
Cinder Pyromancer - MTG Card versions
Goblin Arsonist - MTG Card versions
Cinder Pyromancer - MTG Card versions

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Goblin Balloon Brigade - MTG Card versions
Mons's Goblin Raiders - MTG Card versions
Hurr Jackal - MTG Card versions
Goblin Digging Team - MTG Card versions
Mountain Goat - MTG Card versions
Primordial Ooze - MTG Card versions
Goblin Artisans - MTG Card versions
Gorilla Shaman - MTG Card versions
Goblin Swine-Rider - MTG Card versions
Orcish Conscripts - MTG Card versions
Roc Hatchling - MTG Card versions
Jackal Pup - MTG Card versions
Mogg Fanatic - MTG Card versions
Flailing Soldier - MTG Card versions
Branded Brawlers - MTG Card versions
Kird Ape - MTG Card versions
Scarred Puma - MTG Card versions
Grim Lavamancer - MTG Card versions
Enslaved Dwarf - MTG Card versions
Kessig Wolfrider - MTG Card versions

Legalities

Magic the Gathering formats where Cacophony Scamp has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
PaupercommanderRestricted
OathbreakerLegal
GladiatorLegal
AlchemyLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Cacophony Scamp card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2023-02-04 An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
2023-02-04 If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
2023-02-04 If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
2023-02-04 Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
2023-02-04 To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
2023-02-04 You choose whether to sacrifice Cacophony Scamp as its first ability resolves. No player may respond between the time you sacrifice it and the time you proliferate.
2023-02-04 You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.