Crush of Wurms MTG Card


Crush of Wurms - Judgment
Mana cost
Converted mana cost9
RarityRare
TypeSorcery
Abilities Flashback
Released2002-05-27
Set symbol
Set nameJudgment
Set codeJUD
Number110
Frame1997
Layoutnormal
Borderblack
Illustred byChristopher Moeller

Key Takeaways

  1. Generates substantial card advantage through three large creature tokens impacting board states significantly.
  2. Demands high mana investment, which can restrict early play and affect hand resources greatly.
  3. Excellent token synergy and meta relevance make it a strategic powerhouse in specific deck types.

Text of card

Put three 6/6 green Wurm creature tokens into play. Flashback o9o Go Go G (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)


Card Pros

Card Advantage: Crush of Wurms shines in granting a massive card advantage by creating three 6/6 green Wurm creature tokens. This massive board presence can turn the tides of a game, overwhelming opponents with the potential to trade favorably with almost any creatures they might have.

Resource Acceleration: While not directly a source of resource acceleration, the sheer force of the creatures generated can serve as a deterrent, forcing opponents to deal with them and potentially using up resources they would otherwise allocate to their own board development or game-winning strategies.

Instant Speed: Although Crush of Wurms operates at sorcery speed, its potential is not diminished. Through various deck-building techniques and card synergies, players may find ways to cheat this spell onto the battlefield unexpectedly, practically mimicking the flexibility instant speed spells offer. Plus, its flashback ability gives it a sort of ‘second life,’ potentially doubling the initial advantage.


Card Cons

Discard Requirement: While it doesn’t force you to discard, Crush of Wurms commands a hefty mana investment before reaping its benefits. This might leave your hand depleted as you amass the trinity of green mana needed to cast it.

Specific Mana Cost: Crush of Wurms requires a dedicated triple green mana investment, making its inclusion restrictive to decks that are heavily green or have the means to generate multiple mana of any color easily.

Comparatively High Mana Cost: With an initial casting cost of nine mana, this card’s potency in summoning wurms is balanced by its steep price. This makes it challenging to play in the early to mid-game, where speed can be essential to gaining the upper hand.


Reasons to Include Crush of Wurms in Your Collection

Versatility: Crush of Wurms can be a game-changer in decks that thrive on creating large creature tokens. Its ability to generate three 6/6 creatures can quickly turn the tides of a game, offering significant board presence that works well in various green-based strategies.

Combo Potential: The card’s synergy with effects that double token creation, such as those found in populate or doubling season strategies, can lead to an explosive number of wurm tokens that can overwhelm opponents. This makes it a pivotal inclusion in decks looking to capitalize on such interactions.

Meta-Relevance: In environments where creature-based strategies are dominant, the sheer size and number of wurms Crush of Wurms can produce make it a serious consideration. It can help in matchups that have moved beyond the heavy control elements and give green decks a way to close out games against other midrange or creature-heavy decks.


How to beat

Crush of Wurms is an impactful card within Magic the Gathering that has the potential to turn the tide of a game with its ability to create three massive 6/6 green Wurm creature tokens. To counter this formidable threat, smart play and the right tactics are crucial. One efficient strategy is to use board wipes like Wrath of God or Damnation before the tokens can be leveraged by your opponent. Another tactic is to prevent the spell from resolving by using counterspells, such as Counterspell or Mana Leak, which are part of a player’s arsenal for interrupting an opponent’s key plays. Removal spells that can target multiple creatures at instant speed, like Settle the Wreckage, can also provide an unexpected defense.

Alternatively, leveraging exile effects with cards like Path to Exile or Declaration in Stone can permanently handle the tokens without giving your opponent the opportunity to regenerate or recur them. To navigate against Crush of Wurms successfully, it’s important to maintain flexibility in your strategy, keeping mana open for responses and choosing the right moment to stop the wurms from overwhelming the battlefield.


Cards like Crush of Wurms

In the realm of creature tokens within Magic: The Gathering, Crush of Wurms stands tall as a powerful spell capable of overwhelming opponents with sheer force. When looking for parallels, one can’t help but draw a line to cards like Decree of Justice or White Sun’s Zenith, both of which are also adept at populating the battlefield with tokens. However, what sets Crush of Wurms apart is its focus on producing a smaller number of significantly larger creatures – three 6/6 Wurms to be exact, which can be a game-ender in the right circumstances.

On one hand, there’s Entreat the Angels, another game-changing token generator. It shares tactical flexibility with Crush of Wurms, allowing players to cast it instantly through its miracle cost for a sudden army of angels. While not generating as hefty creatures individually, the number of 4/4 fliers can quickly overwhelm unprepared opponents. Army of the Damned is an alternative that shares the high mana cost, ushering in treacherous hordes of 2/2 zombie tokens, yet unlike Crush of Wurms, these tokens lack the individual might, emphasizing quantity over quality.

The strategic implications these spells present make them fascinating for players incorporating token strategies. Crush of Wurms might lack the range of angel or zombie production, but it makes up for it in creating substantial individual threats, each capable of turning the tides of battle alone.

Decree of Justice - MTG Card versions
White Sun's Zenith - MTG Card versions
Entreat the Angels - MTG Card versions
Army of the Damned - MTG Card versions
Decree of Justice - Scourge (SCG)
White Sun's Zenith - Mirrodin Besieged (MBS)
Entreat the Angels - Avacyn Restored (AVR)
Army of the Damned - Innistrad (ISD)

Cards similar to Crush of Wurms by color, type and mana cost

Reshape the Earth - MTG Card versions
Feral Incarnation - MTG Card versions
The Great Aurora - MTG Card versions
Reshape the Earth - Commander Legends (CMR)
Feral Incarnation - Magic 2015 (M15)
The Great Aurora - The List (PLST)

Where to buy

If you're looking to purchase Crush of Wurms MTG card by a specific set like Judgment, there are several reliable options to consider. One of the primary sources is your local game store, where you can often find booster packs, individual cards, and preconstructed decks from current and some past sets. They often offer the added benefit of a community where you can trade with other players.

For a broader inventory, particularly of older sets, online marketplaces like TCGPlayer, Card Kingdom and Card Market offer extensive selections and allow you to search for cards from specific sets. Larger e-commerce platforms like eBay and Amazon also have listings from various sellers, which can be a good place to look for sealed product and rare finds.

Additionally, Magic’s official site often has a store locator and retailer lists for finding Wizards of the Coast licensed products. Remember to check for authenticity and the condition of the cards when purchasing, especially from individual sellers on larger marketplaces.

Below is a list of some store websites where you can buy the Crush of Wurms and other MTG cards:

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Legalities

Magic the Gathering formats where Crush of Wurms has restrictions

FormatLegality
CommanderLegal
LegacyLegal
OathbreakerLegal
PremodernLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

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