MTG Card Flameskull

Released | 2021-07-23 |
Mana cost | |
Converted mana cost | 3 |
Border color | Black |
Set | AFR - Adventures in the Forgotten Realms |
Rarity | Mythic |
Layout | normal |
Type | Creature — Skeleton |
Power | 3 |
Toughness | 1 |
Number | 143 |
Frame version | 2015 |
Illustred by | Xavier Ribeiro |
This card be found in foil.
Printings
Formats and restrictions
Standard | Legal |
Historicbrawl | Legal |
Commander | Legal |
Historic | Legal |
Legacy | Legal |
Modern | Legal |
Future | Legal |
Vintage | Legal |
Duel | Legal |
Gladiator | Legal |
Brawl | Legal |
Pioneer | Legal |
Recent decks

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31/1/202275Standard

31/1/202275Standard

17/1/202262StandardPlatinum-Mythic Rank Player

10/1/202275Standard

10/1/202275Standard
Text of card Flameskull
Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)
Rules and information for Flameskull
2021-07-23
Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library.
2021-07-23
You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.