Torrear Carta MTG


Torrear - Shadowmoor
El coste de maná
Costo de maná convertido6
RarezaPoco común
TipoConjuro
Liberado2008-05-02
Coleccione símbolo
Coleccione nombreShadowmoor
Coleccione códigoSHM
Número131
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porThomas Denmark

Conclusiones clave

  1. Tower Above offers card advantage and strategic instant speed play, enhancing gameplay with increased utility.
  2. Mana acceleration and land drops from Tower Above enable earlier deployment of high-cost threats.
  3. Despite its strategic benefits, Tower Above has a specific mana cost and requires discarding a card.

Texto de la carta

({2/G} puede pagarse con dos maná cualesquiera o con {G}. El costo de maná convertido de esta carta es 6.) Hasta el final del turno la criatura objetivo obtiene +4/+4 y gana las habilidades de debilitar, arrollar y "cuando esta criatura ataque, la criatura objetivo la bloquea este turno si puede". (Hace daño a las criaturas en forma de contadores -1/-1.)


Card Pros

Card Advantage: Tower Above ensures a steady flow of utility, providing an upper hand by revealing the top two cards of your library, from which you can select one, putting it directly into your hand.

Resource Acceleration: This powerful enchantment can potentially ramp up your mana resources by granting additional land drops, making it easier to deploy your big threats ahead of schedule.

Instant Speed: The versatility of Tower Above means you can operate on your opponent’s turn, leveraging its effects at the most opportune moments. Its instant speed offers a strategic edge, allowing you to respond swiftly to the evolving board state.


Card Cons

Discard Requirement: Tower Above necessitates pitching a card, which can catapult you into a tricky spot should your hand be lacking in quantity.

Specific Mana Cost: Deploying Tower Above demands exact mana alignment, potentially complicating its integration into multi-color deck strategies that might not always have the required resources at the ready.

Comparatively High Mana Cost: With an investment of six mana to field this creature, some players may find the cost steep relative to other creatures or spells that could provide a more immediate impact on the game state.


Reasons to Include in Your Collection

Versatility: Tower Above is a highly adaptable card that can seamlessly integrate into various deck archetypes. Whether you’re running a control deck that focuses on late-game dominance or a midrange setup that values robust creatures, Tower Above offers tactical advantages that can shift the tide of the game in your favor.

Combo Potential: With its potential to bolster your creatures significantly, Tower Above can act as the lynchpin in combos that deliver overwhelming blows to opponents. This MTG card’s ability to synergize with cards that thrive on creature strength or have effects when creatures are buffed can create game-winning interactions.

Meta-Relevance: Given its capacity to turn even the most modest creatures into formidable threats, Tower Above has its place in a meta where board presence is key. In environments dominated by creature-based strategies, having Tower Above in your arsenal could give you the upper hand, making it a valuable addition to your collection.


How to beat

Tower Above is a card that presents a unique challenge on the MTG battlefield. Conquering this card calls for a strategic approach. Key to this tactic is understanding the mechanic that allows Tower Above to harness the power of your creatures against you. Employing instant-speed removal spells like Path to Exile or Assassin’s Trophy before Tower Above’s ability resolves can effectively neutralize the threat. Another strategy is to limit the number of creatures you control, thus reducing the avenues through which Tower Above can affect you.

It’s also beneficial to manipulate combat by using tricks or spells that can alter blocking assignments or attribute changes. This can minimize or even eliminate the damage Tower Above can inflict. Moreover, keeping a vigilant eye on graveyard recursion is vital to ensure that Tower Above doesn’t repeatedly come back to haunt you. Graveyard hate cards like Rest in Peace or Scavenging Ooze can be instrumental in keeping Tower Above at bay, not just on the battlefield but also from returning altogether.

Whether it’s through timely removal, strategic play, or graveyard control, understanding and anticipating your opponent’s moves makes all the difference when facing off against Tower Above in your MTG games.


Cartas como Torrear

Tower Above stands out as a unique artifact in Magic: The Gathering, drawing parallels with other key cards that alter the dynamics of a match. Much like the famed Howling Mine, which provides an extra card during the draw step, Tower Above offers a different but equally compelling advantage. The key difference lies in Tower Above’s ability to selectively empower creatures while Howling Mine indiscriminately benefits all players.

When examining similar strategic assets, Mind’s Eye warrants attention. It provides a controlled method of drawing cards, albeit at a higher mana cost and activation requirement. Tower Above, by contrast, gives a recurring buff to creatures, potentially swinging the battlefield in your favor with its continuous activation potential. Another comparison can be made with The Immortal Sun, which provides an array of benefits, including cost reduction and additional card drawing. However, its legendary status and broader scope of abilities come at a considerable expense in terms of mana cost. This places Tower Above in an interesting position for players seeking a strategic edge without the commensurate high mana commitment.

In the landscape of Magic: The Gathering, Tower Above occupies a niche that provides creature enhancement at a repetitive pace, making it an intriguing alternative to the broader, yet more mana-intensive options available within the game’s vast arsenal of artifacts.

Howling Mine - Carta Magic versiones
Mind's Eye - Carta Magic versiones
The Immortal Sun - Carta Magic versiones
Howling Mine - Carta Magic versiones
Mind's Eye - Carta Magic versiones
The Immortal Sun - Carta Magic versiones

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Donde comprar

Si estás buscando comprar una carta MTG Torrear de un coleccione específico como Shadowmoor, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Torrear y otras cartas MTG:

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Legalidades

Formatos de Magic the Gathering donde Torrear tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Torrear de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2008-05-01 A card with a monocolored hybrid mana symbol in its mana cost is each of the colors that appears in its mana cost, regardless of what mana was spent to cast it. Thus, Tower Above is green even if you spend six white mana to cast it.
2008-05-01 A card with monocolored hybrid mana symbols in its mana cost has a converted mana cost equal to the highest possible cost it could be cast for. Its converted mana cost never changes. Thus, Tower Above has a converted mana cost of 6, even if you spend to cast it.
2008-05-01 If a cost includes more than one monocolored hybrid mana symbol, you can choose a different way to pay for each symbol. For example, you can pay for Tower Above by spending , , , or .
2008-05-01 If an effect reduces the cost to cast a spell by an amount of generic mana, it applies to a monocolored hybrid spell only if you’ve chosen a method of paying for it that includes generic mana.
2008-05-01 When the creature affected by Tower Above attacks, you can target any creature on the battlefield with the triggered ability. However, if the creature you target can’t block the creature affected by Tower Above (for example, because the attacking creature has flying and the other one doesn’t, or because both creatures are controlled by the same player), the triggered ability does nothing. In that case, the creature you targeted is free to block whichever creature its controller chooses, or block no creatures at all.