Arlinn, the Pack's Hope // Arlinn, the Moon's Fury MTG Card


Card setsReleased in 7 setsSee all
Converted mana cost4
RarityMythic
TypeLegendary Planeswalker — Arlinn
Abilities Nightbound
Loyalty 4

Text of card

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
+2: Add .
0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.


Text of card Arlinn, the Pack's Hope // Arlinn, the Moon's Fury

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
+2: Add .
0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.

Where to buy

If you're looking to purchase Arlinn, the Pack's Hope // Arlinn, the Moon's Fury MTG card by a specific set like Magic Online Promos and Innistrad: Midnight Hunt, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

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Printings

The Arlinn, the Pack's Hope // Arlinn, the Moon's Fury Magic the Gathering card was released in 5 different sets between 2021-09-24 and 2023-05-08. Illustrated by 3 different artists.

#ReleasedNameCodeSymbolNumberFrameLayoutBorderArtist
12002-06-24Magic Online PromosPRM 940602015TransformBlackEric Deschamps
22021-09-24Innistrad: Midnight HuntMID 2792015TransformBorderlessEric Deschamps
32021-09-24Innistrad: Midnight HuntMID 3072015TransformBlackEmma Rios
42021-09-24Innistrad: Midnight Hunt PromosPMID 211s2015TransformBlackAnna Steinbauer
52021-09-24Innistrad: Midnight HuntMID 2112015TransformBlackAnna Steinbauer
62022-01-28Innistrad: Double FeatureDBL 2112015TransformBlackAnna Steinbauer
72023-05-08From Cute to BrutePCTB 372015TransformBlackAnna Steinbauer

Legalities

Magic the Gathering formats where Arlinn, the Pack's Hope // Arlinn, the Moon's Fury has restrictions

FormatLegality
StandardLegal
HistoricbrawlLegal
HistoricLegal
LegacyLegal
OathbreakerLegal
GladiatorLegal
PioneerLegal
CommanderLegal
ModernLegal
FutureLegal
VintageLegal
DuelLegal
ExplorerLegal
BrawlLegal
TimelessLegal

Rules and information

The reference guide for Magic: The Gathering Arlinn, the Pack's Hope // Arlinn, the Moon's Fury card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.

Date Text
2021-09-24 After Arlinn, the Moon Fury's second loyalty ability resolves, she is a Werewolf creature and not a planeswalker, so she doesn't lose loyalty counters when she's dealt damage.
2021-09-24 Arlinn, the Moon's Fury's first loyalty ability is not a mana ability. It uses the stack and may be responded to.
2021-09-24 Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24 Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24 Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24 For more information about Day and Night and the Daybound and Nightbound abilities, please see the Innistrad: Midnight Hunt Mechanics atricle (https://magic.wizards.com/en/articles/archive/feature/innistrad-midnight-hunt-mechanics-2021-09-02).
2021-09-24 If Arlinn, the Moon Fury's second loyalty ability is making her a Werewolf creature and it somehow becomes day, Arlinn will transform, but the effect making her a Werewolf creature will continue to apply for the rest of the turn.
2021-09-24 If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24 If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24 If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24 If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24 If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24 Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.