Garrapata de herrumbre Carta MTG


Garrapata de herrumbre - Scars of Mirrodin
El coste de maná
Costo de maná convertido3
RarezaPoco común
TipoCriatura artefacto — Insecto
Liberado2010-10-01
Coleccione símbolo
Coleccione nombreScars of Mirrodin
Coleccione códigoSOM
Fuerza 1
Tenacidad 3
Número198
Frame2003
DisposiciónNormal
BorderNegra
Ilustrado porCarl Critchlow

Conclusiones clave

  1. Rust Tick excels in disrupting play, tying up opposing resources and offering card advantage over time.
  2. Its synergy with instant speed spells allows smart, responsive plays, maximizing on-board strategy.
  3. Rust Tick requires a strategic balance as it imposes discard costs and has specific mana needs.

Donde comprar

Si estás buscando comprar una carta MTG Garrapata de herrumbre de un coleccione específico como Scars of Mirrodin, existen varias opciones confiables que debes considerar. Una de las fuentes principales es tu tienda de juegos local, donde a menudo puedes encontrar paquetes de refuerzo, cartas individuales y mazos preconstruidos de colecciones actuales y pasadas. A menudo ofrecen el beneficio adicional de una comunidad donde puedes intercambiar con otros jugadores.

Para un inventario más amplio, particularmente de colecciones más antiguos, mercados en línea como TCGPlayer, Card Kingdom y Card Market ofrecen amplias selecciones y te permiten buscar cartas de colecciones específicos. Las plataformas de comercio electrónico más grandes como eBay y Amazon también tienen listados de varios vendedores, lo que puede ser un buen lugar para buscar productos sellados y hallazgos raros.

Además, el sitio oficial de Magic suele tener un localizador de tiendas y listas de minoristas para encontrar Wizards of the Productos con licencia costera. Recuerde comprobar la autenticidad y el estado de las cartas al comprarlas, especialmente a vendedores individuales en mercados más grandes.

A continuación se muestra una lista de algunos sitios web de tiendas donde puede comprar las Garrapata de herrumbre y otras cartas MTG:

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Texto de la carta

Puedes elegir no enderezar la Garrapata de herrumbre durante tu paso de enderezar. {1}, {T}: Gira el artefacto objetivo. No se endereza durante el paso de enderezar de su controlador mientras la Garrapata de herrumbre permanezca girada.


Card Pros

Card Advantage: Rust Tick has a knack for disrupting opponents by forcing them to continuously spend resources to untap affected permanents. This persistent irritation can result in card advantage as opponents are potentially held back from deploying further threats.

Resource Acceleration: While not directly offering traditional mana ramp, Rust Tick can effectively accelerate your resources by keeping an opponent’s key land or mana-producing artifact locked down, thereby tipping the balance of available resources in your favor.

Instant Speed: Although Rust Tick itself is a creature that operates at sorcery speed, its ability to tap or untap can sync with instant speed spells in your arsenal. This synergy maximizes flexibility, allowing strategic plays to be made in response to an opponent’s actions during their turn.


Card Cons

Discard Requirement: As a pivotal part of the activation process for Rust Tick, you’re compelled to discard a card. This becomes a strategic setback when your hand is already dwindling, potentially costing you valuable plays or forcing you to lose momentum during crucial turns.

Specific Mana Cost: Rust Tick comes with a stringent mana requirement that can be difficult to fulfill outside of specific deck builds. Needing a precise combination of mana types means its inclusion is often limited to decks that can reliably produce the needed colors.

Comparatively High Mana Cost: With other options available in the vast pool of cards, Rust Tick’s cost to cast may not always be justified. A closer look at the card pool might reveal alternatives that offer similar benefits or more versatile utilities without such a heavy mana investment.


Reasons to Include Rust Tick in Your Collection

Versatility: Rust Tick can be easily integrated into various deck types that emphasize artifact interaction or need versatile control elements to manage the board.

Combo Potential: This artifact creature shines in combos, working seamlessly with cards that tap or untap creatures for added benefits or to suppress opponents’ strategies.

Meta-Relevance: In a game where artifacts play a central role or are commonly utilized by opponents, Rust Tick offers a tactical advantage by selectively hindering opponent’s potent artifact-based plays.


How to Beat Rust Tick

Rust Tick may seem like an unassuming artifact creature at first glance, but underestimating its disruptive power can be a crucial misstep in a game of Magic: The Gathering. This mechanical pest can lock down opponent’s mana resources or key artifacts, making it a nifty tool for stalling strategies. To effectively neutralize Rust Tick’s threat, consider incorporating artifact removal spells in your deck, such as Abrade or Return to Nature, which provide flexibility in dealing with both creatures and noncreature artifacts. A more proactive approach can involve cards like Pithing Needle or Phyrexian Revoker, which can suppress Rust Tick’s ability before it becomes an issue.

Efficient creature removal also plays a significant role in combating Rust Tick. Swift removal spells like Fatal Push or Lightning Bolt can send it to the graveyard before it begins to hamper your game plan. Ensuring you have a mix of instant-speed interaction can keep you one step ahead, allowing you to counteract the activation of its ability. Finally, don’t forget to manage your mana wisely, saving enough for potential removal even when deploying your own threats, thus reducing the opportunities for Rust Tick to constrain your gameplay.


Cartas como Garrapata de herrumbre

Rust Tick enters the fray as a unique artifact creature that can leave a strong impression on your matches, similar to cards like Icy Manipulator. Rust Tick gives players the ability to lock down an opponent’s artifact by tapping it without untapping during their next untap step. This control over an opponent’s resources can be a game-changer.

Looking at other cards, we have Relic Runner, which, like Rust Tick, has the power to subtly influence the board but with a different approach. Instead of controlling artifacts, it becomes unblockable as long as you’ve cast a historic spell. Then there’s Damping Matrix, a card that also controls abilities but in a broader spectrum, preventing the activation of all artifact and creature abilities unless they’re mana abilities. This card is a powerhouse, acting as a blanket answer to multiple threats at once.

In comparison, Rust Tick serves a more specialized role, offering pinpoint disruption against artifact-heavy decks. With each card catering to specific scenarios, Rust Tick stands out for its targeted, persistent lock on individual artifacts, vital in matchups where a single key artifact can pivot the game’s direction.

Icy Manipulator - Carta Magic versiones
Relic Runner - Carta Magic versiones
Damping Matrix - Carta Magic versiones
Icy Manipulator - Carta Magic versiones
Relic Runner - Carta Magic versiones
Damping Matrix - Carta Magic versiones

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Legalidades

Formatos de Magic the Gathering donde Garrapata de herrumbre tiene restricciones

FormatoLegalidad
CommanderLegal
LegacyLegal
PaupercommanderRestringido
ModernLegal
OathbreakerLegal
VintageLegal
DuelLegal
PredhLegal
PennyLegal

Reglas e información

La guía de referencia para las reglas de las cartas Garrapata de herrumbre de Magic: The Gathering proporciona las reglas oficiales, las erratas emitidas, así como un registro de todas las modificaciones funcionales que se han producido.

Fecha Texto
2011-01-01 If Rust Tick untaps or leaves the battlefield, its effect will end. This has no immediate visible effect on the affected artifact. (It doesn’t untap immediately, for example.) The artifact will just untap as normal during its controller’s next untap step.
2011-01-01 If the affected artifact is untapped by some other spell or ability, Rust Tick’s effect will not end. If you keep Rust Tick tapped, and that artifact becomes tapped again, Rust Tick will continue to prevent it from being untapped during its controller’s untap step.
2011-01-01 If you control both Rust Tick and the affected artifact, that artifact won’t untap during the untap step in which you choose to untap Rust Tick. (It will untap during your next one.)
2011-01-01 Rust Tick doesn’t track the artifact’s controller. If the affected artifact changes controllers, Rust Tick will prevent it from being untapped during its new controller’s untap step.
2011-01-01 You may target a tapped artifact with Rust Tick’s activated ability.