Angel of Deliverance MTG Card
Card sets | Released in 4 setsSee all |
Mana cost | |
Converted mana cost | 8 |
Rarity | Rare |
Type | Creature — Angel |
Abilities | Delirium,Flying |
Power | 6 |
Toughness | 6 |
Text of card
Flying Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.
Cards like Angel of Deliverance
In the realm of versatility and board impact within Magic: The Gathering, Angel of Deliverance holds a prestigious position. It bears a resemblance to grand creatures like Sunblast Angel, which also offers a formidable flying threat and a game-changing ability. Yet, Angel of Deliverance distinguishes itself with its potent clause that exiles opponent’s creatures, provided you have delirium — the requirement of four or more card types in your graveyard. The Sunblast Angel lacks this delirium contingent but compensates with an immediate board sweep upon entering the battlefield.
Another celestial counterpart worth mentioning is Herald of War. While it comes with a lower casting cost and the ability to reduce the cost of your angelic and human spells, it doesn’t exhibit the same capacity to directly remove threats from the board as the Angel of Deliverance does. In addition, the Angel of Deliverance tips the scale with its massive 6/6 body, overshadowing the Herald’s 3/3 stats, making it a formidable presence in the sky.
These comparisons showcase Angel of Deliverance as a unique option for players seeking a card that sits at the intersection of defensive might and strategic exile-based removal, positioning it as a noteworthy choice for angel-themed decks in Magic: The Gathering.
Cards similar to Angel of Deliverance by color, type and mana cost
Card Pros
Card Advantage: Boasting a formidable ability that lets you exile an opponent’s creature every time you pump out a Clue or Treasure token, Angel of Deliverance ensures you stay ahead of the game. This can swiftly swing the balance of creatures in your favor, thereby creating both a presence on the board and an advantage in your hand.
Resource Acceleration: While Angel of Deliverance itself doesn’t directly provide resource acceleration, it can be a key piece in decks that do. Decks that are proficient in generating Clue, Treasure, or other artifact tokens for example, can leverage Angel of Deliverance’s ability more frequently, effectively turning common tokens into potential removal every turn.
Instant Speed: While Angel of Deliverance is cast at sorcery speed, its ability to exile creatures can disrupt your opponent’s board at any phase – including their turn. The utility of exiling at instant speed should not be underestimated as it can be a crucial play, removing blockers or attackers in the midst of combat, which could be decisive for the game’s outcome.
Card Cons
Discard Requirement: Angel of Deliverance requires a hefty amount of cards in hand to activate its key ability. This is because you need to leverage the card’s potential by discarding another to exile a target creature, which is not always optimal if you’re running low on crucial cards.
Specific Mana Cost: This Angel comes with a restrictive mana cost that is heavily slanted towards white mana. To summon it to the battlefield, you’ll need to dedicate two slots in your mana pool specifically to white. This can be limiting, especially in multi-color decks that value mana flexibility.
Comparatively High Mana Cost: Efficiency is key in the fast-paced world of MTG, where managing resources can make or break a game. Angel of Deliverance sits at the higher end of the mana spectrum, demanding a total of eight mana to play. With other creatures and spells in the same vein, offering potentially greater impact for less, its cost becomes a significant hurdle in competitive play.
Reasons to Include Angel of Deliverance in Your Collection
Versatility: Angel of Deliverance is a flexible addition to many deck types. Its flying and high toughness make it a formidable blocker in the air, while its ability to exile an opponent’s creature when you investigate aids in controlling the battlefield.
Combo Potential: It works well in decks that exploit the clue tokens for draw mechanics or those that capitalize on triggered abilities from exiling cards. Angel of Deliverance can be a linchpin in strategies that aim to outvalue opponents through superior board control.
Meta-Relevance: In metas where games go longer and controlling the field is paramount, Angel of Deliverance shines. Its sheer presence can turn the tide of a game, especially in formats where dealing with large flyers is challenging.
How to beat
The Angel of Deliverance card is a formidable force in Magic: The Gathering, bringing both a strong aerial presence and a powerful ability to exile opposing creatures. Standing tall with its 6/6 stats, this card can be a roadblock for many strategies. However, like all powerful cards, it has weaknesses that can be exploited to gain the upper hand.
First and foremost, efficient removal spells can counter the Angel’s impact. Cards like Doom Blade or Murder, which target creatures directly, can bypass the Angel’s high toughness. Moreover, sacrifice effects circumvent the Angel’s ability to exile since they do not require targeting the creature, making cards like Diabolic Edict particularly effective. In addition, players can take advantage of lower-cost counterspells to prevent the Angel from entering the battlefield in the first place. Negate and Essence Scatter are prime examples of this strategy, offering a mana-efficient answer to this high-cost threat.
Lastly, focusing on a faster-paced, aggressive strategy can overwhelm an opponent before they have the chance to amass the eight mana required to play Angel of Deliverance. By applying early pressure and maintaining it, you can secure victory before the Angel becomes a factor in the game.
Where to buy
If you're looking to purchase Angel of Deliverance MTG card by a specific set like Magic Online Promos and Shadows over Innistrad, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.
For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.
Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.
Below is a list of some store websites where you can buy the Angel of Deliverance and other MTG cards:
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- eBay
- Card Kingdom
- Card Market
- Star City Games
- CoolStuffInc
- MTG Mint Card
- Hareruya
- Troll and Toad
- ABU Games
- Card Hoarder Magic Online
- MTGO Traders Magic Online
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Printings
The Angel of Deliverance Magic the Gathering card was released in 3 different sets between 2016-04-08 and 2016-04-08. Illustrated by 2 different artists.
# | Released | Name | Code | Symbol | Number | Frame | Layout | Border | Artist |
---|---|---|---|---|---|---|---|---|---|
1 | Magic Online Promos | PRM | 60474 | 2015 | Normal | Black | Chris Rahn | ||
2 | 2016-04-08 | Shadows over Innistrad | SOI | 2 | 2015 | Normal | Black | Joseph Meehan | |
3 | 2016-04-08 | Shadows over Innistrad Promos | PSOI | 2s | 2015 | Normal | Black | Joseph Meehan | |
4 | 2016-04-08 | Shadows over Innistrad Promos | PSOI | 2 | 2015 | Normal | Black | Chris Rahn |
Legalities
Magic the Gathering formats where Angel of Deliverance has restrictions
Format | Legality |
---|---|
Commander | Legal |
Legacy | Legal |
Modern | Legal |
Oathbreaker | Legal |
Vintage | Legal |
Duel | Legal |
Pioneer | Legal |
Penny | Legal |
Rules and information
The reference guide for Magic: The Gathering Angel of Deliverance card rulings provides official rulings, any errata issued, as well as a record of all the functional modifications that have occurred.
Date | Text |
---|---|
2016-04-08 | Because you consider only the characteristics of a double-faced card’s front face while it’s not on the battlefield, the types of its back face won’t be counted for delirium. |
2016-04-08 | If Angel of Deliverance deals damage and is dealt lethal damage at the same time, its ability will trigger. |
2016-04-08 | If Angel of Deliverance deals damage to multiple creatures, players, or planeswalkers at once (for example, if it’s blocked by two smaller creatures) its last ability triggers only once. |
2016-04-08 | If Angel of Deliverance deals lethal damage to a creature, that creature can’t be targeted by Angel of Deliverance’s triggered ability. It’s already in its owner’s graveyard. |
2016-04-08 | If you have three noncreature card types among cards in your graveyard and Angel of Deliverance deals damage at the same time another creature you control is dealt lethal damage, the ability won’t trigger. The creature doesn’t die until after Angel of Deliverance’s ability checks to see if it triggers. |
2016-04-08 | In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object’s delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted. |
2016-04-08 | Most triggered delirium abilities use an intervening “if” clause. There must be four or more card types among cards in your graveyard in order for these abilities to trigger, otherwise they never trigger at all. There’s no way to have the ability trigger if there aren’t enough card types, even if you intend to raise that number in response to the triggered ability. The number of card types is checked again as the trigger resolves, and if it has become too low somehow, the ability does nothing. If which card types are in your graveyard changes but the quantity of card types stays the same (or increases), then the delirium triggered ability will still resolve. |
2016-04-08 | The card types in Magic are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal (a card type that appears on some older cards). Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted. |
2016-04-08 | The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain’s Blessing (a sorcery) will enable delirium. |